source-engine/game/client/vgui_schemevisualizer.cpp

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#include "cbase.h"
#include "vgui_schemevisualizer.h"
#include "vgui/IBorder.h"
#include "vgui/ISurface.h"
#include "vgui/IVGui.h"
#include "vgui_controls/Label.h"
#include "vgui_controls/ComboBox.h"
#include "KeyValues.h"
#include "fmtstr.h"
//----------------------------------------------------------------------------------------
using namespace vgui;
//----------------------------------------------------------------------------------------
class CBorderVisualizerPanel : public Panel
{
DECLARE_CLASS_SIMPLE( CBorderVisualizerPanel, Panel );
public:
CBorderVisualizerPanel( Panel *pParent, const char *pName, IBorder *pBorder );
private:
virtual void Paint();
IBorder *m_pBorder;
};
//----------------------------------------------------------------------------------------
CBorderVisualizerPanel::CBorderVisualizerPanel( Panel *pParent, const char *pName, IBorder *pBorder )
: Panel( pParent, pName ),
m_pBorder( pBorder )
{
SetBgColor( Color( 255, 0, 0, 255 ) );
}
void CBorderVisualizerPanel::Paint()
{
BaseClass::Paint();
surface()->PushMakeCurrent( GetVPanel(), false );
m_pBorder->Paint( GetVPanel() );
surface()->PopMakeCurrent( GetVPanel() );
}
//----------------------------------------------------------------------------------------
class CColorVisualizerPanel : public Panel
{
DECLARE_CLASS_SIMPLE( CColorVisualizerPanel, Panel );
public:
CColorVisualizerPanel( Panel *pParent, const char *pName, const Color &color );
private:
virtual void Paint();
Color m_Color;
};
//----------------------------------------------------------------------------------------
CColorVisualizerPanel::CColorVisualizerPanel( Panel *pParent, const char *pName, const Color &color )
: Panel( pParent, pName ),
m_Color( color )
{
}
void CColorVisualizerPanel::Paint()
{
BaseClass::Paint();
int nHorzBuffer = XRES( 2 );
int nVertBuffer = YRES( 2 );
surface()->DrawSetColor( m_Color );
surface()->DrawFilledRect( nHorzBuffer, nVertBuffer, GetWide() - 2 * nHorzBuffer, GetTall() - 2 * nVertBuffer );
}
//----------------------------------------------------------------------------------------
CSchemeVisualizer::CSchemeVisualizer( vgui::Panel *pParent, IScheme *pViewScheme, const char *pSchemeName )
: vgui::Frame( pParent, "SchemeVisualizer" ),
m_pViewScheme( pViewScheme ),
m_pList( NULL ),
m_nListDataType( LISTDATATYPE_INVALID )
{
CFmtStr fmtTitle( "Scheme Visualizer - scheme: \"%s\"", pSchemeName );
SetTitle( fmtTitle.Access(), true );
SetTitleBarVisible( true );
SetMoveable( true );
SetCloseButtonVisible( true );
SetMinimizeButtonVisible( false );
SetMaximizeButtonVisible( false );
m_pListDataTypeCombo = new ComboBox( this, "DataTypeCombo", 3, false );
m_aComboDataTypeToItemIDMap[ LISTDATATYPE_BORDERS ] = m_pListDataTypeCombo->AddItem( "Borders", NULL );
m_aComboDataTypeToItemIDMap[ LISTDATATYPE_FONTS ] = m_pListDataTypeCombo->AddItem( "Fonts", NULL );
m_aComboDataTypeToItemIDMap[ LISTDATATYPE_COLORS ] = m_pListDataTypeCombo->AddItem( "Colors", NULL );
m_pListDataTypeCombo->SilentActivateItemByRow( 0 );
m_pListDataTypeCombo->AddActionSignalTarget( this );
m_nSelectedComboItem = m_aComboDataTypeToItemIDMap[ LISTDATATYPE_BORDERS ];
UpdateList( LISTDATATYPE_BORDERS );
ivgui()->AddTickSignal( GetVPanel(), 100 );
}
CSchemeVisualizer::~CSchemeVisualizer()
{
ivgui()->RemoveTickSignal( GetVPanel() );
}
void CSchemeVisualizer::PerformLayout()
{
BaseClass::PerformLayout();
const int nComboWidth = XRES( 50 );
m_pListDataTypeCombo->SetBounds(
GetWide() - nComboWidth - XRES( 10 ),
YRES( 2 ),
nComboWidth,
YRES( 8 )
);
const int nHorzBuffer = XRES( 2 );
const int nVertBuffer = YRES( 10 );
m_pList->SetBounds( nHorzBuffer, nVertBuffer, GetWide() - 2 * nHorzBuffer, GetTall() - 1.5f * nVertBuffer );
}
void CSchemeVisualizer::UpdateList( ListDataType_t nType )
{
Assert( nType != m_nListDataType );
// Cache off type
m_nListDataType = nType;
// Clear the list
if ( m_pList )
{
m_pList->MarkForDeletion();
}
m_pList = new PanelListPanel( this, "ListPanel" );
m_pList->SetBgColor( Color( 0, 255, 0, 255 ) );
m_pList->SetPaintBackgroundEnabled( true );
InvalidateLayout( true, false );
// Set default column width - may be changed depending on type
m_pList->SetFirstColumnWidth( XRES( 50 ) );
switch( nType )
{
case LISTDATATYPE_BORDERS: AddBordersToList(); break;
case LISTDATATYPE_FONTS: AddFontsToList(); break;
case LISTDATATYPE_COLORS: AddColorsToList(); break;
}
}
void CSchemeVisualizer::AddBordersToList()
{
const int nBorderCount = m_pViewScheme->GetBorderCount();
for ( int i = 0; i < nBorderCount; ++i )
{
IBorder *pCurBorder = m_pViewScheme->GetBorderAtIndex( i );
CFmtStr fmtName( "BorderPanel_%s", pCurBorder->GetName() );
CBorderVisualizerPanel *pNewBorderPanel = new CBorderVisualizerPanel( m_pList, fmtName.Access(), pCurBorder );
pNewBorderPanel->SetSize( m_pList->GetWide(), YRES( 45 ) );
m_pList->AddItem( new Label( NULL, "Label", pCurBorder->GetName() ), pNewBorderPanel );
}
}
void CSchemeVisualizer::AddFontsToList()
{
#ifdef POSIX
const char strOAccent[] = { (char)0xc3, (char)0x93, 0x00 }; // UTF-8 for U+00D3 (LATIN CAPITAL LETTER O WITH ACUTE)
const char strSkull[] = { (char)0xe2, (char)0x98, (char)0xa0, 0x00 };
#else
const uint8 strOAccent[] = { 0xd3, 0x00 };
const char strSkull[] = "";
#endif
// Stick an intl character in here to test accents (O')
CFmtStr fmtText( "ABCDEFGHIJKLMN%sPQRSTUVWXYZ%sabcdefhijklmnopqrstuvwxyz0123456789!@#$%%^&*()-_=+", strOAccent, strSkull );
const int nFontCount = m_pViewScheme->GetFontCount();
for ( int i = 0; i < nFontCount; ++i )
{
HFont hCurFont = m_pViewScheme->GetFontAtIndex( i );
const char *pCurFontName = m_pViewScheme->GetFontName( hCurFont );
CFmtStr fmtName( "FontPanel_%s", pCurFontName );
Label *pNewFontLabel = new Label( m_pList, fmtName.Access(), fmtText.Access() );
pNewFontLabel->SetFont( hCurFont );
pNewFontLabel->SizeToContents();
pNewFontLabel->SetWide( m_pList->GetWide() );
m_pList->AddItem( new Label( NULL, "Label", pCurFontName ), pNewFontLabel );
}
}
void CSchemeVisualizer::AddColorsToList()
{
KeyValues *pColorData = (KeyValues *)m_pViewScheme->GetColorData();
FOR_EACH_SUBKEY( pColorData, pCurColor )
{
const char *pCurColorName = pCurColor->GetName();
CFmtStr fmtName( "ColorPanel_%s", pCurColorName );
int r = 0, g = 0, b = 0, a = 0;
const char *pCurColorRGBA = pCurColor->GetString();
if ( sscanf( pCurColorRGBA, "%d %d %d %d", &r, &g, &b, &a) < 3 )
{
Warning( "Skipping color \"%s\"\n", pCurColorRGBA );
continue;
}
CColorVisualizerPanel *pNewColorPanel = new CColorVisualizerPanel( m_pList, fmtName.Access(), Color(r,g,b,a) );
pNewColorPanel->SetSize( m_pList->GetWide(), YRES( 25 ) );
m_pList->AddItem( new Label( NULL, "Label", pCurColorName ), pNewColorPanel );
}
}
//----------------------------------------------------------------------------------------
static CSchemeVisualizer *g_pSchemeVisualizer = NULL;
//----------------------------------------------------------------------------------------
CON_COMMAND( showschemevisualizer, "Show borders, fonts and colors for a particular scheme. The default is ClientScheme.res" )
{
if ( g_pSchemeVisualizer )
{
g_pSchemeVisualizer->MarkForDeletion();
g_pSchemeVisualizer = NULL;
}
// Load a scheme - defaults to "ClientScheme"
const char *pSchemeName = "ClientScheme";
if ( args.ArgC() == 2 )
{
pSchemeName = args.Arg( 1 );
}
IScheme *pScheme = scheme()->GetIScheme( scheme()->GetScheme( pSchemeName ) );
Msg( "Using scheme %s...\n", pSchemeName );
g_pSchemeVisualizer = vgui::SETUP_PANEL( new CSchemeVisualizer( NULL, pScheme, pSchemeName ) );
g_pSchemeVisualizer->InvalidateLayout( false, true );
engine->ClientCmd_Unrestricted( "gameui_activate" );
const int nWidth = XRES( 300 );
const int nHeight = YRES( 300 );
g_pSchemeVisualizer->SetBounds(
( ScreenWidth() - nWidth ) / 2,
( ScreenHeight() - nHeight ) / 2,
nWidth,
nHeight
);
g_pSchemeVisualizer->Activate();
}
void CSchemeVisualizer::OnTick()
{
const int nItemID = m_pListDataTypeCombo->GetActiveItem();
if ( m_nSelectedComboItem == nItemID )
return;
// Cache
m_nSelectedComboItem = nItemID;
// Figure out which type was selected
ListDataType_t nType = LISTDATATYPE_INVALID;
for ( int i = 0; i < (int)NUM_TYPES; ++i )
{
if ( nItemID == m_aComboDataTypeToItemIDMap[ i ] )
{
nType = (ListDataType_t)i;
break;
}
}
AssertMsg( nType != LISTDATATYPE_INVALID, "Couldn't find item ID in list - this should never happen." );
// Update the list now
UpdateList( nType );
}