mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 09:33:00 +00:00
110 lines
3.2 KiB
C++
110 lines
3.2 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "c_baseanimating.h"
|
||
|
|
||
|
|
||
|
class C_DODBaseRocket : public C_BaseAnimating
|
||
|
{
|
||
|
public:
|
||
|
DECLARE_CLASS( C_DODBaseRocket, C_BaseAnimating );
|
||
|
DECLARE_CLIENTCLASS();
|
||
|
|
||
|
C_DODBaseRocket();
|
||
|
virtual ~C_DODBaseRocket();
|
||
|
|
||
|
virtual void Spawn();
|
||
|
virtual int DrawModel( int flags );
|
||
|
virtual void PostDataUpdate( DataUpdateType_t type );
|
||
|
|
||
|
private:
|
||
|
CNetworkVector( m_vInitialVelocity );
|
||
|
float m_flSpawnTime;
|
||
|
};
|
||
|
|
||
|
|
||
|
IMPLEMENT_CLIENTCLASS_DT(C_DODBaseRocket, DT_DODBaseRocket, CDODBaseRocket)
|
||
|
RecvPropVector( RECVINFO( m_vInitialVelocity ) )
|
||
|
END_RECV_TABLE()
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
C_DODBaseRocket::C_DODBaseRocket()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
C_DODBaseRocket::~C_DODBaseRocket()
|
||
|
{
|
||
|
ParticleProp()->StopEmission();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void C_DODBaseRocket::Spawn()
|
||
|
{
|
||
|
m_flSpawnTime = gpGlobals->curtime;
|
||
|
BaseClass::Spawn();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void C_DODBaseRocket::PostDataUpdate( DataUpdateType_t type )
|
||
|
{
|
||
|
BaseClass::PostDataUpdate( type );
|
||
|
|
||
|
if ( type == DATA_UPDATE_CREATED )
|
||
|
{
|
||
|
// Now stick our initial velocity into the interpolation history
|
||
|
CInterpolatedVar< Vector > &interpolator = GetOriginInterpolator();
|
||
|
|
||
|
interpolator.ClearHistory();
|
||
|
float changeTime = GetLastChangeTime( LATCH_SIMULATION_VAR );
|
||
|
|
||
|
// Add a sample 1 second back.
|
||
|
Vector vCurOrigin = GetLocalOrigin() - m_vInitialVelocity;
|
||
|
interpolator.AddToHead( changeTime - 1.0, &vCurOrigin, false );
|
||
|
|
||
|
// Add the current sample.
|
||
|
vCurOrigin = GetLocalOrigin();
|
||
|
interpolator.AddToHead( changeTime, &vCurOrigin, false );
|
||
|
|
||
|
// do the same for angles
|
||
|
CInterpolatedVar< QAngle > &rotInterpolator = GetRotationInterpolator();
|
||
|
|
||
|
rotInterpolator.ClearHistory();
|
||
|
|
||
|
// Add a rotation sample 1 second back
|
||
|
QAngle vCurAngles = GetLocalAngles();
|
||
|
rotInterpolator.AddToHead( changeTime - 1.0, &vCurAngles, false );
|
||
|
|
||
|
// Add the current rotation
|
||
|
rotInterpolator.AddToHead( changeTime - 1.0, &vCurAngles, false );
|
||
|
|
||
|
int iAttachment = 1; //LookupAttachment( "smoke" ); // don't do bone access at this time, we know it's 1.
|
||
|
ParticleProp()->Create( "rockettrail", PATTACH_POINT_FOLLOW, iAttachment );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int C_DODBaseRocket::DrawModel( int flags )
|
||
|
{
|
||
|
// During the first half-second of our life, don't draw ourselves
|
||
|
if ( gpGlobals->curtime - m_flSpawnTime < 0.2 )
|
||
|
{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
return BaseClass::DrawModel( flags );
|
||
|
}
|