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62 lines
1.6 KiB
Plaintext
62 lines
1.6 KiB
Plaintext
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//-----------------------------------------------------------------------------
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// BUGREPORTER_TEXT.VPC
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//
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// Project Script
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//-----------------------------------------------------------------------------
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$Macro SRCDIR "..\.."
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$Macro OUTBINDIR "$SRCDIR\..\game\bin"
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$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
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$Configuration
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{
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$Compiler
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{
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$AdditionalIncludeDirectories "$BASE;..\common"
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$PreprocessorDefinitions "$BASE;BUGREPORTER_EXPORTS"
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}
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$Linker
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{
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$SystemLibraries "iconv" [$OSXALL]
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}
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}
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$Project "bugreporter_filequeue"
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{
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$Folder "Source Files"
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{
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$File "bugreporter.cpp"
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}
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$Folder "Header Files"
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{
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$File "$SRCDIR\public\tier0\basetypes.h"
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$File "$SRCDIR\common\bugreporter\bugreporter.h"
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$File "$SRCDIR\public\Color.h"
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$File "$SRCDIR\public\tier0\commonmacros.h"
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$File "$SRCDIR\public\tier0\dbg.h"
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$File "$SRCDIR\public\tier0\fasttimer.h"
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$File "$SRCDIR\public\filesystem.h"
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$File "$SRCDIR\public\appframework\IAppSystem.h"
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$File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
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$File "$SRCDIR\public\tier0\mem.h"
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$File "$SRCDIR\public\tier0\memdbgoff.h"
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$File "$SRCDIR\public\tier0\memdbgon.h"
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$File "$SRCDIR\public\tier0\platform.h"
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$File "$SRCDIR\public\tier0\protected_things.h"
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$File "$SRCDIR\public\string_t.h"
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$File "$SRCDIR\public\tier1\strtools.h"
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$File "..\bugreporter\trktool.h"
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$File "$SRCDIR\public\tier1\utlmemory.h"
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$File "$SRCDIR\public\tier1\utlrbtree.h"
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$File "$SRCDIR\public\vstdlib\vstdlib.h"
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}
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$Folder "Link Libraries"
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{
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$File "$SRCDIR\lib\common\expdlln.lib" [$WIN32]
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$File "$SRCDIR\lib\common\trktooln.lib" [$WIN32]
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}
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}
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