source-engine/game/server/bitstring.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Arbitrary length bit string
// ** NOTE: This class does NOT override the bitwise operators
// as doing so would require overriding the operators
// to allocate memory for the returned bitstring. This method
// would be prone to memory leaks as the calling party
// would have to remember to delete the memory. Funtions
// are used instead to require the calling party to allocate
// and destroy their own memory
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef BITSTRING_H
#define BITSTRING_H
#pragma once
#include "bitvec.h"
#endif // BITSTRING_H