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37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "movieobjects/dmeinput.h"
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#include "datamodel/dmelementfactoryhelper.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Expose this class to the scene database
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//-----------------------------------------------------------------------------
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IMPLEMENT_ABSTRACT_ELEMENT( DmeInput, CDmeInput );
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CDmeInput::OnConstruction()
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{
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}
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void CDmeInput::OnDestruction()
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{
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}
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//-----------------------------------------------------------------------------
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// IsDirty - ie needs to operate
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//-----------------------------------------------------------------------------
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bool CDmeInput::IsDirty()
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{
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return true;
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}
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