mirror of
https://github.com/nillerusr/source-engine.git
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91 lines
2.7 KiB
C
91 lines
2.7 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//===========================================================================//
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#ifndef PARTICLESYSTEMDEFINITIONBROWSER_H
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#define PARTICLESYSTEMDEFINITIONBROWSER_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/editablepanel.h"
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#include "tier1/utlstring.h"
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#include "particles/particles.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CPetDoc;
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class CDmeParticleSystemDefinition;
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class CUndoScopeGuard;
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namespace vgui
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{
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class ComboBox;
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class Button;
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class TextEntry;
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class ListPanel;
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class CheckButton;
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class RadioButton;
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}
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//-----------------------------------------------------------------------------
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// Panel that shows all entities in the level
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//-----------------------------------------------------------------------------
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class CParticleSystemDefinitionBrowser : public vgui::EditablePanel
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{
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DECLARE_CLASS_SIMPLE( CParticleSystemDefinitionBrowser, vgui::EditablePanel );
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public:
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CParticleSystemDefinitionBrowser( CPetDoc *pDoc, vgui::Panel* pParent, const char *pName ); // standard constructor
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virtual ~CParticleSystemDefinitionBrowser();
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// Inherited from Panel
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virtual void OnCommand( const char *pCommand );
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virtual void OnKeyCodeTyped( vgui::KeyCode code );
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MESSAGE_FUNC_CHARPTR( OnFileSelected, "FileSelected", fullpath );
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// Methods related to updating the listpanel
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void UpdateParticleSystemList();
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// Select a particular node
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void SelectParticleSystem( CDmeParticleSystemDefinition *pParticleSystem );
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// Copy, paste.
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void CopyToClipboard( );
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void PasteFromClipboard( );
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private:
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// Messages handled
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MESSAGE_FUNC( OnItemDeselected, "ItemDeselected" );
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MESSAGE_FUNC( OnItemSelected, "ItemSelected" );
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MESSAGE_FUNC_PARAMS( OnInputCompleted, "InputCompleted", kv );
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void ReplaceDef_r( CUndoScopeGuard& guard, CDmeParticleSystemDefinition *pDef );
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// Gets the ith selected particle system
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CDmeParticleSystemDefinition* GetSelectedParticleSystem( int i );
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// Called when the selection changes
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void UpdateParticleSystemSelection();
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// Deletes selected particle systems
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void DeleteParticleSystems();
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// Create from KV
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void LoadKVSection( CDmeParticleSystemDefinition *pNew, KeyValues *pOverridesKv, ParticleFunctionType_t eType );
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CDmeParticleSystemDefinition* CreateParticleFromKV( KeyValues *pKeyValue );
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void CreateParticleSystemsFromKV( const char *pFilepath );
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// Shows the most recent selected object in properties window
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void OnProperties();
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CPetDoc *m_pDoc;
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vgui::ListPanel *m_pParticleSystemsDefinitions;
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};
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#endif // PARTICLESYSTEMDEFINITIONBROWSER_H
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