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69 lines
1.0 KiB
C++
69 lines
1.0 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "quakedef.h"
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#include "filetransfermgr.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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CFileTransferMgr::CFileTransferMgr()
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{
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}
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CFileTransferMgr::~CFileTransferMgr()
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{
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}
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FileTransferID_t CFileTransferMgr::StartSending(
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INetChannel *pDest,
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const void *pUserData,
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int userDataLength,
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const char *pFileData,
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int fileLength,
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int bytesPerSecond )
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{
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return 0;
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}
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void CFileTransferMgr::HandleClientDisconnect( INetChannel *pChannel )
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{
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}
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void CFileTransferMgr::HandleReceivedData( INetChannel *pChannel, const void *pData, int len )
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{
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}
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int CFileTransferMgr::FirstIncoming() const
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{
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return 0;
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}
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int CFileTransferMgr::NextIncoming( int i ) const
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{
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return 0;
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}
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int CFileTransferMgr::InvalidIncoming() const
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{
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return 0;
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}
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void CFileTransferMgr::GetIncomingUserData( int i, const void* &pData, int &dataLen )
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{
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}
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