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112 lines
3.2 KiB
C++
112 lines
3.2 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "basetempentity.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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extern short g_sModelIndexSmoke; // (in combatweapon.cpp) holds the index for the smoke cloud
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//-----------------------------------------------------------------------------
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// Purpose: Dispatches smoke tempentity
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//-----------------------------------------------------------------------------
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class CTESmoke : public CBaseTempEntity
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{
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public:
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DECLARE_CLASS( CTESmoke, CBaseTempEntity );
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CTESmoke( const char *name );
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virtual ~CTESmoke( void );
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virtual void Test( const Vector& current_origin, const QAngle& current_angles );
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DECLARE_SERVERCLASS();
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public:
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CNetworkVector( m_vecOrigin );
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CNetworkVar( int, m_nModelIndex );
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CNetworkVar( float, m_fScale );
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CNetworkVar( int, m_nFrameRate );
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};
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *name -
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//-----------------------------------------------------------------------------
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CTESmoke::CTESmoke( const char *name ) :
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CBaseTempEntity( name )
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{
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m_vecOrigin.Init();
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m_nModelIndex = 0;
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m_fScale = 0;
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m_nFrameRate = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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CTESmoke::~CTESmoke( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *current_origin -
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// *current_angles -
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//-----------------------------------------------------------------------------
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void CTESmoke::Test( const Vector& current_origin, const QAngle& current_angles )
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{
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// Fill in data
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m_nModelIndex = g_sModelIndexSmoke;
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m_fScale = 5.0;
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m_nFrameRate = 12;
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m_vecOrigin = current_origin;
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Vector forward, right;
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m_vecOrigin.GetForModify()[2] += 24;
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AngleVectors( current_angles, &forward, &right, NULL );
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forward[2] = 0.0;
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VectorNormalize( forward );
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VectorMA( m_vecOrigin, 50.0, forward, m_vecOrigin.GetForModify() );
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VectorMA( m_vecOrigin, 25.0, right, m_vecOrigin.GetForModify() );
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CBroadcastRecipientFilter filter;
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Create( filter, 0.0 );
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}
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IMPLEMENT_SERVERCLASS_ST(CTESmoke, DT_TESmoke)
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SendPropVector( SENDINFO(m_vecOrigin), -1, SPROP_COORD),
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SendPropModelIndex( SENDINFO(m_nModelIndex) ),
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SendPropFloat( SENDINFO(m_fScale ), 8, SPROP_ROUNDDOWN, 0.0, 25.6 ),
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SendPropInt( SENDINFO(m_nFrameRate), 8, SPROP_UNSIGNED ),
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END_SEND_TABLE()
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// Singleton to fire TESmoke objects
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static CTESmoke g_TESmoke( "Smoke" );
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void TE_Smoke( IRecipientFilter& filter, float delay,
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const Vector* pos, int modelindex, float scale, int framerate )
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{
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g_TESmoke.m_vecOrigin = *pos;
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g_TESmoke.m_nModelIndex = modelindex;
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g_TESmoke.m_fScale = scale;
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g_TESmoke.m_nFrameRate = framerate;
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// Send it over the wire
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g_TESmoke.Create( filter, delay );
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}
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