source-engine/public/dme_controls/BaseAttributeChoicePanel.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef BASEATTRIBUTECHOICEPANEL_h
#define BASEATTRIBUTECHOICEPANEL_h
#ifdef _WIN32
#pragma once
#endif
#include "dme_controls/BaseAttributePanel.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CDmElement;
struct AttributeWidgetInfo_t;
namespace vgui
{
class IScheme;
class Panel;
class Label;
class ComboBox;
}
//-----------------------------------------------------------------------------
// CBaseAttributeChoicePanel
//-----------------------------------------------------------------------------
class CBaseAttributeChoicePanel : public CBaseAttributePanel
{
DECLARE_CLASS_SIMPLE( CBaseAttributeChoicePanel, CBaseAttributePanel );
public:
CBaseAttributeChoicePanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info );
virtual void PostConstructor();
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
protected:
virtual void Refresh();
private:
// Derived classes can re-implement this to fill the combo box however they like
virtual void PopulateComboBox( vgui::ComboBox *pComboBox ) = 0;
virtual void SetAttributeFromComboBox( vgui::ComboBox *pComboBox, KeyValues *pKeyValues ) = 0;
virtual void SetComboBoxFromAttribute( vgui::ComboBox *pComboBox ) = 0;
MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel );
virtual void Apply();
virtual vgui::Panel *GetDataPanel();
vgui::ComboBox *m_pData;
};
#endif // BASEATTRIBUTECHOICEPANEL_h