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35 lines
1.0 KiB
C
35 lines
1.0 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Interface of CSurvivalistAward
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//
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// $Workfile: $
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// $Date: $
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//
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//------------------------------------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef SURVIVALISTAWARD_H
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#define SURVIVALISTAWARD_H
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#ifdef WIN32
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#pragma once
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#endif
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#include "Award.h"
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//------------------------------------------------------------------------------------------------------
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// Purpose: CSurvivalistAward is an award given to the player who died the least
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// while playing as a scout
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//------------------------------------------------------------------------------------------------------
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class CSurvivalistAward: public CAward
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{
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protected:
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map <PID,int> numdeaths;
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void noWinner(CHTMLFile& html);
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void extendedinfo(CHTMLFile& html);
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public:
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explicit CSurvivalistAward():CAward("Survivalist"){}
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void getWinner();
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};
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#endif // SURVIVALISTAWARD_H
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