mirror of
https://github.com/nillerusr/source-engine.git
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220 lines
5.8 KiB
C++
220 lines
5.8 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Thread management routines
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "pch_tier0.h"
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#include "tier0/valve_off.h"
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#ifdef _WIN32
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#define WIN_32_LEAN_AND_MEAN
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#include <windows.h>
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#include <assert.h>
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#include <tlhelp32.h>
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#endif
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#include "tier0/platform.h"
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#include "tier0/dbg.h"
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#include "tier0/threadtools.h"
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unsigned long Plat_GetCurrentThreadID()
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{
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return ThreadGetCurrentId();
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}
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#if defined(_WIN32) && defined(_M_IX86)
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static CThreadMutex s_BreakpointStateMutex;
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struct X86HardwareBreakpointState_t
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{
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const void *pAddress[4];
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char nWatchBytes[4];
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bool bBreakOnRead[4];
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};
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static X86HardwareBreakpointState_t s_BreakpointState = { {0,0,0,0}, {0,0,0,0}, {false,false,false,false} };
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static void X86ApplyBreakpointsToThread( DWORD dwThreadId )
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{
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CONTEXT ctx;
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ctx.ContextFlags = CONTEXT_DEBUG_REGISTERS;
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X86HardwareBreakpointState_t *pState = &s_BreakpointState;
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ctx.Dr0 = (DWORD) pState->pAddress[0];
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ctx.Dr1 = (DWORD) pState->pAddress[1];
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ctx.Dr2 = (DWORD) pState->pAddress[2];
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ctx.Dr3 = (DWORD) pState->pAddress[3];
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ctx.Dr7 = (DWORD) 0;
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for ( int i = 0; i < 4; ++i )
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{
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if ( pState->pAddress[i] && pState->nWatchBytes[i] )
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{
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ctx.Dr7 |= 1 << (i*2);
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if ( pState->bBreakOnRead[i] )
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ctx.Dr7 |= 3 << (16 + i*4);
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else
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ctx.Dr7 |= 1 << (16 + i*4);
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switch ( pState->nWatchBytes[i] )
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{
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case 1: ctx.Dr7 |= 0<<(18 + i*4); break;
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case 2: ctx.Dr7 |= 1<<(18 + i*4); break;
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case 4: ctx.Dr7 |= 3<<(18 + i*4); break;
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case 8: ctx.Dr7 |= 2<<(18 + i*4); break;
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}
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}
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}
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// Freeze this thread, adjust its breakpoint state
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HANDLE hThread = OpenThread( THREAD_SUSPEND_RESUME | THREAD_SET_CONTEXT, FALSE, dwThreadId );
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if ( hThread != INVALID_HANDLE_VALUE )
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{
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if ( SuspendThread( hThread ) != -1 )
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{
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SetThreadContext( hThread, &ctx );
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ResumeThread( hThread );
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}
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CloseHandle( hThread );
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}
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}
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static DWORD STDCALL ThreadProcX86SetDataBreakpoints( LPVOID pvParam )
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{
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if ( pvParam )
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{
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X86ApplyBreakpointsToThread( *(unsigned long*)pvParam );
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return 0;
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}
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// This function races against creation and destruction of new threads. Try to execute as quickly as possible.
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SetThreadPriority( GetCurrentThread(), THREAD_PRIORITY_HIGHEST );
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DWORD dwProcId = GetCurrentProcessId();
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DWORD dwThisThreadId = GetCurrentThreadId();
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HANDLE hSnap = CreateToolhelp32Snapshot( TH32CS_SNAPTHREAD, 0 );
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if ( hSnap != INVALID_HANDLE_VALUE )
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{
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THREADENTRY32 threadEntry;
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// Thread32First/Thread32Next may adjust dwSize to be smaller. It's weird. Read the doc.
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const DWORD dwMinSize = (char*)(&threadEntry.th32OwnerProcessID + 1) - (char*)&threadEntry;
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threadEntry.dwSize = sizeof( THREADENTRY32 );
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BOOL bContinue = Thread32First( hSnap, &threadEntry );
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while ( bContinue )
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{
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if ( threadEntry.dwSize >= dwMinSize )
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{
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if ( threadEntry.th32OwnerProcessID == dwProcId && threadEntry.th32ThreadID != dwThisThreadId )
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{
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X86ApplyBreakpointsToThread( threadEntry.th32ThreadID );
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}
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}
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threadEntry.dwSize = sizeof( THREADENTRY32 );
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bContinue = Thread32Next( hSnap, &threadEntry );
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}
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CloseHandle( hSnap );
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}
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return 0;
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}
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void Plat_SetHardwareDataBreakpoint( const void *pAddress, int nWatchBytes, bool bBreakOnRead )
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{
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Assert( pAddress );
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Assert( nWatchBytes == 0 || nWatchBytes == 1 || nWatchBytes == 2 || nWatchBytes == 4 || nWatchBytes == 8 );
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s_BreakpointStateMutex.Lock();
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if ( nWatchBytes == 0 )
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{
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for ( int i = 0; i < 4; ++i )
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{
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if ( pAddress == s_BreakpointState.pAddress[i] )
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{
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for ( ; i < 3; ++i )
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{
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s_BreakpointState.pAddress[i] = s_BreakpointState.pAddress[i+1];
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s_BreakpointState.nWatchBytes[i] = s_BreakpointState.nWatchBytes[i+1];
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s_BreakpointState.bBreakOnRead[i] = s_BreakpointState.bBreakOnRead[i+1];
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}
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s_BreakpointState.pAddress[3] = NULL;
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s_BreakpointState.nWatchBytes[3] = 0;
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s_BreakpointState.bBreakOnRead[3] = false;
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break;
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}
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}
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}
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else
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{
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// Replace first null entry or first existing entry at this address, or bump all entries down
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for ( int i = 0; i < 4; ++i )
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{
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if ( s_BreakpointState.pAddress[i] && s_BreakpointState.pAddress[i] != pAddress && i < 3 )
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continue;
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// Last iteration.
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if ( s_BreakpointState.pAddress[i] && s_BreakpointState.pAddress[i] != pAddress )
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{
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// Full up. Shift table down, drop least recently set
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for ( int j = 0; j < 3; ++j )
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{
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s_BreakpointState.pAddress[j] = s_BreakpointState.pAddress[j+1];
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s_BreakpointState.nWatchBytes[j] = s_BreakpointState.nWatchBytes[j+1];
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s_BreakpointState.bBreakOnRead[j] = s_BreakpointState.bBreakOnRead[j+1];
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}
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}
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s_BreakpointState.pAddress[i] = pAddress;
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s_BreakpointState.nWatchBytes[i] = nWatchBytes;
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s_BreakpointState.bBreakOnRead[i] = bBreakOnRead;
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break;
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}
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}
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HANDLE hWorkThread = CreateThread( NULL, NULL, &ThreadProcX86SetDataBreakpoints, NULL, 0, NULL );
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if ( hWorkThread != INVALID_HANDLE_VALUE )
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{
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WaitForSingleObject( hWorkThread, INFINITE );
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CloseHandle( hWorkThread );
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}
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s_BreakpointStateMutex.Unlock();
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}
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void Plat_ApplyHardwareDataBreakpointsToNewThread( unsigned long dwThreadID )
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{
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s_BreakpointStateMutex.Lock();
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if ( dwThreadID != GetCurrentThreadId() )
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{
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X86ApplyBreakpointsToThread( dwThreadID );
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}
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else
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{
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HANDLE hWorkThread = CreateThread( NULL, NULL, &ThreadProcX86SetDataBreakpoints, &dwThreadID, 0, NULL );
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if ( hWorkThread != INVALID_HANDLE_VALUE )
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{
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WaitForSingleObject( hWorkThread, INFINITE );
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CloseHandle( hWorkThread );
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}
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}
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s_BreakpointStateMutex.Unlock();
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}
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#else
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void Plat_SetHardwareDataBreakpoint( const void *pAddress, int nWatchBytes, bool bBreakOnRead )
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{
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// no impl on this platform yet
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}
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void Plat_ApplyHardwareDataBreakpointsToNewThread( unsigned long dwThreadID )
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{
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// no impl on this platform yet
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}
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#endif
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