mirror of
https://github.com/nillerusr/source-engine.git
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79 lines
2.0 KiB
C
79 lines
2.0 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef HUD_PDUMP_H
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#define HUD_PDUMP_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include <vgui_controls/Panel.h>
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#include "hudelement.h"
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namespace vgui
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{
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class IScheme;
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};
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class CPDumpPanel : public CHudElement, public vgui::Panel
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{
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DECLARE_CLASS_SIMPLE( CPDumpPanel, vgui::Panel );
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public:
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enum
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{
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DUMP_CLASSNAME_SIZE = 128,
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DUMP_STRING_SIZE = 128,
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};
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CPDumpPanel( const char *pElementName );
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~CPDumpPanel();
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DECLARE_MULTIPLY_INHERITED();
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virtual void ApplySettings( KeyValues *inResourceData );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void Paint( void );
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virtual bool ShouldDraw();
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// Remove dump info
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void Clear();
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void DumpEntity( C_BaseEntity *ent, int commands_acknowledged );
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void DumpComparision( const char *classname, const char *fieldname, const char *fieldtype,
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bool networked, bool noterrorchecked, bool differs, bool withintolerance, const char *value );
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private:
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void PredictionDumpColor( bool networked, bool errorchecked, bool differs, bool withintolerance,
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int& r, int& g, int& b, int& a );
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//-----------------------------------------------------------------------------
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// Purpose: Stores some info about the various fields of an entity for display
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//-----------------------------------------------------------------------------
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struct DumpInfo
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{
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char classname[ DUMP_CLASSNAME_SIZE ];
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bool networked;
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char fieldstring[ DUMP_STRING_SIZE ];
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bool differs;
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bool withintolerance;
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bool noterrorchecked;
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};
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CUtlVector< DumpInfo > m_DumpEntityInfo;
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EHANDLE m_hDumpEntity;
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CPanelAnimationVar( vgui::HFont, m_FontSmall, "ItemFont", "DefaultVerySmall" );
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CPanelAnimationVar( vgui::HFont, m_FontMedium, "LabelFont", "DefaultSmall" );
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CPanelAnimationVar( vgui::HFont, m_FontBig, "TitleFont", "Trebuchet24" );
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};
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CPDumpPanel *GetPDumpPanel();
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#endif // HUD_PDUMP_H
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