source-engine/game/client/hl2/C_Func_Monitor.cpp

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#include "cbase.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
class C_FuncMonitor : public C_BaseEntity
{
public:
DECLARE_CLASS( C_FuncMonitor, C_BaseEntity );
DECLARE_CLIENTCLASS();
// C_BaseEntity.
public:
virtual bool ShouldDraw();
};
IMPLEMENT_CLIENTCLASS_DT( C_FuncMonitor, DT_FuncMonitor, CFuncMonitor )
END_RECV_TABLE()
bool C_FuncMonitor::ShouldDraw()
{
return true;
}