mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
32 lines
815 B
C
32 lines
815 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef PHONEMEPROPERTIES_H
|
||
|
#define PHONEMEPROPERTIES_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "basedialogparams.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
struct CPhonemeParams : public CBaseDialogParams
|
||
|
{
|
||
|
// i/o phoneme name
|
||
|
char m_szName[ 256 ];
|
||
|
|
||
|
// Can enter multiple phonemes, and clicking buttons just appends phonemes to string
|
||
|
bool m_bMultiplePhoneme;
|
||
|
};
|
||
|
|
||
|
// Display/create actor info
|
||
|
int PhonemeProperties( CPhonemeParams *params );
|
||
|
|
||
|
#endif // PHONEMEPROPERTIES_H
|