mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
1032 lines
24 KiB
C++
1032 lines
24 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "client_pch.h"
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#include <vgui/ISystem.h>
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#include <vgui/ISurface.h>
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#include <vgui/IVGui.h>
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#include <KeyValues.h>
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#include <vgui_controls/BuildGroup.h>
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#include <vgui_controls/Tooltip.h>
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#include <vgui_controls/TextImage.h>
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#include <vgui_controls/CheckButton.h>
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#include <vgui_controls/Label.h>
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#include <vgui_controls/PropertySheet.h>
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#include <vgui_controls/FileOpenDialog.h>
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#include <vgui_controls/ProgressBar.h>
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#include <vgui_controls/Slider.h>
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#include <vgui_controls/Controls.h>
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#include <vgui_controls/TextEntry.h>
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#include <vgui/IInput.h>
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#include "cl_demoactionmanager.h"
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#include "filesystem.h"
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#include "filesystem_engine.h"
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#include "cl_demoeditorpanel.h"
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#include "cl_demosmootherpanel.h"
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#include "cl_demouipanel.h"
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#include "iprediction.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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//////////////////////////////////////////////////////////////////////////
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//
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// CDemoUIPanel
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//
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//////////////////////////////////////////////////////////////////////////
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CDemoUIPanel *g_pDemoUI = NULL;
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void CDemoUIPanel::InstallDemoUI( vgui::Panel *parent )
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{
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if ( g_pDemoUI )
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return; // UI already created
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g_pDemoUI = new CDemoUIPanel( parent );
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Assert( g_pDemoUI );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Basic help dialog
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//-----------------------------------------------------------------------------
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CDemoUIPanel::CDemoUIPanel( vgui::Panel *parent ) : vgui::Frame( parent, "DemoUIPanel")
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{
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SetTitle("Demo Playback", true);
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m_pPlayPauseResume = new vgui::Button( this, "DemoPlayPauseResume", "PlayPauseResume" );
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m_pStop = new vgui::Button( this, "DemoStop", "Stop" );
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m_pLoad = new vgui::Button( this, "DemoLoad", "Load..." );
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m_pEdit = new vgui::Button( this, "DemoEdit", "Edit..." );
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m_pSmooth = new vgui::Button( this, "DemoSmooth", "Smooth..." );
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m_pDriveCamera = new vgui::ToggleButton( this, "DemoDriveCamera", "Drive..." );
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m_pGoStart = new vgui::ToggleButton( this, "DemoGoStart", "Go Start" );
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m_pGoEnd = new vgui::Button( this, "DemoGoEnd", "Go End" );
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m_pFastForward = new vgui::Button( this, "DemoFastForward", "Fast Fwd" );
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m_pFastBackward = new vgui::Button( this, "DemoFastBackward", "Fast Bwd" );
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m_pPrevFrame = new vgui::Button( this, "DemoPrevFrame", "Prev Frame" );
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m_pNextFrame = new vgui::Button( this, "DemoNextFrame", "Next Frame" );
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m_pCurrentDemo = new vgui::Label( this, "DemoName", "" );
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m_pProgress = new vgui::ProgressBar( this, "DemoProgress" );
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m_pProgress->SetSegmentInfo( 2, 2 );
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m_pProgressLabelFrame = new vgui::Label( this, "DemoProgressLabelFrame", "" );
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m_pProgressLabelTime = new vgui::Label( this, "DemoProgressLabelTime", "" );
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m_pSpeedScale = new vgui::Slider( this, "DemoSpeedScale" );
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// 1000 == 10x %
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m_pSpeedScale->SetRange( 0, 1000 );
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m_pSpeedScale->SetValue( 500 );
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m_pSpeedScale->AddActionSignalTarget( this );
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m_pSpeedScaleLabel = new vgui::Label( this, "SpeedScale", "" );
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m_pGo = new vgui::Button( this, "DemoGo", "Go" );
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m_pGotoTick = new vgui::TextEntry( this, "DemoGoToTick" );
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vgui::ivgui()->AddTickSignal( GetVPanel(), 0 );
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LoadControlSettings("Resource\\DemoUIPanel.res");
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SetVisible( false );
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SetSizeable( false );
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SetMoveable( true );
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m_ViewOrigin.Init();
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m_ViewAngles.Init();
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memset( m_nOldCursor, 0, sizeof( m_nOldCursor ) );
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m_bInputActive = false;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CDemoUIPanel::~CDemoUIPanel()
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{
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}
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void CDemoUIPanel::GetCurrentView()
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{
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g_pClientSidePrediction->GetViewOrigin( m_ViewOrigin );
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g_pClientSidePrediction->GetViewAngles( m_ViewAngles );
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}
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bool CDemoUIPanel::IsInDriveMode()
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{
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return m_pDriveCamera->IsSelected();
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}
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void CDemoUIPanel::GetDriveViewPoint( Vector &origin, QAngle &angle )
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{
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origin = m_ViewOrigin;
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angle = m_ViewAngles;
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}
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void CDemoUIPanel::SetDriveViewPoint( Vector &origin, QAngle &angle )
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{
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m_ViewOrigin = origin;
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m_ViewAngles = angle;
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}
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void CDemoUIPanel::OnTick()
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{
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BaseClass::OnTick();
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if ( !IsVisible() )
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return;
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char curtime[32];
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char totaltime[32];
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int curtick = 0;
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int totalticks = 0;
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float fProgress = 0.0f;
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bool bIsPlaying = demoplayer->IsPlayingBack();
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// enable/disable all playback control buttons
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m_pPlayPauseResume->SetEnabled( bIsPlaying );
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m_pStop->SetEnabled( bIsPlaying );
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m_pNextFrame->SetEnabled( bIsPlaying );
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m_pFastForward->SetEnabled( bIsPlaying );
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m_pGoStart->SetEnabled( bIsPlaying );
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m_pGoEnd->SetEnabled( bIsPlaying );
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m_pGo->SetEnabled( bIsPlaying );
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bool bEnabled = bIsPlaying && false;
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// if player can go back in time
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m_pFastBackward->SetEnabled( bEnabled );
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m_pPrevFrame->SetEnabled( bEnabled );
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// set filename text
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m_pCurrentDemo->SetText( demoaction->GetCurrentDemoFile() );
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bool bHasDemoFile = demoaction->GetCurrentDemoFile()[0] != 0;
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// set play button text
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if ( bIsPlaying )
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{
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m_pPlayPauseResume->SetText( demoplayer->IsPlaybackPaused() ? "Resume" : "Pause" );
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}
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else
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{
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if ( bHasDemoFile )
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{
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m_pPlayPauseResume->SetText( "Play" );
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m_pPlayPauseResume->SetEnabled( true );
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}
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}
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if ( bIsPlaying )
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{
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curtick = demoplayer->GetPlaybackTick();
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totalticks = demoplayer->GetTotalTicks();
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fProgress = (float)curtick/(float)totalticks;
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fProgress = clamp( fProgress, 0.0f, 1.0f );
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}
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m_pProgress->SetProgress( fProgress );
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m_pProgressLabelFrame->SetText( va( "Tick: %i / %i", curtick, totalticks ) );
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Q_strncpy( curtime, COM_FormatSeconds( host_state.interval_per_tick * curtick ), 32 );
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Q_strncpy( totaltime, COM_FormatSeconds( host_state.interval_per_tick * totalticks ), 32 );
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m_pProgressLabelTime->SetText( va( "Time: %s / %s", curtime, totaltime ) );
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m_pFastForward->SetEnabled( demoplayer->IsPlayingBack() && !demoplayer->IsPlaybackPaused() );
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float fScale = demoplayer->GetPlaybackTimeScale();
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SetPlaybackScale( fScale ); // set slider
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m_pSpeedScaleLabel->SetText( va( "%.1f %%", fScale * 100.0f ) );
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}
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// Command issued
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void CDemoUIPanel::OnCommand(const char *command)
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{
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if ( !Q_strcasecmp( command, "stop" ) )
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{
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Cbuf_AddText( "disconnect\n" );
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}
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else if ( !Q_strcasecmp( command, "play" ) )
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{
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if ( !demoplayer->IsPlayingBack() )
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{
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char cmd[ 256 ];
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Q_snprintf( cmd, sizeof( cmd ), "playdemo %s\n", demoaction->GetCurrentDemoFile() );
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Cbuf_AddText( cmd );
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}
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else
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{
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Cbuf_AddText( !demoplayer->IsPlaybackPaused() ? "demo_pause\n" : "demo_resume\n" );
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}
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}
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else if ( !Q_strcasecmp( command, "load" ) )
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{
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OnLoad();
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}
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else if ( !Q_strcasecmp( command, "reload" ) )
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{
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Cbuf_AddText( "demo_gototick 0 0 1\n" );
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}
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else if ( !Q_strcasecmp( command, "edit" ) )
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{
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OnEdit();
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}
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else if ( !Q_strcasecmp( command, "smooth" ) )
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{
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OnSmooth();
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}
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else if ( !Q_strcasecmp( command, "nextframe" ) )
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{
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demoplayer->SkipToTick( 1, true, true );
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}
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else if ( !Q_strcasecmp( command, "gototick" ) )
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{
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char tick[ 32 ];
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m_pGotoTick->GetText( tick, sizeof( tick ) );
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char cmd[256];
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Q_snprintf( cmd, sizeof(cmd), "demo_gototick %s 0 1\n", tick );
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Cbuf_AddText( cmd );
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// demoplayer->PausePlayback( -1 );
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// demoplayer->SkipToTick( Q_atoi(tick), false );
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}
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else if ( !Q_strcasecmp( command, "drive" ) )
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{
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GetCurrentView();
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}
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else
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{
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BaseClass::OnCommand( command );
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}
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}
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void CDemoUIPanel::OnMessage(const KeyValues *params, VPANEL fromPanel)
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{
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BaseClass::OnMessage( params, fromPanel );
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if ( !Q_strcmp( "SliderMoved", params->GetName() ) )
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{
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demoplayer->SetPlaybackTimeScale( GetPlaybackScale() );
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}
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}
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void CDemoUIPanel::OnEdit()
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{
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if ( m_hDemoEditor != 0 )
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{
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m_hDemoEditor->SetVisible( true );
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m_hDemoEditor->MoveToFront();
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m_hDemoEditor->OnVDMChanged();
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return;
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}
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m_hDemoEditor = new CDemoEditorPanel( this );
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}
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void CDemoUIPanel::OnSmooth()
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{
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if ( m_hDemoSmoother != 0 )
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{
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m_hDemoSmoother->SetVisible( true );
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m_hDemoSmoother->MoveToFront();
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m_hDemoSmoother->OnVDMChanged();
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return;
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}
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m_hDemoSmoother = new CDemoSmootherPanel( this );
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}
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void CDemoUIPanel::OnLoad()
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{
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if ( !m_hFileOpenDialog.Get() )
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{
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m_hFileOpenDialog = new FileOpenDialog( this, "Choose .dem file", true );
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if ( m_hFileOpenDialog != 0 )
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{
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m_hFileOpenDialog->AddFilter("*.dem", "Demo Files (*.dem)", true);
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}
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}
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if ( m_hFileOpenDialog )
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{
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char startPath[ MAX_PATH ];
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Q_strncpy( startPath, com_gamedir, sizeof( startPath ) );
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Q_FixSlashes( startPath );
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m_hFileOpenDialog->SetStartDirectory( startPath );
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m_hFileOpenDialog->DoModal( false );
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}
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}
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void CDemoUIPanel::OnFileSelected( char const *fullpath )
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{
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if ( !fullpath || !fullpath[ 0 ] )
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return;
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char relativepath[ 512 ];
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g_pFileSystem->FullPathToRelativePath( fullpath, relativepath, sizeof( relativepath ) );
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char ext[ 10 ];
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Q_ExtractFileExtension( relativepath, ext, sizeof( ext ) );
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if ( Q_strcasecmp( ext, "dem" ) )
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{
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return;
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}
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// It's a dem file
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Cbuf_AddText( va( "playdemo %s\n", relativepath ) );
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Cbuf_AddText( "demopauseafterinit\n" );
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if ( m_hFileOpenDialog != 0 )
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{
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m_hFileOpenDialog->MarkForDeletion();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CDemoUIPanel::OnVDMChanged( void )
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{
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if ( m_hDemoEditor != 0 )
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{
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m_hDemoEditor->OnVDMChanged();
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}
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if ( m_hDemoSmoother != 0 )
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{
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m_hDemoSmoother->OnVDMChanged();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CDemoUIPanel::IsHoldingFastForward( void )
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{
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if ( !m_pFastForward->IsVisible() )
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return false;
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if ( !m_pFastForward->IsEnabled() )
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return false;
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return m_pFastForward->IsSelected();
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}
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float CDemoUIPanel::GetPlaybackScale( void )
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{
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float scale = 1.0f;
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float curval = (float)m_pSpeedScale->GetValue() ;
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if ( curval <= 500.0f )
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{
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scale = curval / 500.0f;
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}
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else
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{
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scale = 1.0f + ( curval - 500.0f ) / 100.0f;
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}
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return scale;
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}
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void CDemoUIPanel::SetPlaybackScale( float scale )
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{
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if ( scale <= 0 )
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{
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m_pSpeedScale->SetValue( 0 ) ;
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}
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else if ( scale <= 1.0f )
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{
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m_pSpeedScale->SetValue( scale * 500.0f ) ;
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}
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else
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{
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m_pSpeedScale->SetValue( (scale - 1.0f) * 100.0f + 500.0f ) ;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : frame -
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// elapsed -
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||
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// info -
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||
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool CDemoUIPanel::OverrideView( democmdinfo_t& info, int tick )
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{
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if ( IsInDriveMode() )
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{
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// manual camera override, overrides anyting
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HandleInput( vgui::input()->IsMouseDown( MOUSE_LEFT ) );
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info.viewOrigin = m_ViewOrigin;
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info.viewAngles = m_ViewAngles;
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info.localViewAngles = m_ViewAngles;
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return true;
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}
|
||
|
|
||
|
if ( m_hDemoSmoother != 0 )
|
||
|
{
|
||
|
// demo smoother override
|
||
|
if ( m_hDemoSmoother->OverrideView( info, tick ) )
|
||
|
{
|
||
|
m_ViewOrigin = info.GetViewOrigin();
|
||
|
m_ViewAngles = info.GetViewAngles();
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
m_ViewOrigin = info.GetViewOrigin();
|
||
|
m_ViewAngles = info.GetViewAngles();
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : frame -
|
||
|
// elapsed -
|
||
|
// smoothing -
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoUIPanel::DrawDebuggingInfo()
|
||
|
{
|
||
|
if ( m_hDemoSmoother != 0 )
|
||
|
{
|
||
|
m_hDemoSmoother->DrawDebuggingInfo( 1, 1 ); // MOTODO
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoUIPanel::HandleInput( bool active )
|
||
|
{
|
||
|
if ( m_bInputActive ^ active )
|
||
|
{
|
||
|
if ( m_bInputActive && !active )
|
||
|
{
|
||
|
// Restore mouse
|
||
|
vgui::input()->SetCursorPos( m_nOldCursor[0], m_nOldCursor[1] );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
GetCurrentView();
|
||
|
vgui::input()->GetCursorPos( m_nOldCursor[0], m_nOldCursor[1] );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( active )
|
||
|
{
|
||
|
float f = 0.0f;
|
||
|
float s = 0.0f;
|
||
|
float u = 0.0f;
|
||
|
|
||
|
bool shiftdown = vgui::input()->IsKeyDown( KEY_LSHIFT ) || vgui::input()->IsKeyDown( KEY_RSHIFT );
|
||
|
float movespeed = shiftdown ? 40.0f : 400.0f;
|
||
|
|
||
|
if ( vgui::input()->IsKeyDown( KEY_W ) )
|
||
|
{
|
||
|
f = movespeed * host_frametime;
|
||
|
}
|
||
|
if ( vgui::input()->IsKeyDown( KEY_S ) )
|
||
|
{
|
||
|
f = -movespeed * host_frametime;
|
||
|
}
|
||
|
if ( vgui::input()->IsKeyDown( KEY_A ) )
|
||
|
{
|
||
|
s = -movespeed * host_frametime;
|
||
|
}
|
||
|
if ( vgui::input()->IsKeyDown( KEY_D ) )
|
||
|
{
|
||
|
s = movespeed * host_frametime;
|
||
|
}
|
||
|
if ( vgui::input()->IsKeyDown( KEY_X ) )
|
||
|
{
|
||
|
u = movespeed * host_frametime;
|
||
|
}
|
||
|
if ( vgui::input()->IsKeyDown( KEY_Z ) )
|
||
|
{
|
||
|
u = -movespeed * host_frametime;
|
||
|
}
|
||
|
|
||
|
int mx, my;
|
||
|
int dx, dy;
|
||
|
|
||
|
vgui::input()->GetCursorPos( mx, my );
|
||
|
|
||
|
dx = mx - m_nOldCursor[0];
|
||
|
dy = my - m_nOldCursor[1];
|
||
|
|
||
|
vgui::input()->SetCursorPos( m_nOldCursor[0], m_nOldCursor[1] );
|
||
|
|
||
|
// Convert to pitch/yaw
|
||
|
|
||
|
float pitch = (float)dy * 0.22f;
|
||
|
float yaw = -(float)dx * 0.22;
|
||
|
|
||
|
// Apply mouse
|
||
|
m_ViewAngles.x += pitch;
|
||
|
|
||
|
m_ViewAngles.x = clamp( m_ViewAngles.x, -89.0f, 89.0f );
|
||
|
|
||
|
m_ViewAngles.y += yaw;
|
||
|
if ( m_ViewAngles.y > 180.0f )
|
||
|
{
|
||
|
m_ViewAngles.y -= 360.0f;
|
||
|
}
|
||
|
else if ( m_ViewAngles.y < -180.0f )
|
||
|
{
|
||
|
m_ViewAngles.y += 360.0f;
|
||
|
}
|
||
|
|
||
|
// Now apply forward, side, up
|
||
|
|
||
|
Vector fwd, side, up;
|
||
|
|
||
|
AngleVectors( m_ViewAngles, &fwd, &side, &up );
|
||
|
|
||
|
m_ViewOrigin += fwd * f;
|
||
|
m_ViewOrigin += side * s;
|
||
|
m_ViewOrigin += up * u;
|
||
|
}
|
||
|
|
||
|
m_bInputActive = active;
|
||
|
}
|
||
|
|
||
|
void DemoUI_f()
|
||
|
{
|
||
|
if ( !g_pDemoUI )
|
||
|
return;
|
||
|
|
||
|
if ( g_pDemoUI->IsVisible() )
|
||
|
{
|
||
|
g_pDemoUI->Close();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pDemoUI->Activate();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static ConCommand demoui( "demoui", DemoUI_f, "Show/hide the demo player UI.", FCVAR_DONTRECORD );
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// CDemoUIPanel2
|
||
|
//
|
||
|
//////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
CDemoUIPanel2 *g_pDemoUI2 = NULL;
|
||
|
|
||
|
void CDemoUIPanel2::Install( vgui::Panel *pParentBkgnd, vgui::Panel *pParentFgnd, bool bPutToForeground )
|
||
|
{
|
||
|
if ( g_pDemoUI2 )
|
||
|
return; // UI already created
|
||
|
|
||
|
g_pDemoUI2 = new CDemoUIPanel2( pParentBkgnd, pParentFgnd, bPutToForeground );
|
||
|
Assert( g_pDemoUI2 );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Basic help dialog
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CDemoUIPanel2::CDemoUIPanel2( vgui::Panel *pParentBkgnd, vgui::Panel *pParentFgnd, bool bPutToForeground ) :
|
||
|
vgui::Frame( bPutToForeground ? pParentFgnd : pParentBkgnd, "DemoUIPanel2")
|
||
|
{
|
||
|
m_arrParents[0] = pParentBkgnd;
|
||
|
m_arrParents[1] = pParentFgnd;
|
||
|
m_bIsInForeground = bPutToForeground;
|
||
|
|
||
|
SetTitle("Demo Playback - ", true);
|
||
|
|
||
|
m_pPlayPauseResume = new vgui::Button( this, "DemoPlayPauseResume", "PlayPauseResume" );
|
||
|
m_pStop = new vgui::Button( this, "DemoStop", "Stop" );
|
||
|
m_pLoad = new vgui::Button( this, "DemoLoad", "Load..." );
|
||
|
|
||
|
m_pGoStart = new vgui::ToggleButton( this, "DemoGoStart", "Go Start" );
|
||
|
m_pGoEnd = new vgui::Button( this, "DemoGoEnd", "Go End" );
|
||
|
m_pFastForward = new vgui::Button( this, "DemoFastForward", "Fast Fwd" );
|
||
|
m_pFastBackward = new vgui::Button( this, "DemoFastBackward", "Fast Bwd" );
|
||
|
m_pPrevFrame = new vgui::Button( this, "DemoPrevFrame", "Prev Frame" );
|
||
|
m_pNextFrame = new vgui::Button( this, "DemoNextFrame", "Next Frame" );
|
||
|
|
||
|
m_pProgress = new vgui::Slider( this, "DemoProgress" );
|
||
|
m_pProgress->SetRange( 0, 0 );
|
||
|
m_pProgress->SetValue( 0, false );
|
||
|
m_pProgress->AddActionSignalTarget( this );
|
||
|
m_pProgress->SetDragOnRepositionNob( true );
|
||
|
|
||
|
m_pProgressLabelFrame = new vgui::Label( this, "DemoProgressLabelFrame", "" );
|
||
|
m_pProgressLabelTime = new vgui::Label( this, "DemoProgressLabelTime", "" );
|
||
|
|
||
|
m_pSpeedScale = new vgui::Slider( this, "DemoSpeedScale" );
|
||
|
// 1000 == 10x %
|
||
|
m_pSpeedScale->SetRange( 0, 1000 );
|
||
|
m_pSpeedScale->SetValue( 500 );
|
||
|
m_pSpeedScale->AddActionSignalTarget( this );
|
||
|
m_pSpeedScale->SetDragOnRepositionNob( true );
|
||
|
|
||
|
m_pSpeedScaleLabel = new vgui::Label( this, "SpeedScale", "" );
|
||
|
|
||
|
vgui::ivgui()->AddTickSignal( GetVPanel(), 0 );
|
||
|
|
||
|
LoadControlSettings("Resource\\DemoUIPanel2.res");
|
||
|
|
||
|
SetVisible( false );
|
||
|
SetSizeable( false );
|
||
|
SetMoveable( true );
|
||
|
|
||
|
memset( m_nOldCursor, 0, sizeof( m_nOldCursor ) );
|
||
|
m_bInputActive = false;
|
||
|
}
|
||
|
|
||
|
CDemoUIPanel2::~CDemoUIPanel2()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool CDemoUIPanel2::IsInDriveMode()
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::GetDriveViewPoint( Vector &origin, QAngle &angle )
|
||
|
{
|
||
|
NULL;
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::SetDriveViewPoint( Vector &origin, QAngle &angle )
|
||
|
{
|
||
|
NULL;
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::OnTick()
|
||
|
{
|
||
|
BaseClass::OnTick();
|
||
|
|
||
|
if ( !IsVisible() )
|
||
|
return;
|
||
|
|
||
|
char curtime[32];
|
||
|
char totaltime[32];
|
||
|
int curtick = 0;
|
||
|
int totalticks = 0;
|
||
|
float fProgress = 0.0f;
|
||
|
|
||
|
bool bIsPlaying = demoplayer->IsPlayingBack();
|
||
|
|
||
|
// enable/disable all playback control buttons
|
||
|
m_pPlayPauseResume->SetEnabled( bIsPlaying );
|
||
|
m_pStop->SetEnabled( bIsPlaying );
|
||
|
m_pNextFrame->SetEnabled( bIsPlaying );
|
||
|
m_pFastForward->SetEnabled( bIsPlaying );
|
||
|
m_pGoStart->SetEnabled( bIsPlaying );
|
||
|
m_pGoEnd->SetEnabled( bIsPlaying );
|
||
|
|
||
|
bool bEnabled = bIsPlaying && false;
|
||
|
|
||
|
// if player can go back in time
|
||
|
m_pFastBackward->SetEnabled( bEnabled );
|
||
|
m_pPrevFrame->SetEnabled( bEnabled );
|
||
|
|
||
|
// set filename text
|
||
|
SetTitle( va( "Demo Playback - %s", demoaction->GetCurrentDemoFile() ), true );
|
||
|
bool bHasDemoFile = demoaction->GetCurrentDemoFile()[0] != 0;
|
||
|
|
||
|
// set play button text
|
||
|
if ( bIsPlaying )
|
||
|
{
|
||
|
m_pPlayPauseResume->SetText( demoplayer->IsPlaybackPaused() ? "Resume" : "Pause" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( bHasDemoFile )
|
||
|
{
|
||
|
m_pPlayPauseResume->SetText( "Play" );
|
||
|
m_pPlayPauseResume->SetEnabled( true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( bIsPlaying )
|
||
|
{
|
||
|
curtick = demoplayer->GetPlaybackTick();
|
||
|
totalticks = demoplayer->GetTotalTicks();
|
||
|
|
||
|
fProgress = (float)curtick/(float)totalticks;
|
||
|
fProgress = clamp( fProgress, 0.0f, 1.0f );
|
||
|
}
|
||
|
|
||
|
if ( !m_pProgress->IsDragged() )
|
||
|
{
|
||
|
m_pProgress->SetRange( 0, max( totalticks, 0 ) );
|
||
|
m_pProgress->SetValue( min( max( curtick, 0 ), totalticks ), false );
|
||
|
m_pProgressLabelFrame->SetText( va( "Tick: %i / %i", curtick, totalticks ) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pProgressLabelFrame->SetText( va( "Tick: %i / %i", m_pProgress->GetValue(), totalticks ) );
|
||
|
}
|
||
|
|
||
|
// Color in red when dragging back
|
||
|
m_pProgressLabelFrame->SetFgColor( ( m_pProgress->GetValue() < curtick ) ? Color( 255, 0, 0, 255 ) : m_pProgressLabelTime->GetFgColor() );
|
||
|
|
||
|
Q_strncpy( curtime, COM_FormatSeconds( host_state.interval_per_tick * curtick ), 32 );
|
||
|
Q_strncpy( totaltime, COM_FormatSeconds( host_state.interval_per_tick * totalticks ), 32 );
|
||
|
m_pProgressLabelTime->SetText( va( "Time: %s / %s", curtime, totaltime ) );
|
||
|
|
||
|
m_pFastForward->SetEnabled( demoplayer->IsPlayingBack() && !demoplayer->IsPlaybackPaused() );
|
||
|
|
||
|
float fScale = demoplayer->GetPlaybackTimeScale();
|
||
|
|
||
|
SetPlaybackScale( fScale ); // set slider
|
||
|
|
||
|
m_pSpeedScaleLabel->SetText( va( "%.1f %%", fScale * 100.0f ) );
|
||
|
}
|
||
|
|
||
|
// Command issued
|
||
|
void CDemoUIPanel2::OnCommand(const char *command)
|
||
|
{
|
||
|
if ( !Q_strcasecmp( command, "stop" ) )
|
||
|
{
|
||
|
Cbuf_AddText( "disconnect\n" );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "play" ) )
|
||
|
{
|
||
|
if ( !demoplayer->IsPlayingBack() )
|
||
|
{
|
||
|
demoplayer->StartPlayback( demoaction->GetCurrentDemoFile(), false );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
demoplayer->IsPlaybackPaused() ? demoplayer->ResumePlayback() : demoplayer->PausePlayback( -1.f );
|
||
|
}
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "load" ) )
|
||
|
{
|
||
|
OnLoad();
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "reload" ) )
|
||
|
{
|
||
|
Cbuf_AddText( "demo_gototick 0 0 1\n" );
|
||
|
}
|
||
|
else if ( !Q_strcasecmp( command, "nextframe" ) )
|
||
|
{
|
||
|
Cbuf_AddText( "demo_gototick 1 1 1\n" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
BaseClass::OnCommand( command );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::OnMessage(const KeyValues *params, VPANEL fromPanel)
|
||
|
{
|
||
|
BaseClass::OnMessage( params, fromPanel );
|
||
|
|
||
|
//
|
||
|
// Speed scale
|
||
|
//
|
||
|
if ( fromPanel == m_pSpeedScale->GetVPanel() )
|
||
|
{
|
||
|
if ( !Q_strcmp( "SliderMoved", params->GetName() ) )
|
||
|
{
|
||
|
demoplayer->SetPlaybackTimeScale( GetPlaybackScale() );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Demo position
|
||
|
//
|
||
|
if ( fromPanel == m_pProgress->GetVPanel() )
|
||
|
{
|
||
|
if ( !Q_strcmp( "SliderDragStart", params->GetName() ) )
|
||
|
{
|
||
|
// Pause the demo when starting dragging around
|
||
|
if ( demoplayer->IsPlayingBack() && !demoplayer->IsPlaybackPaused() )
|
||
|
{
|
||
|
demoplayer->PausePlayback( -1.f );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !Q_strcmp( "SliderDragEnd", params->GetName() ) )
|
||
|
{
|
||
|
int iNewTickPos = m_pProgress->GetValue();
|
||
|
int iDemoCurrentTickPos = demoplayer->GetPlaybackTick();
|
||
|
|
||
|
if ( iNewTickPos != iDemoCurrentTickPos )
|
||
|
Cbuf_AddText( va( "demo_gototick %d 0 1\n", iNewTickPos ) );
|
||
|
}
|
||
|
|
||
|
if ( !Q_strcmp( "SliderMoved", params->GetName() ) )
|
||
|
{
|
||
|
NULL;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::OnLoad()
|
||
|
{
|
||
|
if ( !m_hFileOpenDialog.Get() )
|
||
|
{
|
||
|
m_hFileOpenDialog = new FileOpenDialog( this, "Choose .dem file", true );
|
||
|
if ( m_hFileOpenDialog != 0 )
|
||
|
{
|
||
|
m_hFileOpenDialog->AddFilter("*.dem", "Demo Files (*.dem)", true);
|
||
|
}
|
||
|
}
|
||
|
if ( m_hFileOpenDialog )
|
||
|
{
|
||
|
char startPath[ MAX_PATH ];
|
||
|
Q_strncpy( startPath, com_gamedir, sizeof( startPath ) );
|
||
|
Q_FixSlashes( startPath );
|
||
|
m_hFileOpenDialog->SetStartDirectory( startPath );
|
||
|
m_hFileOpenDialog->DoModal( false );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::OnFileSelected( char const *fullpath )
|
||
|
{
|
||
|
if ( !fullpath || !fullpath[ 0 ] )
|
||
|
return;
|
||
|
|
||
|
char relativepath[ 512 ];
|
||
|
g_pFileSystem->FullPathToRelativePath( fullpath, relativepath, sizeof( relativepath ) );
|
||
|
|
||
|
char ext[ 10 ];
|
||
|
Q_ExtractFileExtension( relativepath, ext, sizeof( ext ) );
|
||
|
|
||
|
if ( Q_strcasecmp( ext, "dem" ) )
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// It's a dem file
|
||
|
Cbuf_AddText( va( "playdemo %s\n", relativepath ) );
|
||
|
Cbuf_AddText( "demopauseafterinit\n" );
|
||
|
|
||
|
if ( m_hFileOpenDialog != 0 )
|
||
|
{
|
||
|
m_hFileOpenDialog->MarkForDeletion();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::OnVDMChanged( void )
|
||
|
{
|
||
|
NULL;
|
||
|
}
|
||
|
|
||
|
bool CDemoUIPanel2::IsHoldingFastForward( void )
|
||
|
{
|
||
|
if ( !m_pFastForward->IsVisible() )
|
||
|
return false;
|
||
|
|
||
|
if ( !m_pFastForward->IsEnabled() )
|
||
|
return false;
|
||
|
|
||
|
return m_pFastForward->IsSelected();
|
||
|
}
|
||
|
|
||
|
float CDemoUIPanel2::GetPlaybackScale( void )
|
||
|
{
|
||
|
float scale = 1.0f;
|
||
|
float curval = (float)m_pSpeedScale->GetValue() ;
|
||
|
|
||
|
if ( curval <= 500.0f )
|
||
|
{
|
||
|
scale = curval / 500.0f;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
scale = 1.0f + ( curval - 500.0f ) / 100.0f;
|
||
|
}
|
||
|
return scale;
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::SetPlaybackScale( float scale )
|
||
|
{
|
||
|
if ( scale <= 0 )
|
||
|
{
|
||
|
m_pSpeedScale->SetValue( 0 ) ;
|
||
|
}
|
||
|
else if ( scale <= 1.0f )
|
||
|
{
|
||
|
m_pSpeedScale->SetValue( scale * 500.0f ) ;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pSpeedScale->SetValue( (scale - 1.0f) * 100.0f + 500.0f ) ;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
// Input : frame -
|
||
|
// elapsed -
|
||
|
// info -
|
||
|
// Output : Returns true on success, false on failure.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool CDemoUIPanel2::OverrideView( democmdinfo_t& info, int tick )
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::DrawDebuggingInfo()
|
||
|
{
|
||
|
NULL;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDemoUIPanel2::HandleInput( bool active )
|
||
|
{
|
||
|
if ( m_bInputActive ^ active )
|
||
|
{
|
||
|
if ( m_bInputActive && !active )
|
||
|
{
|
||
|
// Restore mouse
|
||
|
vgui::input()->SetCursorPos( m_nOldCursor[0], m_nOldCursor[1] );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
vgui::input()->GetCursorPos( m_nOldCursor[0], m_nOldCursor[1] );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
m_bInputActive = active;
|
||
|
}
|
||
|
|
||
|
void CDemoUIPanel2::MakePanelForeground( bool bPutToForeground )
|
||
|
{
|
||
|
m_bIsInForeground = bPutToForeground;
|
||
|
|
||
|
SetKeyBoardInputEnabled( m_bIsInForeground );
|
||
|
SetMouseInputEnabled( m_bIsInForeground );
|
||
|
|
||
|
SetParent( m_arrParents[ !!m_bIsInForeground ] );
|
||
|
|
||
|
if ( m_bIsInForeground )
|
||
|
{
|
||
|
g_pDemoUI2->Activate();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DemoUI2_f()
|
||
|
{
|
||
|
if ( !g_pDemoUI2 )
|
||
|
return;
|
||
|
|
||
|
if ( g_pDemoUI2->IsVisible() )
|
||
|
{
|
||
|
g_pDemoUI2->Close();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
g_pDemoUI2->MakePanelForeground( true );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void DemoUI2_on()
|
||
|
{
|
||
|
if ( !g_pDemoUI2 )
|
||
|
return;
|
||
|
|
||
|
g_pDemoUI2->MakePanelForeground( true );
|
||
|
}
|
||
|
|
||
|
void DemoUI2_off()
|
||
|
{
|
||
|
if ( !g_pDemoUI2 )
|
||
|
return;
|
||
|
|
||
|
g_pDemoUI2->MakePanelForeground( false );
|
||
|
}
|
||
|
|
||
|
static ConCommand demoui2( "demoui2", DemoUI2_f, "Show/hide the advanced demo player UI (demoui2).", FCVAR_DONTRECORD );
|
||
|
static ConCommand demoui2_on( "+demoui2", DemoUI2_on, "Bring the advanced demo player UI (demoui2) to foreground.", FCVAR_DONTRECORD );
|
||
|
static ConCommand demoui2_off( "-demoui2", DemoUI2_off, "Send the advanced demo player UI (demoui2) to background.", FCVAR_DONTRECORD );
|
||
|
|