mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-29 17:43:01 +00:00
194 lines
5.4 KiB
C++
194 lines
5.4 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: HUD Target ID element
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================
|
||
|
#include "cbase.h"
|
||
|
#include "hud.h"
|
||
|
#include "hudelement.h"
|
||
|
#include "c_dod_player.h"
|
||
|
#include "c_playerresource.h"
|
||
|
#include "vgui_entitypanel.h"
|
||
|
#include "iclientmode.h"
|
||
|
#include "vgui/ILocalize.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
#define PLAYER_HINT_DISTANCE 150
|
||
|
#define PLAYER_HINT_DISTANCE_SQ (PLAYER_HINT_DISTANCE*PLAYER_HINT_DISTANCE)
|
||
|
|
||
|
static ConVar hud_centerid( "hud_centerid", "1", FCVAR_ARCHIVE );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CTargetID : public CHudElement, public vgui::Panel
|
||
|
{
|
||
|
DECLARE_CLASS_SIMPLE( CTargetID, vgui::Panel );
|
||
|
|
||
|
public:
|
||
|
CTargetID( const char *pElementName );
|
||
|
void Init( void );
|
||
|
virtual void ApplySchemeSettings( vgui::IScheme *scheme );
|
||
|
virtual void Paint( void );
|
||
|
void VidInit( void );
|
||
|
|
||
|
private:
|
||
|
vgui::HFont m_hFont;
|
||
|
int m_iLastEntIndex;
|
||
|
float m_flLastChangeTime;
|
||
|
};
|
||
|
|
||
|
DECLARE_HUDELEMENT( CTargetID );
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CTargetID::CTargetID( const char *pElementName ) :
|
||
|
CHudElement( pElementName ), BaseClass( NULL, "TargetID" )
|
||
|
{
|
||
|
vgui::Panel *pParent = g_pClientMode->GetViewport();
|
||
|
SetParent( pParent );
|
||
|
|
||
|
m_hFont = g_hFontTrebuchet24;
|
||
|
m_flLastChangeTime = 0;
|
||
|
m_iLastEntIndex = 0;
|
||
|
|
||
|
SetHiddenBits( HIDEHUD_MISCSTATUS );
|
||
|
|
||
|
RegisterForRenderGroup( "winpanel" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Setup
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTargetID::Init( void )
|
||
|
{
|
||
|
};
|
||
|
|
||
|
void CTargetID::ApplySchemeSettings( vgui::IScheme *scheme )
|
||
|
{
|
||
|
BaseClass::ApplySchemeSettings( scheme );
|
||
|
|
||
|
m_hFont = scheme->GetFont( "TargetID", IsProportional() );
|
||
|
|
||
|
SetPaintBackgroundEnabled( false );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: clear out string etc between levels
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTargetID::VidInit()
|
||
|
{
|
||
|
CHudElement::VidInit();
|
||
|
|
||
|
m_flLastChangeTime = 0;
|
||
|
m_iLastEntIndex = 0;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Draw function for the element
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CTargetID::Paint()
|
||
|
{
|
||
|
#define MAX_ID_STRING 256
|
||
|
wchar_t sIDString[ MAX_ID_STRING ];
|
||
|
sIDString[0] = 0;
|
||
|
|
||
|
C_DODPlayer *pPlayer = C_DODPlayer::GetLocalDODPlayer();
|
||
|
|
||
|
if ( !pPlayer )
|
||
|
return;
|
||
|
|
||
|
// Get our target's ent index
|
||
|
int iEntIndex = pPlayer->GetIDTarget();
|
||
|
// Didn't find one?
|
||
|
if ( !iEntIndex )
|
||
|
{
|
||
|
// Check to see if we should clear our ID
|
||
|
if ( m_flLastChangeTime && (gpGlobals->curtime > (m_flLastChangeTime + 0.5)) )
|
||
|
{
|
||
|
m_flLastChangeTime = 0;
|
||
|
sIDString[0] = 0;
|
||
|
m_iLastEntIndex = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// Keep re-using the old one
|
||
|
iEntIndex = m_iLastEntIndex;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_flLastChangeTime = gpGlobals->curtime;
|
||
|
}
|
||
|
|
||
|
// Is this an entindex sent by the server?
|
||
|
if ( iEntIndex )
|
||
|
{
|
||
|
C_BasePlayer *pPlayer = static_cast<C_BasePlayer*>(cl_entitylist->GetEnt( iEntIndex ));
|
||
|
C_BasePlayer *pLocalPlayer = C_BasePlayer::GetLocalPlayer();
|
||
|
C_DODPlayer *pLocalDODPlayer = C_DODPlayer::GetLocalDODPlayer();
|
||
|
|
||
|
wchar_t wszPlayerName[ MAX_PLAYER_NAME_LENGTH ];
|
||
|
wchar_t wszHealthText[ 10 ];
|
||
|
|
||
|
// Some entities we always want to check, cause the text may change
|
||
|
// even while we're looking at it
|
||
|
if ( IsPlayerIndex( iEntIndex ) && pPlayer->InSameTeam(pLocalPlayer) )
|
||
|
{
|
||
|
// Construct the wide char name string
|
||
|
g_pVGuiLocalize->ConvertANSIToUnicode( pPlayer->GetPlayerName(), wszPlayerName, sizeof(wszPlayerName) );
|
||
|
|
||
|
_snwprintf( wszHealthText, ARRAYSIZE(wszHealthText) - 1, L"%.0f", (float)pPlayer->GetHealth() );
|
||
|
wszHealthText[ ARRAYSIZE(wszHealthText)-1 ] = '\0';
|
||
|
|
||
|
// Construct the string to display
|
||
|
g_pVGuiLocalize->ConstructString( sIDString, sizeof(sIDString), L"%s1 (%s2)", 2, wszPlayerName, wszHealthText );
|
||
|
|
||
|
if ( sIDString[0] )
|
||
|
{
|
||
|
int wide, tall;
|
||
|
int ypos = YRES(260);
|
||
|
int xpos = XRES(10);
|
||
|
|
||
|
vgui::surface()->GetTextSize( m_hFont, sIDString, wide, tall );
|
||
|
|
||
|
if( hud_centerid.GetInt() == 0 )
|
||
|
{
|
||
|
ypos = YRES(420);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
xpos = (ScreenWidth() - wide) / 2;
|
||
|
}
|
||
|
|
||
|
vgui::surface()->DrawSetTextFont( m_hFont );
|
||
|
|
||
|
// draw a black dropshadow ( the default one looks horrible )
|
||
|
vgui::surface()->DrawSetTextPos( xpos+1, ypos+1 );
|
||
|
vgui::surface()->DrawSetTextColor( Color(0,0,0,255) );
|
||
|
vgui::surface()->DrawPrintText( sIDString, wcslen(sIDString) );
|
||
|
|
||
|
vgui::surface()->DrawSetTextPos( xpos, ypos );
|
||
|
vgui::surface()->DrawSetTextColor( g_PR->GetTeamColor( pPlayer->GetTeamNumber() ) );
|
||
|
vgui::surface()->DrawPrintText( sIDString, wcslen(sIDString) );
|
||
|
}
|
||
|
|
||
|
pLocalDODPlayer->HintMessage( HINT_FRIEND_SEEN );
|
||
|
}
|
||
|
else if( IsPlayerIndex( iEntIndex ) &&
|
||
|
pPlayer->GetTeamNumber() != TEAM_SPECTATOR &&
|
||
|
pPlayer->GetTeamNumber() != TEAM_UNASSIGNED &&
|
||
|
pPlayer->IsAlive() )
|
||
|
{
|
||
|
// must not be in the same team, enemy
|
||
|
pLocalDODPlayer->HintMessage( HINT_ENEMY_SEEN );
|
||
|
}
|
||
|
}
|
||
|
}
|