mirror of
https://github.com/nillerusr/source-engine.git
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200 lines
5.2 KiB
C++
200 lines
5.2 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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#include "matsys_controls/curveeditorpanel.h"
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#include "matsys_controls/matsyscontrols.h"
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#include "tier1/KeyValues.h"
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#include "vgui/ISurface.h"
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#include "vgui/IInput.h"
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#include "vgui/MouseCode.h"
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using namespace vgui;
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//-----------------------------------------------------------------------------
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// constructor, destructor
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//-----------------------------------------------------------------------------
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CCurveEditorPanel::CCurveEditorPanel( vgui::Panel *pParent, const char *pName ) : BaseClass( pParent, pName )
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{
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m_nSelectedPoint = -1;
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SetMouseInputEnabled( true );
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SetKeyBoardInputEnabled( true );
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m_nHighlightedPoint = -1;
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}
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CCurveEditorPanel::~CCurveEditorPanel()
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{
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}
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//-----------------------------------------------------------------------------
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// Converts screen location to normalized values
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//-----------------------------------------------------------------------------
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void CCurveEditorPanel::ScreenToValue( int x, int y, float *pIn, float *pOut )
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{
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int w, h;
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GetSize( w, h );
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*pIn = (float)x / (w-1);
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*pOut = 1.0f - ((float)y / (h-1));
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}
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void CCurveEditorPanel::ValueToScreen( float flIn, float flOut, int *x, int *y )
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{
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int w, h;
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GetSize( w, h );
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*x = (int)(flIn * (w-1) + 0.5f);
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*y = (h-1) - (int)(flOut * (h-1) + 0.5f);
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}
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//-----------------------------------------------------------------------------
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// Handle input
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//-----------------------------------------------------------------------------
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void CCurveEditorPanel::OnMousePressed( vgui::MouseCode code )
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{
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BaseClass::OnMousePressed( code );
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int x, y;
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input()->GetCursorPos( x, y );
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ScreenToLocal( x, y );
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if ( code == MOUSE_LEFT )
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{
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int w, h;
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GetSize( w, h );
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float flIn, flOut;
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ScreenToValue( x, y, &flIn, &flOut );
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float flTolerance = 5.0f / (w-1); // +/- 3 pixels to select the point
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m_nSelectedPoint = FindOrAddControlPoint( flIn, flTolerance, flOut );
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}
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}
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void CCurveEditorPanel::OnMouseReleased( vgui::MouseCode code )
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{
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BaseClass::OnMouseReleased( code );
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if ( code == MOUSE_LEFT )
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{
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m_nSelectedPoint = -1;
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}
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}
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void CCurveEditorPanel::OnCursorMoved( int x, int y )
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{
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BaseClass::OnCursorMoved( x, y );
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float flIn, flOut;
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ScreenToValue( x, y, &flIn, &flOut );
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int w, h;
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GetSize( w, h );
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float flTolerance = 5.0f / (w-1); // +/- 3 pixels to select the point
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m_nHighlightedPoint = FindControlPoint( flIn, flTolerance );
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if ( m_nSelectedPoint < 0 )
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return;
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m_nSelectedPoint = ModifyControlPoint( m_nSelectedPoint, flIn, flOut );
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}
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//-----------------------------------------------------------------------------
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// Handles keypresses
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//-----------------------------------------------------------------------------
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void CCurveEditorPanel::OnKeyCodePressed( vgui::KeyCode code )
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{
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BaseClass::OnKeyCodePressed( code );
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if ( m_nSelectedPoint >= 0 )
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{
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RemoveControlPoint( m_nSelectedPoint );
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m_nSelectedPoint = -1;
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}
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}
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//-----------------------------------------------------------------------------
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// This paints the grid behind the curves
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//-----------------------------------------------------------------------------
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void CCurveEditorPanel::PaintBackground( void )
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{
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int w, h;
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GetSize( w, h );
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vgui::surface()->DrawSetColor( 255, 255, 255, 255 );
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vgui::surface()->DrawFilledRect( 0, 0, w, h );
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vgui::surface()->DrawSetColor( 128, 128, 128, 255 );
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vgui::surface()->DrawLine( 0, h/4, w, h/4 );
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vgui::surface()->DrawLine( 0, h/2, w, h/2 );
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vgui::surface()->DrawLine( 0, 3*h/4, w, 3*h/4 );
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vgui::surface()->DrawLine( w/4, 0, w/4, h );
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vgui::surface()->DrawLine( w/2, 0, w/2, h );
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vgui::surface()->DrawLine( 3*w/4, 0, 3*w/4, h );
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vgui::surface()->DrawSetColor( 0, 0, 0, 255 );
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vgui::surface()->DrawLine( 0, 0, w, 0 );
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vgui::surface()->DrawLine( w, 0, w, h );
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vgui::surface()->DrawLine( w, h, 0, h );
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vgui::surface()->DrawLine( 0, h, 0, 0 );
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}
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//-----------------------------------------------------------------------------
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// Sets the color curves operation to edit
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//-----------------------------------------------------------------------------
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void CCurveEditorPanel::Paint( void )
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{
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int w, h;
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GetSize( w, h );
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int x0 = 0, y0 = 0;
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// FIXME: Add method to draw multiple lines DrawPolyLine connects the 1st and last points... bleah
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vgui::surface()->DrawSetColor( 0, 0, 0, 255 );
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for ( int i = 0; i < w; ++i )
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{
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float flIn = (float)i / (w-1);
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float flOut = GetValue( flIn );
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int x = i;
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int y = (h-1) - (int)(flOut * (h-1) + 0.5f);
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y = clamp( y, 0, h-1 );
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if ( i != 0 )
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{
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vgui::surface()->DrawLine( x0, y0, x, y );
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}
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x0 = x; y0 = y;
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}
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// This will paint the control points
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// The currently selected one will be painted red and filled.
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for ( int i = ControlPointCount(); --i >= 0; )
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{
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float flIn, flOut;
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GetControlPoint( i, &flIn, &flOut );
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int cx, cy;
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ValueToScreen( flIn, flOut, &cx, &cy );
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if ( (i == m_nSelectedPoint) || ((m_nSelectedPoint == -1) && (i == m_nHighlightedPoint)) )
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{
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vgui::surface()->DrawSetColor( 255, 0, 0, 255 );
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vgui::surface()->DrawFilledRect( cx-3, cy-3, cx+3, cy+3 );
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}
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else
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{
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vgui::surface()->DrawSetColor( 0, 0, 0, 255 );
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vgui::surface()->DrawOutlinedRect( cx-3, cy-3, cx+3, cy+3 );
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}
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}
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}
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