source-engine/game/server/hl2/weapon_gauss.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "basehlcombatweapon.h"
#ifndef WEAPON_GAUSS_H
#define WEAPON_GAUSS_H
#ifdef _WIN32
#pragma once
#endif
#define GAUSS_BEAM_SPRITE "sprites/laserbeam.vmt"
#define GAUSS_CHARGE_TIME 0.2f
#define MAX_GAUSS_CHARGE 16
#define MAX_GAUSS_CHARGE_TIME 3
#define DANGER_GAUSS_CHARGE_TIME 10
#define GAUSS_NUM_BEAMS 4
#endif // WEAPON_GAUSS_H