source-engine/filesystem/packfile.cpp

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#include "packfile.h"
#include "zip_utils.h"
#include "tier0/basetypes.h"
#include "tier1/convar.h"
#include "tier1/lzmaDecoder.h"
#include "tier1/utlbuffer.h"
#include "tier1/generichash.h"
ConVar fs_monitor_read_from_pack( "fs_monitor_read_from_pack", "0", 0, "0:Off, 1:Any, 2:Sync only" );
// How many bytes we should decode at a time when doing pseudo-reads to seek forward in a compressed file handle,
// (affects maximum stack allocation by a forward seek)
#define COMPRESSED_SEEK_READ_CHUNK 1024
CPackFile::CPackFile()
{
m_FileLength = 0;
m_hPackFileHandleFS = NULL;
m_fs = NULL;
m_nBaseOffset = 0;
m_bIsMapPath = false;
m_lPackFileTime = 0L;
m_refCount = 0;
m_nOpenFiles = 0;
m_PackFileID = 0;
}
CPackFile::~CPackFile()
{
if ( m_nOpenFiles )
{
Error( "Closing pack file with %d open files!\n", m_nOpenFiles );
}
if ( m_hPackFileHandleFS )
{
m_fs->FS_fclose( m_hPackFileHandleFS );
m_hPackFileHandleFS = NULL;
}
m_fs->m_ZipFiles.FindAndRemove( this );
}
int CPackFile::GetSectorSize()
{
if ( m_hPackFileHandleFS )
{
return m_fs->FS_GetSectorSize( m_hPackFileHandleFS );
}
#if defined( SUPPORT_PACKED_STORE )
else if ( m_hPackFileHandleVPK )
{
return 2048;
}
#endif
else
{
return -1;
}
}
// Read a bit of the file from the pack file:
int CZipPackFileHandle::Read( void* pBuffer, int nDestSize, int nBytes )
{
// Clamp nBytes to not go past the end of the file (async is still possible due to nDestSize)
if ( nBytes + m_nFilePointer > m_nLength )
{
nBytes = m_nLength - m_nFilePointer;
}
// Seek to the given file pointer and read
int nBytesRead = m_pOwner->ReadFromPack( m_nIndex, pBuffer, nDestSize, nBytes, m_nBase + m_nFilePointer );
m_nFilePointer += nBytesRead;
return nBytesRead;
}
// Seek around inside the pack:
int CZipPackFileHandle::Seek( int nOffset, int nWhence )
{
if ( nWhence == SEEK_SET )
{
m_nFilePointer = nOffset;
}
else if ( nWhence == SEEK_CUR )
{
m_nFilePointer += nOffset;
}
else if ( nWhence == SEEK_END )
{
m_nFilePointer = m_nLength + nOffset;
}
// Clamp the file pointer to the actual bounds of the file:
if ( m_nFilePointer > m_nLength )
{
m_nFilePointer = m_nLength;
}
return m_nFilePointer;
}
//-----------------------------------------------------------------------------
// Open a file inside of a pack file.
//-----------------------------------------------------------------------------
CFileHandle *CZipPackFile::OpenFile( const char *pFileName, const char *pOptions )
{
int nIndex, nOriginalSize, nCompressedSize;
int64 nPosition;
unsigned short nCompressionMethod;
// find the file's location in the pack
if ( GetFileInfo( pFileName, nIndex, nPosition, nOriginalSize, nCompressedSize, nCompressionMethod ) )
{
m_mutex.Lock();
#if defined( SUPPORT_PACKED_STORE )
if ( m_nOpenFiles == 0 && m_hPackFileHandleFS == NULL && !m_hPackFileHandleVPK )
#else
if ( m_nOpenFiles == 0 && m_hPackFileHandleFS == NULL )
#endif
{
// Try to open it as a regular file first
m_hPackFileHandleFS = m_fs->Trace_FOpen( m_ZipName, "rb", 0, NULL );
// !NOTE! Pack files inside of VPK not supported
}
m_nOpenFiles++;
m_mutex.Unlock();
CPackFileHandle* ph = NULL;
if ( nCompressionMethod == ZIP_COMPRESSION_LZMA )
{
ph = new CLZMAZipPackFileHandle( this, nPosition, nOriginalSize, nCompressedSize, nIndex );
}
else
{
AssertMsg( nCompressionMethod == ZIP_COMPRESSION_NONE, "Unsupported compression type in zip pack file" );
ph = new CZipPackFileHandle( this, nPosition, nOriginalSize, nIndex );
}
CFileHandle *fh = new CFileHandle( m_fs );
fh->m_pPackFileHandle = ph;
fh->m_nLength = nOriginalSize;
// The default mode for fopen is text, so require 'b' for binary
if ( strstr( pOptions, "b" ) == NULL )
{
fh->m_type = FT_PACK_TEXT;
}
else
{
fh->m_type = FT_PACK_BINARY;
}
#if !defined( _RETAIL )
fh->SetName( pFileName );
#endif
return fh;
}
return NULL;
}
//-----------------------------------------------------------------------------
// Get a directory entry from a pack's preload section
//-----------------------------------------------------------------------------
ZIP_PreloadDirectoryEntry* CZipPackFile::GetPreloadEntry( int nEntryIndex )
{
if ( !m_pPreloadHeader )
{
return NULL;
}
// If this entry doesn't have a corresponding preload entry, fail.
if ( m_PackFiles[nEntryIndex].m_nPreloadIdx == INVALID_PRELOAD_ENTRY )
{
return NULL;
}
return &m_pPreloadDirectory[m_PackFiles[nEntryIndex].m_nPreloadIdx];
}
//-----------------------------------------------------------------------------
// Read a file from the pack
//-----------------------------------------------------------------------------
int CZipPackFile::ReadFromPack( int nEntryIndex, void* pBuffer, int nDestBytes, int nBytes, int64 nOffset )
{
if ( nEntryIndex >= 0 )
{
if ( nBytes <= 0 )
{
return 0;
}
// X360TBD: This is screwy, it works because m_nBaseOffset is 0 for preload capable zips
// It comes into play for files out of the embedded bsp zip,
// this hackery is a pre-bias expecting ReadFromPack() do a symmetric post bias, yuck.
// Attempt to satisfy request from possible preload section, otherwise fall through
// A preload entry may be compressed
ZIP_PreloadDirectoryEntry *pPreloadEntry = GetPreloadEntry( nEntryIndex );
if ( pPreloadEntry )
{
// convert the absolute pack file position to a local file position
int nLocalOffset = nOffset - m_PackFiles[nEntryIndex].m_nPosition;
byte *pPreloadData = (byte*)m_pPreloadData + pPreloadEntry->DataOffset;
if ( CLZMA::IsCompressed( pPreloadData ) )
{
unsigned int actualSize = CLZMA::GetActualSize( pPreloadData );
if ( nLocalOffset + nBytes <= (int)actualSize )
{
// satisfy from compressed preload
if ( fs_monitor_read_from_pack.GetInt() == 1 )
{
char szName[MAX_PATH];
IndexToFilename( nEntryIndex, szName, sizeof( szName ) );
Msg( "Read From Pack: [Preload] Requested:%d, Compressed:%d, %s\n", nBytes, pPreloadEntry->Length, szName );
}
if ( nLocalOffset == 0 && nDestBytes >= (int)actualSize && nBytes == (int)actualSize )
{
// uncompress directly into caller's buffer
CLZMA::Uncompress( (unsigned char *)pPreloadData, (unsigned char *)pBuffer );
return nBytes;
}
// uncompress into temporary memory
CUtlMemory< byte > tempMemory;
tempMemory.EnsureCapacity( actualSize );
CLZMA::Uncompress( pPreloadData, tempMemory.Base() );
// copy only what caller expects
V_memcpy( pBuffer, (byte*)tempMemory.Base() + nLocalOffset, nBytes );
return nBytes;
}
}
else if ( nLocalOffset + nBytes <= (int)pPreloadEntry->Length )
{
// satisfy from uncompressed preload
if ( fs_monitor_read_from_pack.GetInt() == 1 )
{
char szName[MAX_PATH];
IndexToFilename( nEntryIndex, szName, sizeof( szName ) );
Msg( "Read From Pack: [Preload] Requested:%d, Total:%d, %s\n", nBytes, pPreloadEntry->Length, szName );
}
V_memcpy( pBuffer, pPreloadData + nLocalOffset, nBytes );
return nBytes;
}
}
}
#if defined ( _X360 )
// fell through as a direct request from within the pack
// intercept to possible embedded section
if ( m_pSection )
{
// a section is a special update zip that has no files, only preload
// it has to be in the section
V_memcpy( pBuffer, (byte*)m_pSection + nOffset, nBytes );
return nBytes;
}
#endif
// Otherwise, do the read from the pack
m_mutex.Lock();
if ( fs_monitor_read_from_pack.GetInt() == 1 || ( fs_monitor_read_from_pack.GetInt() == 2 && ThreadInMainThread() ) )
{
// spew info about real i/o request
char szName[MAX_PATH];
IndexToFilename( nEntryIndex, szName, sizeof( szName ) );
Msg( "Read From Pack: Sync I/O: Requested:%7d, Offset:0x%16.16llx, %s\n", nBytes, m_nBaseOffset + nOffset, szName );
}
int nBytesRead = 0;
// Seek to the start of the read area and perform the read: TODO: CHANGE THIS INTO A CFileHandle
if ( m_hPackFileHandleFS )
{
m_fs->FS_fseek( m_hPackFileHandleFS, m_nBaseOffset + nOffset, SEEK_SET );
nBytesRead = m_fs->FS_fread( pBuffer, nDestBytes, nBytes, m_hPackFileHandleFS );
}
#if defined( SUPPORT_PACKED_STORE )
else
{
// We're a packfile embedded in a VPK
m_hPackFileHandleVPK.Seek( m_nBaseOffset + nOffset, FILESYSTEM_SEEK_HEAD );
nBytesRead = m_hPackFileHandleVPK.Read( pBuffer, nBytes );
}
#endif
m_mutex.Unlock();
return nBytesRead;
}
//-----------------------------------------------------------------------------
// Gets size, position, and index for a file in the pack.
//-----------------------------------------------------------------------------
bool CZipPackFile::GetFileInfo( const char *pFileName, int &nBaseIndex, int64 &nFileOffset, int &nOriginalSize, int &nCompressedSize, unsigned short &nCompressionMethod )
{
char szCleanName[MAX_FILEPATH];
Q_strncpy( szCleanName, pFileName, sizeof( szCleanName ) );
#ifdef _WIN32
Q_strlower( szCleanName );
#endif
Q_FixSlashes( szCleanName );
if ( !Q_RemoveDotSlashes( szCleanName, CORRECT_PATH_SEPARATOR, false ) )
{
return false;
}
CZipPackFile::CPackFileEntry lookup;
// We may get passed non-canonicalized filenames, so we need to remove the ../ from the path
char szFixedName[MAX_PATH] = {0};
V_strcpy_safe( szFixedName, pFileName );
V_RemoveDotSlashes( szFixedName );
lookup.m_HashName = HashStringCaselessConventional( szFixedName );
int idx = m_PackFiles.Find( lookup );
if ( -1 != idx )
{
nFileOffset = m_PackFiles[idx].m_nPosition;
nOriginalSize = m_PackFiles[idx].m_nOriginalSize;
nCompressedSize = m_PackFiles[idx].m_nCompressedSize;
nBaseIndex = idx;
nCompressionMethod = m_PackFiles[idx].m_nCompressionMethod;
return true;
}
return false;
}
bool CZipPackFile::IndexToFilename( int nIndex, char *pBuffer, int nBufferSize )
{
AssertMsg( nIndex >= 0 && nIndex < m_PackFiles.Count(), "Out of bounds vector access in IndexToFilename" );
if ( nIndex >= 0 )
{
m_fs->String( m_PackFiles[nIndex].m_hFileName, pBuffer, nBufferSize );
return true;
}
Q_strncpy( pBuffer, "unknown", nBufferSize );
return false;
}
//-----------------------------------------------------------------------------
// Find a file in the pack.
//-----------------------------------------------------------------------------
bool CZipPackFile::ContainsFile( const char *pFileName )
{
int nIndex, nOriginalSize, nCompressedSize;
int64 nOffset;
unsigned short nCompressionMethod;
bool bFound = GetFileInfo( pFileName, nIndex, nOffset, nOriginalSize, nCompressedSize, nCompressionMethod );
return bFound;
}
//-----------------------------------------------------------------------------
// Build a list of matching files and directories given a FindFirst() style wildcard
//-----------------------------------------------------------------------------
void CZipPackFile::GetFileAndDirLists( const char *pRawWildCard, CUtlStringList &outDirnames, CUtlStringList &outFilenames, bool bSortedOutput )
{
// See also: VPKlib function with same name.
CUtlDict<int,int> AddedDirectories; // Used to remove duplicate paths
char szWildCard[MAX_PATH] = { 0 };
char szWildCardPath[MAX_PATH] = { 0 };
char szWildCardBase[MAX_PATH] = { 0 };
char szWildCardExt[MAX_PATH] = { 0 };
size_t nLenWildcardPath = 0;
size_t nLenWildcardBase = 0;
bool bBaseWildcard = true;
bool bExtWildcard = true;
//
// Parse the wildcard string into a base and extension used for string comparisons
//
V_strncpy( szWildCard, pRawWildCard, sizeof( szWildCard ) );
V_FixSlashes( szWildCard, '/' );
V_RemoveDotSlashes( szWildCard, '/', /* bRemoveDoubleSlashes */ true );
// Workaround edge case in crappy path code. ExtractFilePath extracts a/b/ from a/b/c/ but FileBase would return the empty string.
size_t nLenWildCard = V_strlen( szWildCard );
if ( nLenWildCard && szWildCard[ nLenWildCard - 1 ] == '/' )
{
V_strncpy( szWildCardPath, szWildCard, sizeof( szWildCardPath ) );
}
else
{
V_ExtractFilePath( szWildCard, szWildCardPath, sizeof( szWildCardPath ) );
}
V_FileBase( szWildCard, szWildCardBase, sizeof( szWildCardBase ) );
bool bWildcardHasExt = !!V_strrchr( szWildCard, '.' );
V_ExtractFileExtension( szWildCard, szWildCardExt, sizeof( szWildCardExt ) );
// From the pattern, we now have the directory path up to the file pattern, the filename base, and the filename
// extension.
// We don't support partial wildcards here (foo*bar.*). This support is massively inconsistent in our codebase and
// there's no one point where we implement it, so rather than trying to match one of our broken implementations
// (windows stdio is the only one I could find that was actually right), I'm going with "you shouldn't use this API
// for that".
bBaseWildcard = ( V_strcmp( szWildCardBase, "*" ) == 0 );
bExtWildcard = ( V_strcmp( szWildCardExt, "*" ) == 0 );
if ( !bWildcardHasExt && bBaseWildcard )
{
// For the special case of just '*' (and not, e.g., '*.') match '*.*'
bExtWildcard = true;
}
nLenWildcardPath = V_strlen( szWildCardPath );
nLenWildcardBase = V_strlen( szWildCardBase );
// Generate the list of directories and files that match the wildcard
//
// For each candidate we attempt to walk up its path and consider the directories it represents as well (the
// directories in a zip only exist in that files contain them, there are no empty directories)
FOR_EACH_VEC( m_PackFiles, filesIdx )
{
char szCandidateName[MAX_PATH] = { 0 };
IndexToFilename( filesIdx, szCandidateName, sizeof( szCandidateName ));
if ( !szCandidateName[0] )
{
continue;
}
// Check if this file starts with the wildcard selector's path.
// Note that we only ensure the prefix is the same. There are no specific entries for directories in a zip, they
// only exist in that files in the zip reference them, so handle subdirectory matches from filenames as well.
CUtlDict<int,int> ConsideredDirectories; // Will have duplicate directory matches when multiple files reside in them
if ( ( nLenWildcardPath && ( 0 == V_strnicmp( szCandidateName, szWildCardPath, nLenWildcardPath ) ) )
|| ( !nLenWildcardPath && strchr( szCandidateName, '/' ) ) )
{
// Check if we matched because of a sub-directory, e.g. a/b/*.* would match /a/b/c/d/foo (in which case we
// want to add /a/b/c to the matched directories list, ignoring the actual specific file)
char szCandidateBaseName[MAX_PATH] = { 0 };
bool bIsDir = false;
size_t nSubDirLen = 0;
char *pSubDirSlash = strchr( szCandidateName + nLenWildcardPath, '/' );
if ( pSubDirSlash )
{
// This is a subdirectory match, drop everything after it and continue with it as the filename
nSubDirLen = (size_t)( (ptrdiff_t)pSubDirSlash - (ptrdiff_t)( szCandidateName + nLenWildcardPath ) );
V_strncpy( szCandidateBaseName, szCandidateName + nLenWildcardPath, nSubDirLen + 1 );
bIsDir = true;
// Early out if we already considered this exact directory from another file
if ( ConsideredDirectories.Find( szCandidateBaseName ) != ConsideredDirectories.InvalidIndex() )
{
continue;
}
ConsideredDirectories.Insert( szCandidateBaseName, 0 );
}
else
{
V_strncpy( szCandidateBaseName, szCandidateName + nLenWildcardPath, sizeof( szCandidateBaseName ) );
}
char *pExt = strchr( szCandidateBaseName, '.' );
if ( pExt )
{
// Null out the . and move to point to the extension
*pExt = '\0';
pExt++;
}
// Determine if this file matches the wildcart (*.*, *.ext, ext.*)
bool bBaseMatch = false;
bool bExtMatch = false;
// If we have a base dir name, and we have a szWildCardBase to match against
if ( bBaseWildcard )
bBaseMatch = true; // The base is the wildCard ("*"), so whatever we have as the base matches
else
bBaseMatch = ( 0 == V_stricmp( szCandidateBaseName, szWildCardBase ) );
// If we have an extension and we have a szWildCardExtension to mach against
if ( ( bExtWildcard && pExt ) || ( !pExt && !bWildcardHasExt ) )
bExtMatch = true;
else
bExtMatch = bWildcardHasExt && pExt && ( 0 == V_stricmp( pExt, szWildCardExt ) );
// If both parts match, then add it to the list
if ( bBaseMatch && bExtMatch )
{
if ( bIsDir )
{
// Pull up to the subdir we considered out of szCandidateName
size_t nMatchSize = nLenWildcardPath + nSubDirLen + 1;
char *pszFullMatch = new char[ nMatchSize ];
V_strncpy( pszFullMatch, szCandidateName, nMatchSize );
outDirnames.AddToTail( pszFullMatch );
}
else
{
size_t nMatchSize = V_strlen( szCandidateName ) + 1;
char *pszFullMatch = new char[ nMatchSize ];
V_strncpy( pszFullMatch, szCandidateName, nMatchSize );
outFilenames.AddToTail( pszFullMatch );
}
}
}
}
// Sort the output if requested
if ( bSortedOutput )
{
outDirnames.Sort( &CUtlStringList::SortFunc );
outFilenames.Sort( &CUtlStringList::SortFunc );
}
}
//-----------------------------------------------------------------------------
// Set up the preload section
//-----------------------------------------------------------------------------
void CZipPackFile::SetupPreloadData()
{
if ( m_pPreloadHeader || !m_nPreloadSectionSize )
{
// already loaded or not available
return;
}
MEM_ALLOC_CREDIT_( "xZip" );
void *pPreload;
#if defined ( _X360 )
if ( m_pSection )
{
pPreload = (byte*)m_pSection + m_nPreloadSectionOffset;
}
else
#endif
{
pPreload = malloc( m_nPreloadSectionSize );
if ( !pPreload )
{
return;
}
if ( IsX360() )
{
// 360 XZips are always dvd aligned
Assert( ( m_nPreloadSectionSize % XBOX_DVD_SECTORSIZE ) == 0 );
Assert( ( m_nPreloadSectionOffset % XBOX_DVD_SECTORSIZE ) == 0 );
}
// preload data is loaded as a single unbuffered i/o operation
ReadFromPack( -1, pPreload, -1, m_nPreloadSectionSize, m_nPreloadSectionOffset );
}
// setup the header
m_pPreloadHeader = (ZIP_PreloadHeader *)pPreload;
// setup the preload directory
m_pPreloadDirectory = (ZIP_PreloadDirectoryEntry *)((byte *)m_pPreloadHeader + sizeof( ZIP_PreloadHeader ) );
// setup the remap table
m_pPreloadRemapTable = (unsigned short *)((byte *)m_pPreloadDirectory + m_pPreloadHeader->PreloadDirectoryEntries * sizeof( ZIP_PreloadDirectoryEntry ) );
// set the preload data base
m_pPreloadData = (byte *)m_pPreloadRemapTable + m_pPreloadHeader->DirectoryEntries * sizeof( unsigned short );
}
void CZipPackFile::DiscardPreloadData()
{
if ( !m_pPreloadHeader )
{
// already discarded
return;
}
#if defined ( _X360 )
// a section is an alias, the header becomes an alias, not owned memory
if ( !m_pSection )
{
free( m_pPreloadHeader );
}
#else
free( m_pPreloadHeader );
#endif
m_pPreloadHeader = NULL;
}
//-----------------------------------------------------------------------------
// Parse the zip file to build the file directory and preload section
//-----------------------------------------------------------------------------
bool CZipPackFile::Prepare( int64 fileLen, int64 nFileOfs )
{
if ( !fileLen || fileLen < sizeof( ZIP_EndOfCentralDirRecord ) )
{
// nonsense zip
return false;
}
// Pack files are always little-endian
m_swap.ActivateByteSwapping( IsX360() );
m_FileLength = fileLen;
m_nBaseOffset = nFileOfs;
ZIP_EndOfCentralDirRecord rec = { 0 };
// Find and read the central header directory from its expected position at end of the file
bool bCentralDirRecord = false;
int64 offset = fileLen - sizeof( ZIP_EndOfCentralDirRecord );
// 360 can have an incompatible format
bool bCompatibleFormat = true;
if ( IsX360() )
{
// 360 has dependable exact zips, backup to handle possible xzip format
if ( offset - XZIP_COMMENT_LENGTH >= 0 )
{
offset -= XZIP_COMMENT_LENGTH;
}
// single i/o operation, scanning forward
char *pTemp = (char *)_alloca( fileLen - offset );
ReadFromPack( -1, pTemp, -1, fileLen - offset, offset );
while ( offset <= (int64)(fileLen - sizeof( ZIP_EndOfCentralDirRecord )) )
{
memcpy( &rec, pTemp, sizeof( ZIP_EndOfCentralDirRecord ) );
m_swap.SwapFieldsToTargetEndian( &rec );
if ( rec.signature == PKID( 5, 6 ) )
{
bCentralDirRecord = true;
if ( rec.commentLength >= 4 )
{
char *pComment = pTemp + sizeof( ZIP_EndOfCentralDirRecord );
if ( !V_strnicmp( pComment, "XZP2", 4 ) )
{
bCompatibleFormat = false;
}
}
break;
}
offset++;
pTemp++;
}
}
else
{
// scan entire file from expected location for central dir
for ( ; offset >= 0; offset-- )
{
ReadFromPack( -1, (void*)&rec, -1, sizeof( rec ), offset );
m_swap.SwapFieldsToTargetEndian( &rec );
if ( rec.signature == PKID( 5, 6 ) )
{
bCentralDirRecord = true;
break;
}
}
}
Assert( bCentralDirRecord );
if ( !bCentralDirRecord )
{
// no zip directory, bad zip
return false;
}
int numFilesInZip = rec.nCentralDirectoryEntries_Total;
if ( numFilesInZip <= 0 )
{
// empty valid zip
return true;
}
int firstFileIdx = 0;
MEM_ALLOC_CREDIT();
// read central directory into memory and parse
CUtlBuffer zipDirBuff( 0, rec.centralDirectorySize, 0 );
zipDirBuff.EnsureCapacity( rec.centralDirectorySize );
zipDirBuff.ActivateByteSwapping( IsX360() );
ReadFromPack( -1, zipDirBuff.Base(), -1, rec.centralDirectorySize, rec.startOfCentralDirOffset );
zipDirBuff.SeekPut( CUtlBuffer::SEEK_HEAD, rec.centralDirectorySize );
ZIP_FileHeader zipFileHeader;
char filename[MAX_PATH] = { 0 };
// Check for a preload section, expected to be the first file in the zip
zipDirBuff.GetObjects( &zipFileHeader );
zipDirBuff.Get( filename, Min( (size_t)zipFileHeader.fileNameLength, sizeof(filename) - 1 ) );
if ( !V_stricmp( filename, PRELOAD_SECTION_NAME ) )
{
m_nPreloadSectionSize = zipFileHeader.uncompressedSize;
m_nPreloadSectionOffset = zipFileHeader.relativeOffsetOfLocalHeader +
sizeof( ZIP_LocalFileHeader ) +
zipFileHeader.fileNameLength +
zipFileHeader.extraFieldLength;
SetupPreloadData();
// Set up to extract the remaining files
int nextOffset = bCompatibleFormat ? zipFileHeader.extraFieldLength + zipFileHeader.fileCommentLength : 0;
zipDirBuff.SeekGet( CUtlBuffer::SEEK_CURRENT, nextOffset );
firstFileIdx = 1;
}
else
{
if ( IsX360() )
{
// all 360 zip files are expected to have preload sections
// only during development, maps are allowed to lack them, due to auto-conversion
if ( !m_bIsMapPath || g_pFullFileSystem->GetDVDMode() == DVDMODE_STRICT )
{
Warning( "ZipFile '%s' missing preload section\n", m_ZipName.String() );
}
}
// No preload section, reset buffer pointer
zipDirBuff.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
}
// Parse out central directory and determine absolute file positions of data.
// Supports uncompressed zip files, with or without preload sections
bool bSuccess = true;
char tmpString[MAX_PATH] = { 0 };
m_PackFiles.EnsureCapacity( numFilesInZip );
for ( int i = firstFileIdx; i < numFilesInZip; ++i )
{
CZipPackFile::CPackFileEntry lookup;
zipDirBuff.GetObjects( &zipFileHeader );
if ( zipFileHeader.signature != PKID( 1, 2 ) )
{
Warning( "Invalid pack file signature\n" );
bSuccess = false;
break;
}
if ( zipFileHeader.compressionMethod != ZIP_COMPRESSION_NONE && zipFileHeader.compressionMethod != ZIP_COMPRESSION_LZMA )
{
Warning( "Pack file uses unsupported compression method: %hi\n", zipFileHeader.compressionMethod );
bSuccess = false;
break;
}
Assert( zipFileHeader.fileNameLength < sizeof( tmpString ) );
unsigned int fileNameLen = Min( (size_t)zipFileHeader.fileNameLength, sizeof( tmpString ) - 1 );
zipDirBuff.Get( (void *)tmpString, fileNameLen );
tmpString[fileNameLen] = '\0';
Q_FixSlashes( tmpString );
lookup.m_hFileName = m_fs->FindOrAddFileName( tmpString );
lookup.m_HashName = HashStringCaselessConventional( tmpString );
lookup.m_nOriginalSize = zipFileHeader.uncompressedSize;
lookup.m_nCompressedSize = zipFileHeader.compressedSize;
lookup.m_nPosition = zipFileHeader.relativeOffsetOfLocalHeader +
sizeof( ZIP_LocalFileHeader ) +
zipFileHeader.fileNameLength +
zipFileHeader.extraFieldLength;
lookup.m_nCompressionMethod = zipFileHeader.compressionMethod;
// track the index to this file's possible preload directory entry
if ( m_pPreloadRemapTable )
{
lookup.m_nPreloadIdx = m_pPreloadRemapTable[i];
}
else
{
lookup.m_nPreloadIdx = INVALID_PRELOAD_ENTRY;
}
m_PackFiles.InsertNoSort( lookup );
int nextOffset = bCompatibleFormat ? zipFileHeader.extraFieldLength + zipFileHeader.fileCommentLength : 0;
zipDirBuff.SeekGet( CUtlBuffer::SEEK_CURRENT, nextOffset );
}
m_PackFiles.RedoSort();
return bSuccess;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
CZipPackFile::CZipPackFile( CBaseFileSystem* fs, void *pSection )
: m_PackFiles()
{
m_fs = fs;
m_pPreloadDirectory = NULL;
m_pPreloadData = NULL;
m_pPreloadHeader = NULL;
m_pPreloadRemapTable = NULL;
m_nPreloadSectionOffset = 0;
m_nPreloadSectionSize = 0;
#if defined( _X360 )
m_pSection = pSection;
#endif
}
CZipPackFile::~CZipPackFile()
{
DiscardPreloadData();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : src1 -
// src2 -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CZipPackFile::CPackFileLessFunc::Less( CZipPackFile::CPackFileEntry const& src1, CZipPackFile::CPackFileEntry const& src2, void *pCtx )
{
return ( src1.m_HashName < src2.m_HashName );
}
//-----------------------------------------------------------------------------
// Purpose: Zip Pack file handle implementation
//-----------------------------------------------------------------------------
CZipPackFileHandle::CZipPackFileHandle( CZipPackFile* pOwner, int64 nBase, unsigned int nLength, unsigned int nIndex, unsigned int nFilePointer )
{
m_pOwner = pOwner;
m_nBase = nBase;
m_nLength = nLength;
m_nIndex = nIndex;
m_nFilePointer = nFilePointer;
pOwner->AddRef();
}
CZipPackFileHandle::~CZipPackFileHandle()
{
m_pOwner->m_mutex.Lock();
--m_pOwner->m_nOpenFiles;
// XXX(johns) this doesn't go here, the hell
if ( m_pOwner->m_nOpenFiles == 0 && m_pOwner->m_bIsMapPath )
{
if ( m_pOwner->m_hPackFileHandleFS )
{
m_pOwner->FileSystem()->Trace_FClose( m_pOwner->m_hPackFileHandleFS );
m_pOwner->m_hPackFileHandleFS = NULL;
}
}
m_pOwner->Release();
m_pOwner->m_mutex.Unlock();
}
void CZipPackFileHandle::SetBufferSize( int nBytes )
{
if ( m_pOwner->m_hPackFileHandleFS )
{
m_pOwner->FileSystem()->FS_setbufsize( m_pOwner->m_hPackFileHandleFS, nBytes );
}
}
int CZipPackFileHandle::GetSectorSize()
{
return m_pOwner->GetSectorSize();
}
int64 CZipPackFileHandle::AbsoluteBaseOffset()
{
return m_pOwner->GetPackFileBaseOffset() + m_nBase;
}
#if defined( _DEBUG ) && !defined( OSX ) && !defined( ANDROID )
2020-04-22 16:56:21 +00:00
#include <atomic>
static std::atomic<int> sLZMAPackFileHandles( 0 );
#endif // defined( _DEBUG ) && !defined( OSX ) && !defined( ANDROID )
2020-04-22 16:56:21 +00:00
CLZMAZipPackFileHandle::CLZMAZipPackFileHandle( CZipPackFile* pOwner, int64 nBase, unsigned int nOriginalSize, unsigned int nCompressedSize,
unsigned int nIndex, unsigned int nFilePointer )
: CZipPackFileHandle( pOwner, nBase, nCompressedSize, nIndex, nFilePointer ),
m_BackSeekBuffer( 0, PACKFILE_COMPRESSED_FILEHANDLE_SEEK_BUFFER ),
m_ReadBuffer( 0, PACKFILE_COMPRESSED_FILEHANDLE_READ_BUFFER ),
m_pLZMAStream( NULL ), m_nSeekPosition( 0 ), m_nOriginalSize( nOriginalSize )
{
Reset();
#if defined( _DEBUG ) && !defined( OSX ) && !defined( ANDROID )
2020-04-22 16:56:21 +00:00
if ( ++sLZMAPackFileHandles == PACKFILE_COMPRESSED_FILE_HANDLES_WARNING )
{
// By my count a live filehandle is currently around 270k, mostly due to the LZMA dictionary (256k) with the
// rest being the read/seek buffers.
Warning( "More than %u compressed file handles in use. "
"These carry large buffers around, and can cause high memory usage\n",
PACKFILE_COMPRESSED_FILE_HANDLES_WARNING );
}
#endif // defined( _DEBUG ) && !defined( OSX ) && !defined( ANDROID )
2020-04-22 16:56:21 +00:00
}
CLZMAZipPackFileHandle::~CLZMAZipPackFileHandle()
{
delete m_pLZMAStream;
m_pLZMAStream = NULL;
#if defined( _DEBUG ) && !defined( OSX ) && !defined( ANDROID )
2020-04-22 16:56:21 +00:00
sLZMAPackFileHandles--;
Assert( sLZMAPackFileHandles >= 0 );
#endif // defined( _DEBUG ) && !defined( OSX ) && !defined( ANDROID )
2020-04-22 16:56:21 +00:00
}
int CLZMAZipPackFileHandle::Read( void* pBuffer, int nDestSize, int nBytes )
{
int nMaxRead = Min( Min( nDestSize, nBytes ), Size() - Tell() );
int nBytesRead = 0;
// If we have seeked backwards into our buffer, read from there first
int nBackSeek = m_BackSeekBuffer.TellPut() - m_BackSeekBuffer.TellGet();
Assert( nBackSeek >= 0 );
if ( nBackSeek > 0 )
{
int nBackSeekRead = Min( nBackSeek, nMaxRead );
m_BackSeekBuffer.Get( pBuffer, nBackSeekRead );
nBytesRead += nBackSeekRead;
}
// Done if nothing to read
if ( nMaxRead - nBytesRead <= 0 )
{
m_nSeekPosition += nBytesRead;
return nBytesRead;
}
// Read bytes not fulfilled by backbuffer
Assert( m_BackSeekBuffer.TellPut() == m_BackSeekBuffer.TellGet() );
while ( nBytesRead < nMaxRead )
{
// refill read buffer if empty
int nRemainingReadBuffer = FillReadBuffer();
// Consume from read buffer
unsigned int nCompressedBytesRead = 0;
unsigned int nOutputBytesWritten = 0;
bool bSuccess = m_pLZMAStream->Read( (unsigned char *)m_ReadBuffer.PeekGet(), nRemainingReadBuffer,
(unsigned char *)pBuffer + nBytesRead, nMaxRead - nBytesRead,
nCompressedBytesRead, nOutputBytesWritten );
if ( bSuccess )
{
// fixup get position
m_ReadBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nCompressedBytesRead );
nBytesRead += nOutputBytesWritten;
AssertMsg( nCompressedBytesRead == (unsigned int)nRemainingReadBuffer || nBytesRead == nMaxRead,
"Should have consumed the readbuffer or reached nMaxRead" );
if ( nCompressedBytesRead == 0 && nOutputBytesWritten == 0 )
{
AssertMsg( nCompressedBytesRead > 0 || nOutputBytesWritten > 0,
"Stuck progress in read loop, aborting. Stream may be defunct." );
break;
}
}
else
{
Warning( "Pack file: reading from LZMA stream failed\n" );
break;
}
}
// Finally, store last bytes output to the backseek buffer
// If we read less than BackSeekBuffer.Size() bytes, shift the end of the old backseek buffer up
int nOldBackSeek = m_BackSeekBuffer.TellPut();
int nReuseBackSeek = Max( Min( m_BackSeekBuffer.Size() - nBytesRead, nOldBackSeek ), 0 );
if ( nReuseBackSeek )
{
// Shift the reused chunk to the front
V_memmove( m_BackSeekBuffer.Base(),
(unsigned char *)m_BackSeekBuffer.Base() + m_BackSeekBuffer.TellPut() - nReuseBackSeek,
nReuseBackSeek );
}
// Update get/put position
m_BackSeekBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, nReuseBackSeek );
m_BackSeekBuffer.SeekGet( CUtlBuffer::SEEK_HEAD, nReuseBackSeek );
// Fill in remainder from what we just read
int nReadIntoBackSeek = Min( m_BackSeekBuffer.Size() - nReuseBackSeek, nBytesRead );
m_BackSeekBuffer.Put( (unsigned char *)pBuffer + nBytesRead - nReadIntoBackSeek, nReadIntoBackSeek );
m_BackSeekBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nReadIntoBackSeek );
m_nSeekPosition += nBytesRead;
return nBytesRead;
}
int CLZMAZipPackFileHandle::Seek( int nOffset, int nWhence )
{
int nNewPosition = m_nSeekPosition;
if ( nWhence == SEEK_CUR )
{
nNewPosition = m_nSeekPosition + nOffset;
}
else if ( nWhence == SEEK_END )
{
nNewPosition = Size() + nOffset;
}
else if ( nWhence == SEEK_SET )
{
nNewPosition = nOffset;
}
else
{
AssertMsg( false, "Unknown seek type" );
}
nNewPosition = Min( Size(), nNewPosition );
nNewPosition = Max( 0, nNewPosition );
if ( nNewPosition == m_nSeekPosition )
{
return nNewPosition;
}
// Backwards seek
if ( nNewPosition < m_nSeekPosition )
{
int nBackSeekAvailable = m_BackSeekBuffer.TellGet();
int nDesiredBackSeek = m_nSeekPosition - nNewPosition;
if ( nBackSeekAvailable >= nDesiredBackSeek )
{
// Move get backwards into backseek buffer to account for seek
m_BackSeekBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, -nDesiredBackSeek );
m_nSeekPosition = nNewPosition;
}
else
{
// Seeking backwards beyond our backseek buffer. Have to restart stream. This kills the performance.
Warning( "LZMA file handle: seeking backwards beyond backseek buffer size ( %u ), "
"replaying read & decompression of %u bytes. Should avoid large back seeks in compressed files or "
"increase backseek buffer sizing.",
m_BackSeekBuffer.Size(), nNewPosition );
// Reset to beginning of underlying stream
Reset();
// Fall through to performing a forward seek
}
}
// Forward seek
if ( nNewPosition > m_nSeekPosition )
{
// Can't actually seek forward without making decode progress. Issue fake reads until we've reached our target.
unsigned char dummyBuffer[COMPRESSED_SEEK_READ_CHUNK];
while ( nNewPosition > m_nSeekPosition )
{
int nReadSize = Min( nNewPosition - m_nSeekPosition, COMPRESSED_SEEK_READ_CHUNK );
unsigned int nBytesRead = Read( &dummyBuffer, sizeof(dummyBuffer), nReadSize );
m_nSeekPosition += nBytesRead;
if ( !nBytesRead )
{
Warning( "LZMA file handle: failed reading forward to desired seek position\n" );
break;
}
}
}
return m_nSeekPosition;
}
int CLZMAZipPackFileHandle::Tell()
{
return m_nSeekPosition;
}
int CLZMAZipPackFileHandle::Size()
{
return m_nOriginalSize;
}
int CLZMAZipPackFileHandle::FillReadBuffer()
{
int nRemainingReadBuffer = m_ReadBuffer.TellPut() - m_ReadBuffer.TellGet();
int nRemainingCompressedBytes = CZipPackFileHandle::Size() - CZipPackFileHandle::Tell();
if ( nRemainingReadBuffer > 0 || nRemainingCompressedBytes <= 0 )
{
// No action if read buffer isn't empty
return nRemainingReadBuffer;
}
// Reset empty read buffer
m_ReadBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
m_ReadBuffer.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
int nRefillSize = Min( nRemainingCompressedBytes, m_ReadBuffer.Size() );
int nRefillResult = CZipPackFileHandle::Read( m_ReadBuffer.PeekPut(), m_ReadBuffer.Size(), nRefillSize );
AssertMsg( nRefillSize == nRefillResult, "Don't expect to fail to read here" );
// Fixup put pointer after writing into buffer's memory
m_ReadBuffer.SeekPut( CUtlBuffer::SEEK_CURRENT, nRefillResult );
return nRefillResult;
}
void CLZMAZipPackFileHandle::Reset()
{
// Seek underlying stream back to start
CZipPackFileHandle::Seek( SEEK_SET, 0 );
delete m_pLZMAStream;
m_pLZMAStream = new CLZMAStream();
m_pLZMAStream->InitZIPHeader( CZipPackFileHandle::Size(), m_nOriginalSize );
m_nSeekPosition = 0;
m_BackSeekBuffer.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
m_BackSeekBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
m_ReadBuffer.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
m_ReadBuffer.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
}