2020-04-22 16:56:21 +00:00
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//-----------------------------------------------------------------------------
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// SCENEFILECACHE.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR ".."
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2020-10-22 18:00:42 +00:00
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$Macro OUTBINDIR "$LIBPUBLIC"
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2020-04-22 16:56:21 +00:00
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Linker
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{
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$SystemLibraries "iconv" [$OSXALL]
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}
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$Compiler
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{
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$AdditionalIncludeDirectories ".\;$BASE;$SRCDIR\game\shared"
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$PreprocessorDefinitions "$BASE;_WINDOWS;PROTECTED_THINGS_ENABLE"
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}
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}
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$Project "SceneFileCache"
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{
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$Folder "Source Files"
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{
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$File "SceneFileCache.cpp"
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}
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$Folder "Public Header Files"
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{
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$File "$SRCDIR\public\appframework\IAppSystem.h"
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$File "$SRCDIR\public\tier1\interface.h"
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$File "$SRCDIR\public\scenefilecache\ISceneFileCache.h"
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$File "$SRCDIR\public\tier1\utlbuffer.h"
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$File "$SRCDIR\public\vstdlib\vstdlib.h"
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}
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}
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