mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 17:43:01 +00:00
41 lines
1.0 KiB
C
41 lines
1.0 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef SCRATCHPAD_GAMEDLL_HELPERS_H
|
||
|
#define SCRATCHPAD_GAMEDLL_HELPERS_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
class IScratchPad3D;
|
||
|
|
||
|
|
||
|
#define SPDRAWWORLD_DRAW_WORLD 0x001
|
||
|
#define SPDRAWWORLD_DRAW_PLAYERS 0x002 // Draw player entities?
|
||
|
#define SPDRAWWORLD_DRAW_ENTITIES 0x004 // Draw entities other than players?
|
||
|
#define SPDRAWWORLD_DRAW_ENTITY_CLASSNAMES 0x008
|
||
|
#define SPDRAWWORLD_DRAW_EDICT_INDICES 0x010
|
||
|
|
||
|
#define SPDRAWWORLD_DRAW_ALL 0xFFFFFFFF
|
||
|
|
||
|
|
||
|
// Draws the world and various things in it into the scratchpad.
|
||
|
// flags is a combination of the SPDRAWWORLD_ flags.
|
||
|
void ScratchPad_DrawWorldToScratchPad(
|
||
|
IScratchPad3D *pPad,
|
||
|
unsigned long flags );
|
||
|
|
||
|
// Draw a specific entity into the scratch pad.
|
||
|
void ScratchPad_DrawEntityToScratchPad(
|
||
|
IScratchPad3D *pPad,
|
||
|
unsigned long flags,
|
||
|
CBaseEntity *pEnt,
|
||
|
const Vector &vColor );
|
||
|
|
||
|
|
||
|
#endif // SCRATCHPAD_GAMEDLL_HELPERS_H
|