source-engine/game/server/sdk/te_firebullets.h

25 lines
443 B
C
Raw Normal View History

2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef TE_FIREBULLETS_H
#define TE_FIREBULLETS_H
#ifdef _WIN32
#pragma once
#endif
void TE_FireBullets(
int iPlayerIndex,
const Vector &vOrigin,
const QAngle &vAngles,
int iWeaponID,
int iMode,
int iSeed,
float flSpread
);
#endif // TE_FIREBULLETS_H