mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
21 lines
474 B
C++
21 lines
474 B
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "weapon_parse.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
// Default implementation for games that don't add custom data to the weapon scripts.
|
||
|
FileWeaponInfo_t* CreateWeaponInfo()
|
||
|
{
|
||
|
return new FileWeaponInfo_t;
|
||
|
}
|
||
|
|
||
|
|
||
|
|