mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-24 15:16:49 +00:00
39 lines
642 B
C
39 lines
642 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef ORDER_RESOURCEPUMP_H
|
||
|
#define ORDER_RESOURCEPUMP_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#include "orders.h"
|
||
|
|
||
|
|
||
|
class CPlayerClass;
|
||
|
|
||
|
|
||
|
class COrderResourcePump : public COrder
|
||
|
{
|
||
|
public:
|
||
|
DECLARE_CLASS( COrderResourcePump, COrder );
|
||
|
DECLARE_SERVERCLASS();
|
||
|
|
||
|
// Create an order for the player.
|
||
|
static bool CreateOrder( CPlayerClass *pClass );
|
||
|
|
||
|
|
||
|
// COrder overrides.
|
||
|
public:
|
||
|
|
||
|
virtual bool Update( void );
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // ORDER_RESOURCEPUMP_H
|