source-engine/game/shared/sun_shared.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef SUN_SHARED_H
#define SUN_SHARED_H
#ifdef _WIN32
#pragma once
#endif
//FIXME: It strikes me that the usefulness of this header file is now diminished
#define MAX_SUN_LAYERS 4
#define SF_LIGHTGLOW_DIRECTIONAL (1<<0)
#define SF_MODULATE_BY_DIRECTION (1<<1)
#endif // SUN_SHARED_H