source-engine/game/server/tf2/tf_obj_mcv_selection_panel.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef TF_OBJ_MCV_SELECTION_PANEL_H
#define TF_OBJ_MCV_SELECTION_PANEL_H
#ifdef _WIN32
#pragma once
#endif
// Tells the MCV selection panels to detect network state changes.
void SignalChangeInMCVSelectionPanels();
#endif // TF_OBJ_MCV_SELECTION_PANEL_H