source-engine/game/client/hl2/c_basehlcombatweapon.cpp

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "c_basehlcombatweapon.h"
#include "igamemovement.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
IMPLEMENT_CLIENTCLASS_DT( C_HLMachineGun, DT_HLMachineGun, CHLMachineGun )
END_RECV_TABLE()
IMPLEMENT_CLIENTCLASS_DT( C_HLSelectFireMachineGun, DT_HLSelectFireMachineGun, CHLSelectFireMachineGun )
END_RECV_TABLE()
IMPLEMENT_CLIENTCLASS_DT( C_BaseHLBludgeonWeapon, DT_BaseHLBludgeonWeapon, CBaseHLBludgeonWeapon )
END_RECV_TABLE()