source-engine/game/server/cstrike/cs_client.h

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2022-03-02 08:45:17 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef CS_CLIENT_H
#define CS_CLIENT_H
#ifdef _WIN32
#pragma once
#endif
void respawn( CBaseEntity *pEdict, bool fCopyCorpse );
void FinishClientPutInServer( CCSPlayer *pPlayer );
#endif // CS_CLIENT_H