mirror of
https://github.com/nillerusr/source-engine.git
synced 2025-01-10 01:16:47 +00:00
30 lines
555 B
C
30 lines
555 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef ORDER_BUILDMORTAR_H
|
||
|
#define ORDER_BUILDMORTAR_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#include "orders.h"
|
||
|
|
||
|
|
||
|
class COrderMortarAttack : public COrder
|
||
|
{
|
||
|
public:
|
||
|
DECLARE_CLASS( COrderMortarAttack, COrder );
|
||
|
DECLARE_SERVERCLASS();
|
||
|
|
||
|
// Create an order for the player.
|
||
|
static bool CreateOrder( CPlayerClass *pClass );
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // ORDER_BUILDMORTAR_H
|