mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
619 lines
20 KiB
C++
619 lines
20 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
|
||
|
#include "tf_player.h"
|
||
|
#include "Env_Meteor.h"
|
||
|
#include "entitylist.h"
|
||
|
#include "vphysics_interface.h"
|
||
|
#include "tier1/strtools.h"
|
||
|
#include "mapdata_shared.h"
|
||
|
#include "sharedinterface.h"
|
||
|
#include "skycamera.h"
|
||
|
#include "ispatialpartition.h"
|
||
|
#include "gameinterface.h"
|
||
|
#include "props.h"
|
||
|
#include "tf_func_resource.h"
|
||
|
#include "resource_chunk.h"
|
||
|
|
||
|
|
||
|
#include "ndebugoverlay.h"
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Enumerator for swept bbox collision.
|
||
|
//
|
||
|
class CCollideList : public IEntityEnumerator
|
||
|
{
|
||
|
public:
|
||
|
CCollideList( Ray_t *pRay, CBaseEntity* pIgnoreEntity, int nContentsMask ) :
|
||
|
m_Entities( 0, 32 ), m_pIgnoreEntity( pIgnoreEntity ),
|
||
|
m_nContentsMask( nContentsMask ), m_pRay(pRay) {}
|
||
|
|
||
|
virtual bool EnumEntity( IHandleEntity *pHandleEntity )
|
||
|
{
|
||
|
trace_t tr;
|
||
|
enginetrace->ClipRayToEntity( *m_pRay, m_nContentsMask, pHandleEntity, &tr );
|
||
|
if (( tr.fraction < 1.0f ) || (tr.startsolid) || (tr.allsolid))
|
||
|
{
|
||
|
CBaseEntity *pEntity = gEntList.GetBaseEntity( pHandleEntity->GetRefEHandle() );
|
||
|
m_Entities.AddToTail( pEntity );
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
CUtlVector<CBaseEntity*> m_Entities;
|
||
|
|
||
|
private:
|
||
|
CBaseEntity *m_pIgnoreEntity;
|
||
|
int m_nContentsMask;
|
||
|
Ray_t *m_pRay;
|
||
|
};
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Meteor Factory Functions
|
||
|
//
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMeteorFactory::CreateMeteor( int nID, int iType,
|
||
|
const Vector &vecPosition, const Vector &vecDirection,
|
||
|
float flSpeed, float flStartTime, float flDamageRadius,
|
||
|
const Vector &vecTriggerMins, const Vector &vecTriggerMaxs )
|
||
|
{
|
||
|
CEnvMeteor::Create( nID, iType, vecPosition, vecDirection, flSpeed, flStartTime, flDamageRadius,
|
||
|
vecTriggerMins, vecTriggerMaxs );
|
||
|
}
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Meteor Spawner Functions
|
||
|
//
|
||
|
|
||
|
void SendProxy_MeteorTargetPositions( const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID )
|
||
|
{
|
||
|
CEnvMeteorSpawnerShared *pMeteorSpawner = ( CEnvMeteorSpawnerShared* )pData;
|
||
|
pOut->m_Vector[0] = pMeteorSpawner->m_aTargets[iElement].m_vecPosition.x;
|
||
|
pOut->m_Vector[1] = pMeteorSpawner->m_aTargets[iElement].m_vecPosition.y;
|
||
|
pOut->m_Vector[2] = pMeteorSpawner->m_aTargets[iElement].m_vecPosition.z;
|
||
|
}
|
||
|
|
||
|
void SendProxy_MeteorTargetRadii( const SendProp *pProp, const void *pStruct, const void *pData, DVariant *pOut, int iElement, int objectID )
|
||
|
{
|
||
|
CEnvMeteorSpawnerShared *pMeteorSpawner = ( CEnvMeteorSpawnerShared* )pData;
|
||
|
pOut->m_Float = pMeteorSpawner->m_aTargets[iElement].m_flRadius;
|
||
|
}
|
||
|
|
||
|
int SendProxyArrayLength_MeteorTargets( const void *pStruct, int objectID )
|
||
|
{
|
||
|
CEnvMeteorSpawnerShared *pMeteorSpawner = ( CEnvMeteorSpawnerShared* )pStruct;
|
||
|
return pMeteorSpawner->m_aTargets.Count();
|
||
|
}
|
||
|
|
||
|
// Link the name "env_meteorspawner" to the CMeteorSpawner class. This
|
||
|
// links the WC entity with the game code.
|
||
|
LINK_ENTITY_TO_CLASS( env_meteorspawner, CEnvMeteorSpawner );
|
||
|
|
||
|
BEGIN_DATADESC( CEnvMeteorSpawner )
|
||
|
|
||
|
// Key Fields.
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_iMeteorType, FIELD_INTEGER, "MeteorType" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_bSkybox, FIELD_INTEGER, "SpawnInSkybox" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_flMinSpawnTime, FIELD_FLOAT, "SpawnIntervalMin" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_flMaxSpawnTime, FIELD_FLOAT, "SpawnIntervalMax" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_nMinSpawnCount, FIELD_INTEGER, "SpawnCountMin" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_nMaxSpawnCount, FIELD_INTEGER, "SpawnCountMax" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_flMinSpeed, FIELD_FLOAT, "MeteorSpeedMin" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_flMaxSpeed, FIELD_FLOAT, "MeteorSpeedMax" ),
|
||
|
DEFINE_KEYFIELD( m_SpawnerShared.m_flMeteorDamageRadius, FIELD_FLOAT, "MeteorDamageRadius" ),
|
||
|
DEFINE_KEYFIELD( m_fDisabled, FIELD_BOOLEAN, "StartDisabled" ),
|
||
|
|
||
|
// Function Pointers.
|
||
|
DEFINE_FUNCTION( MeteorSpawnerThink ),
|
||
|
|
||
|
// Inputs
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
BEGIN_SEND_TABLE_NOBASE( CEnvMeteorSpawnerShared, DT_EnvMeteorSpawnerShared )
|
||
|
// Setup (read from) Worldcraft.
|
||
|
SendPropInt ( SENDINFO( m_iMeteorType ), 8, SPROP_UNSIGNED ),
|
||
|
SendPropInt ( SENDINFO( m_bSkybox ), 4, SPROP_UNSIGNED ),
|
||
|
SendPropFloat ( SENDINFO( m_flMinSpawnTime ), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat ( SENDINFO( m_flMaxSpawnTime ), 0, SPROP_NOSCALE ),
|
||
|
SendPropInt ( SENDINFO( m_nMinSpawnCount ), 16, SPROP_UNSIGNED ),
|
||
|
SendPropInt ( SENDINFO( m_nMaxSpawnCount ), 16, SPROP_UNSIGNED ),
|
||
|
SendPropFloat ( SENDINFO( m_flMinSpeed ), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat ( SENDINFO( m_flMaxSpeed ), 0, SPROP_NOSCALE ),
|
||
|
|
||
|
// Setup through Init.
|
||
|
SendPropFloat ( SENDINFO( m_flStartTime ), -1, SPROP_NOSCALE ),
|
||
|
SendPropInt ( SENDINFO( m_nRandomSeed ), -1, SPROP_UNSIGNED ),
|
||
|
SendPropVector ( SENDINFO( m_vecMinBounds ), -1, SPROP_NOSCALE ),
|
||
|
SendPropVector ( SENDINFO( m_vecMaxBounds ), -1, SPROP_NOSCALE ),
|
||
|
SendPropVector ( SENDINFO( m_vecTriggerMins ), -1, SPROP_NOSCALE ),
|
||
|
SendPropVector ( SENDINFO( m_vecTriggerMaxs ), -1, SPROP_NOSCALE ),
|
||
|
|
||
|
// Target List
|
||
|
SendPropArray2( SendProxyArrayLength_MeteorTargets,
|
||
|
SendPropVector( "meteortargetposition_array_element", 0, 0, 0, SPROP_NOSCALE, 0, 0, SendProxy_MeteorTargetPositions ),
|
||
|
16, 0, "meteortargetposition_array" ),
|
||
|
|
||
|
SendPropArray2( SendProxyArrayLength_MeteorTargets,
|
||
|
SendPropFloat( "meteortargetradius_array_element", 0, 0, 0, SPROP_NOSCALE, 0, 0, SendProxy_MeteorTargetRadii ),
|
||
|
16, 0, "meteortargetradius_array" )
|
||
|
END_SEND_TABLE()
|
||
|
|
||
|
// This table encodes the CBaseEntity data.
|
||
|
IMPLEMENT_SERVERCLASS_ST_NOBASE( CEnvMeteorSpawner, DT_EnvMeteorSpawner )
|
||
|
SendPropDataTable ( SENDINFO_DT( m_SpawnerShared ), &REFERENCE_SEND_TABLE( DT_EnvMeteorSpawnerShared ) ),
|
||
|
SendPropInt ( SENDINFO( m_fDisabled ), 1, SPROP_UNSIGNED ),
|
||
|
END_SEND_TABLE()
|
||
|
|
||
|
// Meteor Models
|
||
|
char *strResourceMeteorModels[2] =
|
||
|
{
|
||
|
"models/props/common/meteorites/meteor04.mdl",
|
||
|
"models/props/common/meteorites/meteor05.mdl",
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CEnvMeteorSpawner::CEnvMeteorSpawner()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorSpawner::Spawn( void )
|
||
|
{
|
||
|
// Pre-cache.
|
||
|
Precache();
|
||
|
|
||
|
// Server-side is not visible -- for collision only.
|
||
|
SetSolid( SOLID_NONE );
|
||
|
SetMoveType( MOVETYPE_NONE );
|
||
|
AddEffects( EF_NODRAW );
|
||
|
|
||
|
// Set the "brush model" size and link into the world.
|
||
|
SetModel( STRING( GetModelName() ) );
|
||
|
|
||
|
// Set the think function and time.
|
||
|
if ( !m_fDisabled )
|
||
|
{
|
||
|
SetThink( MeteorSpawnerThink );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorSpawner::InputEnable( inputdata_t &inputdata )
|
||
|
{
|
||
|
m_fDisabled = false;
|
||
|
|
||
|
m_SpawnerShared.m_flStartTime = gpGlobals->curtime;
|
||
|
m_SpawnerShared.m_flNextSpawnTime = m_SpawnerShared.m_flStartTime + m_SpawnerShared.m_flMaxSpawnTime;
|
||
|
|
||
|
// Probably should set this as a message begin, etc..... will get to this later!!
|
||
|
//
|
||
|
// CEntityMessageFilter filter( this, "CEnvMeteorSpawner" );
|
||
|
// MessageBegin( filter, 0 );
|
||
|
// WRITE_LONG( m_SpawnerShared.m_flStartTime );
|
||
|
// WRITE_LONG( m_SpawnerShared.m_flNextSpawnTime );
|
||
|
// MessageEnd();
|
||
|
|
||
|
// Set the think function and time.
|
||
|
SetThink( MeteorSpawnerThink );
|
||
|
SetNextThink( gpGlobals->curtime + m_SpawnerShared.m_flNextSpawnTime );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorSpawner::InputDisable( inputdata_t &inputdata )
|
||
|
{
|
||
|
m_fDisabled = true;
|
||
|
SetThink( NULL );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorSpawner::Get3DSkyboxWorldBounds( Vector &vecTriggerMins,
|
||
|
Vector &vecTriggerMaxs )
|
||
|
{
|
||
|
CBaseEntity *pEntity = gEntList.FindEntityByClassname( NULL, "trigger_skybox2world" );
|
||
|
if ( pEntity && pEntity->edict() )
|
||
|
{
|
||
|
pEntity->CollisionProp()->WorldSpaceAABB( &vecTriggerMins, &vecTriggerMaxs );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorSpawner::Precache( void )
|
||
|
{
|
||
|
// Precache the meteor models!
|
||
|
for ( int iType = 0; iType < 2; iType++ )
|
||
|
{
|
||
|
PrecacheModel( strResourceMeteorModels[iType] );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorSpawner::MeteorSpawnerThink( void )
|
||
|
{
|
||
|
SetNextThink( gpGlobals->curtime + m_SpawnerShared.MeteorThink( gpGlobals->curtime ) );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CEnvMeteorSpawner::ShouldTransmit( const CCheckTransmitInfo *pInfo )
|
||
|
{
|
||
|
if ( m_SpawnerShared.m_bSkybox )
|
||
|
return FL_EDICT_ALWAYS;
|
||
|
|
||
|
return BaseClass::ShouldTransmit( pInfo );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorSpawner::Activate( void )
|
||
|
{
|
||
|
// Parse the entity list looking for targets!
|
||
|
int nEntityCount = engine->GetEntityCount();
|
||
|
for ( int iEntity = 0; iEntity < nEntityCount; ++iEntity )
|
||
|
{
|
||
|
edict_t *pEdict = engine->PEntityOfEntIndex( iEntity );
|
||
|
if ( !pEdict || pEdict->IsFree() )
|
||
|
continue;
|
||
|
|
||
|
CBaseEntity *pEntity = GetContainingEntity( pEdict );
|
||
|
if ( !pEntity )
|
||
|
continue;
|
||
|
|
||
|
if ( pEntity->GetFlags()& FL_STATICPROP )
|
||
|
continue;
|
||
|
|
||
|
if ( !Q_strcmp( pEntity->GetClassname(), "env_meteortarget" ) )
|
||
|
{
|
||
|
CEnvMeteorTarget *pMeteorTarget = static_cast<CEnvMeteorTarget*>( pEntity );
|
||
|
if ( pMeteorTarget && pMeteorTarget->m_target != NULL_STRING )
|
||
|
{
|
||
|
if ( !Q_strcmp( STRING( pMeteorTarget->m_target ), STRING( GetEntityName() ) ) )
|
||
|
{
|
||
|
m_SpawnerShared.AddToTargetList( pMeteorTarget->GetLocalOrigin(), pMeteorTarget->m_flRadius );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Get 3d skybox world trigger bounds.
|
||
|
Vector vecTriggerMins, vecTriggerMaxs;
|
||
|
Get3DSkyboxWorldBounds( vecTriggerMins, vecTriggerMaxs );
|
||
|
|
||
|
// Initialize the spawner.
|
||
|
float flTime = gpGlobals->curtime;
|
||
|
m_SpawnerShared.Init( &m_Factory, 0/* seed */, flTime,
|
||
|
WorldAlignMins(), WorldAlignMaxs(), vecTriggerMins, vecTriggerMaxs );
|
||
|
|
||
|
// Setup next think.
|
||
|
if ( !m_fDisabled )
|
||
|
{
|
||
|
SetNextThink( gpGlobals->curtime + m_SpawnerShared.m_flNextSpawnTime );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Meteor Target Functions
|
||
|
//
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( env_meteortarget, CEnvMeteorTarget );
|
||
|
|
||
|
BEGIN_DATADESC( CEnvMeteorTarget )
|
||
|
|
||
|
// Key Fields.
|
||
|
DEFINE_KEYFIELD( m_flRadius, FIELD_FLOAT, "EffectRadius" ),
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CEnvMeteorTarget::CEnvMeteorTarget()
|
||
|
{
|
||
|
m_iTargetID = -1;
|
||
|
m_flRadius = 1.0f;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteorTarget::Spawn( void )
|
||
|
{
|
||
|
BaseClass::Spawn();
|
||
|
}
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Meteor Functions
|
||
|
//
|
||
|
|
||
|
//
|
||
|
// NOTE: The server-side meteor code has not really been tested. I do not
|
||
|
// trust that is works correctly and/or cleans itself up nicely!
|
||
|
//
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS( env_meteor, CEnvMeteor );
|
||
|
|
||
|
BEGIN_DATADESC( CEnvMeteor )
|
||
|
|
||
|
// Function Pointers.
|
||
|
DEFINE_FUNCTION( MeteorSkyboxThink ),
|
||
|
DEFINE_FUNCTION( MeteorWorldThink ),
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CEnvMeteor::CEnvMeteor()
|
||
|
{
|
||
|
m_vecMin.Init( -10.0f, -10.0f, -10.0f );
|
||
|
m_vecMax.Init( 10.0f, 10.0f, 10.0f );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CEnvMeteor *CEnvMeteor::Create( int nID, int iMeteorType,
|
||
|
const Vector &vecOrigin, const Vector &vecDirection,
|
||
|
float flSpeed, float flStartTime, float flDamageRadius,
|
||
|
const Vector &vecTriggerMins, const Vector &vecTriggerMaxs )
|
||
|
{
|
||
|
CEnvMeteor *pMeteor = ( CEnvMeteor* )CreateEntityByName( "env_meteor" );
|
||
|
if ( pMeteor )
|
||
|
{
|
||
|
pMeteor->m_Meteor.Init( nID, flStartTime, METEOR_PASSIVE_TIME, vecOrigin, vecDirection, flSpeed,
|
||
|
flDamageRadius, vecTriggerMins, vecTriggerMaxs );
|
||
|
|
||
|
// If the meteor will never enter the world, then don't bother with a server-side version.
|
||
|
if ( pMeteor->m_Meteor.m_flWorldEnterTime == METEOR_INVALID_TIME )
|
||
|
{
|
||
|
UTIL_Remove( pMeteor );
|
||
|
}
|
||
|
|
||
|
// Handle forward simulation.
|
||
|
if ( ( pMeteor->m_Meteor.m_flStartTime + METEOR_MAX_LIFETIME ) < gpGlobals->curtime )
|
||
|
{
|
||
|
UTIL_Remove( pMeteor );
|
||
|
}
|
||
|
|
||
|
pMeteor->Spawn();
|
||
|
pMeteor->SetNextThink( gpGlobals->curtime + pMeteor->m_Meteor.m_flWorldEnterTime );
|
||
|
}
|
||
|
|
||
|
return pMeteor;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteor::Spawn( void )
|
||
|
{
|
||
|
// Pass data.
|
||
|
BaseClass::Spawn();
|
||
|
|
||
|
int iModel = modelinfo->GetModelIndex( "models/props/common/meteorites/meteor04.mdl" );
|
||
|
if ( iModel > 0 )
|
||
|
{
|
||
|
const model_t *pModel = modelinfo->GetModel( iModel );
|
||
|
modelinfo->GetModelBounds( pModel, m_vecMin, m_vecMax );
|
||
|
}
|
||
|
|
||
|
// Assumes we start life in a skybox!
|
||
|
SetThink( MeteorSkyboxThink );
|
||
|
|
||
|
m_bPrevInSkybox = true;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: This think function should be called at the time when the meteor
|
||
|
// will be leaving the skybox and entering the world.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteor::MeteorSkyboxThink( void )
|
||
|
{
|
||
|
SetThink( MeteorWorldThink );
|
||
|
SetNextThink( gpGlobals->curtime + 0.2f );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: This think function simulates (moves/collides) the meteor while in
|
||
|
// the world.
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CEnvMeteor::MeteorWorldThink( void )
|
||
|
{
|
||
|
// Get the current time.
|
||
|
float flTime = gpGlobals->curtime;
|
||
|
|
||
|
// Convert if need be!
|
||
|
if ( m_bPrevInSkybox )
|
||
|
{
|
||
|
m_Meteor.ConvertFromSkyboxToWorld();
|
||
|
UTIL_SetOrigin( this, m_Meteor.m_vecStartPosition );
|
||
|
|
||
|
m_bPrevInSkybox = false;
|
||
|
}
|
||
|
|
||
|
// Update meteor position for swept collision test.
|
||
|
Vector vecEndPosition;
|
||
|
m_Meteor.GetPositionAtTime( flTime, vecEndPosition );
|
||
|
|
||
|
// Debugging!!
|
||
|
// NDebugOverlay::Box( GetAbsOrigin(), m_vecMin * 0.5f, m_vecMax * 0.5f, 255, 255, 0, 0, 5 );
|
||
|
// NDebugOverlay::Box( vecEndPosition, m_vecMin, m_vecMax, 255, 0, 0, 0, 5 );
|
||
|
|
||
|
Ray_t ray;
|
||
|
ray.Init( GetAbsOrigin(), vecEndPosition, m_vecMin, m_vecMax );
|
||
|
|
||
|
CCollideList collideList( &ray, this, MASK_SOLID );
|
||
|
enginetrace->EnumerateEntities( ray, false, &collideList );
|
||
|
|
||
|
// Now get each entity and react accordinly!
|
||
|
for( int iEntity = collideList.m_Entities.Count(); --iEntity >= 0; )
|
||
|
{
|
||
|
CBaseEntity *pEntity = collideList.m_Entities[iEntity];
|
||
|
|
||
|
if ( pEntity )
|
||
|
{
|
||
|
Vector vecForceDir = m_Meteor.m_vecDirection;
|
||
|
|
||
|
// Check for a physics object and apply force!
|
||
|
IPhysicsObject *pPhysObject = pEntity->VPhysicsGetObject();
|
||
|
if ( pPhysObject )
|
||
|
{
|
||
|
// float flMass = pPhysObject->GetMass();
|
||
|
|
||
|
// Send it flying!!!
|
||
|
vecForceDir *= 5000000000000.0f;
|
||
|
pPhysObject->ApplyForceCenter( vecForceDir );
|
||
|
}
|
||
|
|
||
|
if ( pEntity->m_takedamage )
|
||
|
{
|
||
|
CTakeDamageInfo info( this, this, 200.0f, DMG_CLUB );
|
||
|
CalculateExplosiveDamageForce( &info, vecForceDir, pEntity->GetAbsOrigin() );
|
||
|
pEntity->TakeDamage( info );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
trace_t trace;
|
||
|
UTIL_TraceHull( GetAbsOrigin(), vecEndPosition, m_vecMin, m_vecMax,
|
||
|
MASK_NPCWORLDSTATIC, this, COLLISION_GROUP_NONE, &trace );
|
||
|
if( ( trace.fraction < 1.0f ) && !( trace.surface.flags & SURF_SKY ) )
|
||
|
{
|
||
|
CBaseEntity *pEntity = trace.m_pEnt;
|
||
|
if ( pEntity )
|
||
|
{
|
||
|
// Hit the world? The meteor is destroyed!
|
||
|
if ( pEntity->GetSolid() == SOLID_BSP )
|
||
|
{
|
||
|
#if 0
|
||
|
// Suppress resources for now!!
|
||
|
|
||
|
// Create a random number or resource chunks.
|
||
|
int nChunkCount = random->RandomInt( 0, 4 );
|
||
|
for( int iChunk = 0; iChunk < nChunkCount; ++iChunk )
|
||
|
{
|
||
|
// Generate a random velocity vector.
|
||
|
Vector vVelocity = Vector( random->RandomFloat( -20,20 ), random->RandomFloat( -20,20 ), random->RandomFloat( 100,150 ) );
|
||
|
CResourceChunk::Create( false, GetAbsOrigin(), vVelocity );
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// Splash damage!
|
||
|
Vector vecImpactPoint;
|
||
|
vecImpactPoint = GetAbsOrigin() + ( ( vecEndPosition - GetAbsOrigin() ) * trace.fraction );
|
||
|
|
||
|
// Debugging!!
|
||
|
// NDebugOverlay::Box( vecImpactPoint, m_vecMin, m_vecMax, 0, 255, 0, 0, 5 );
|
||
|
|
||
|
//Iterate on all entities in the vicinity.
|
||
|
for ( CEntitySphereQuery sphere( vecImpactPoint, m_Meteor.GetDamageRadius() ); pEntity = sphere.GetCurrentEntity(); sphere.NextEntity() )
|
||
|
{
|
||
|
// Get distance to object and use it as a scale value.
|
||
|
Vector vecSegment;
|
||
|
vecSegment = pEntity->GetAbsOrigin() - vecImpactPoint;
|
||
|
float flDistance = vecSegment.Length();
|
||
|
|
||
|
float flScale = flDistance / ( m_Meteor.GetDamageRadius() * 0.75f );
|
||
|
if ( flScale > 1.0f )
|
||
|
{
|
||
|
flScale = 1.0f;
|
||
|
}
|
||
|
|
||
|
Vector vecForceDir = m_Meteor.m_vecDirection;
|
||
|
|
||
|
// Check for a physics object and apply force!
|
||
|
IPhysicsObject *pPhysObject = pEntity->VPhysicsGetObject();
|
||
|
if ( pPhysObject )
|
||
|
{
|
||
|
// float flMass = pPhysObject->GetMass();
|
||
|
|
||
|
// Send it flying!!!
|
||
|
vecForceDir *= 5000000000000.0f * flScale;
|
||
|
pPhysObject->ApplyForceCenter( vecForceDir );
|
||
|
}
|
||
|
|
||
|
if ( pEntity->m_takedamage )
|
||
|
{
|
||
|
CTakeDamageInfo info( this, this, 300.0f * flScale, DMG_CLUB );
|
||
|
CalculateExplosiveDamageForce( &info, vecForceDir, pEntity->GetAbsOrigin() );
|
||
|
pEntity->TakeDamage( info );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
UTIL_Remove( this );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Always move full movement.
|
||
|
UTIL_SetOrigin( this, vecEndPosition );
|
||
|
SetNextThink( gpGlobals->curtime + 0.2f );
|
||
|
|
||
|
// Check for death.
|
||
|
if ( flTime >= m_Meteor.m_flWorldExitTime )
|
||
|
{
|
||
|
UTIL_Remove( this );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Shooting Star Spawner Functionality.
|
||
|
//
|
||
|
|
||
|
// Link the name "env_meteorspawner" to the CMeteorSpawner class. This
|
||
|
// links the WC entity with the game code.
|
||
|
LINK_ENTITY_TO_CLASS( env_shootingstarspawner, CShootingStarSpawner );
|
||
|
|
||
|
BEGIN_DATADESC( CShootingStarSpawner )
|
||
|
|
||
|
// keys
|
||
|
DEFINE_KEYFIELD_NOT_SAVED( m_flSpawnInterval, FIELD_FLOAT, "SpawnInterval" ),
|
||
|
DEFINE_KEYFIELD_NOT_SAVED( m_bSkybox, FIELD_INTEGER, "SpawnInSkybox" ),
|
||
|
|
||
|
END_DATADESC()
|
||
|
|
||
|
IMPLEMENT_SERVERCLASS_ST( CShootingStarSpawner, DT_ShootingStarSpawner )
|
||
|
SendPropFloat( SENDINFO( m_flSpawnInterval ), -1, SPROP_NOSCALE ),
|
||
|
END_SEND_TABLE()
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CShootingStarSpawner::CShootingStarSpawner()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CShootingStarSpawner::ShouldTransmit( const CCheckTransmitInfo *pInfo )
|
||
|
{
|
||
|
// Always send shooting star spawners if they are in the skybox!
|
||
|
if ( m_bSkybox )
|
||
|
return FL_EDICT_ALWAYS ;
|
||
|
|
||
|
return BaseClass::ShouldTransmit( pInfo );
|
||
|
}
|