source-engine/public/movieobjects/dmephonememapping.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef DMEPHONEMEMAPPING_H
#define DMEPHONEMEMAPPING_H
#ifdef _WIN32
#pragma once
#endif
#include "datamodel/dmelement.h"
class CDmePhonemeMapping : public CDmElement
{
DEFINE_ELEMENT( CDmePhonemeMapping, CDmElement );
public:
CDmaString m_Preset; // "preset" // map this item to this preset
CDmaVar< float > m_Weight; // "weight" // using this weight
};
#endif // DMEPHONEMEMAPPING_H