source-engine/game/client/c_env_fog_controller.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef C_ENV_FOG_CONTROLLER_H
#define C_ENV_FOG_CONTROLLER_H
#define CFogController C_FogController
//=============================================================================
//
// Class Fog Controller:
// Compares a set of integer inputs to the one main input
// Outputs true if they are all equivalant, false otherwise
//
class C_FogController : public C_BaseEntity
{
public:
DECLARE_NETWORKCLASS();
DECLARE_CLASS( C_FogController, C_BaseEntity );
C_FogController();
public:
fogparams_t m_fog;
};
#endif // C_ENV_FOG_CONTROLLER_H