2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
# include "cbase.h"
# if defined( REPLAY_ENABLED )
# include "replaybrowserrenderdialog.h"
# include "vgui_controls/TextImage.h"
# include "vgui_controls/CheckButton.h"
# include "vgui_controls/TextEntry.h"
# include "vgui/IInput.h"
# include "replay/genericclassbased_replay.h"
# include "ienginevgui.h"
# include "replayrenderoverlay.h"
# include "replay/ireplaymanager.h"
# include "replay/ireplaymoviemanager.h"
# include "video/ivideoservices.h"
# include "confirm_dialog.h"
# include "replay/replayrenderer.h"
# include "replay/performance.h"
# include "replay/replayvideo.h"
# include "replay_gamestats_shared.h"
# include "econ/econ_controls.h"
// memdbgon must be the last include file in a .cpp file!!!
# include <tier0/memdbgon.h>
//-----------------------------------------------------------------------------
extern IReplayMovieManager * g_pReplayMovieManager ;
//-----------------------------------------------------------------------------
ConVar replay_rendersetting_quitwhendone ( " replay_rendersetting_quitwhendone " , " 0 " , FCVAR_CLIENTDLL | FCVAR_DONTRECORD , " Quit after rendering is completed. " , true , 0.0f , true , 1.0f ) ;
ConVar replay_rendersetting_exportraw ( " replay_rendersetting_exportraw " , " 0 " , FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_ARCHIVE , " Export raw TGA frames and a .wav file, instead of encoding a movie file. " , true , 0.0f , true , 1.0f ) ;
ConVar replay_rendersetting_motionblurquality ( " replay_rendersetting_motionblurquality " , " 0 " , FCVAR_CLIENTDLL | FCVAR_DONTRECORD , " Motion blur quality. " , true , 0 , true , MAX_MOTION_BLUR_QUALITY ) ;
ConVar replay_rendersetting_motionblurenabled ( " replay_rendersetting_motionblurenabled " , " 1 " , FCVAR_CLIENTDLL | FCVAR_DONTRECORD , " Motion blur enabled/disabled. " , true , 0.0f , true , 1.0f ) ;
ConVar replay_rendersetting_encodingquality ( " replay_rendersetting_encodingquality " , " 100 " , FCVAR_CLIENTDLL | FCVAR_DONTRECORD , " Render quality: the higher the quality, the larger the resulting movie file size. " , true , 0 , true , 100 ) ;
ConVar replay_rendersetting_motionblur_can_toggle ( " replay_rendersetting_motionblur_can_toggle " , " 0 " , FCVAR_CLIENTDLL | FCVAR_DONTRECORD , " " ) ;
ConVar replay_rendersetting_renderglow ( " replay_rendersetting_renderglow " , " 0 " , FCVAR_CLIENTDLL | FCVAR_DONTRECORD | FCVAR_ARCHIVE , " Glow effect enabled/disabled. " , true , 0.0f , true , 1.0f ) ;
//-----------------------------------------------------------------------------
CReplayRenderDialog : : CReplayRenderDialog ( Panel * pParent , ReplayHandle_t hReplay , bool bSetQuit , int iPerformance )
: BaseClass ( pParent , " RenderDialog " ) ,
m_bShowAdvancedOptions ( false ) ,
m_hReplay ( hReplay ) ,
m_bSetQuit ( bSetQuit ) ,
m_iPerformance ( iPerformance ) ,
m_pVideoModesCombo ( NULL ) ,
m_pCodecCombo ( NULL ) ,
m_pPlayVoiceCheck ( NULL ) ,
m_pShowAdvancedOptionsCheck ( NULL ) ,
m_pQuitWhenDoneCheck ( NULL ) ,
m_pExportRawCheck ( NULL ) ,
m_pTitleText ( NULL ) ,
m_pResolutionNoteLabel ( NULL ) ,
m_pEnterANameLabel ( NULL ) ,
m_pVideoModeLabel ( NULL ) ,
m_pCodecLabel ( NULL ) ,
m_pMotionBlurLabel ( NULL ) ,
m_pMotionBlurSlider ( NULL ) ,
m_pQualityLabel ( NULL ) ,
m_pQualitySlider ( NULL ) ,
m_pTitleLabel ( NULL ) ,
m_pCancelButton ( NULL ) ,
m_pRenderButton ( NULL ) ,
m_pBgPanel ( NULL ) ,
m_pMotionBlurCheck ( NULL ) ,
m_pQualityPresetLabel ( NULL ) ,
m_pQualityPresetCombo ( NULL ) ,
m_pSeparator ( NULL ) ,
m_pGlowEnabledCheck ( NULL )
{
m_iQualityPreset = ReplayVideo_GetDefaultQualityPreset ( ) ;
}
void CReplayRenderDialog : : UpdateControlsValues ( )
{
ConVarRef replay_voice_during_playback ( " replay_voice_during_playback " ) ;
m_pQuitWhenDoneCheck - > SetSelected ( replay_rendersetting_quitwhendone . GetBool ( ) ) ;
m_pExportRawCheck - > SetSelected ( replay_rendersetting_exportraw . GetBool ( ) ) ;
m_pShowAdvancedOptionsCheck - > SetSelected ( m_bShowAdvancedOptions ) ;
m_pMotionBlurSlider - > SetValue ( replay_rendersetting_motionblurquality . GetInt ( ) ) ;
m_pMotionBlurCheck - > SetSelected ( replay_rendersetting_motionblurenabled . GetBool ( ) ) ;
m_pQualitySlider - > SetValue ( replay_rendersetting_encodingquality . GetInt ( ) / ReplayVideo_GetQualityInterval ( ) ) ;
if ( m_pGlowEnabledCheck )
{
m_pGlowEnabledCheck - > SetSelected ( replay_rendersetting_renderglow . GetBool ( ) ) ;
}
if ( replay_voice_during_playback . IsValid ( ) )
{
m_pPlayVoiceCheck - > SetSelected ( replay_voice_during_playback . GetBool ( ) ) ;
}
else
{
m_pPlayVoiceCheck - > SetEnabled ( false ) ;
}
}
void CReplayRenderDialog : : AddControlToAutoLayout ( Panel * pPanel , bool bAdvanced )
{
LayoutInfo_t * pNewLayoutInfo = new LayoutInfo_t ;
pNewLayoutInfo - > pPanel = pPanel ;
// Use the positions from the .res file as relative positions for auto-layout
pPanel - > GetPos ( pNewLayoutInfo - > nOffsetX , pNewLayoutInfo - > nOffsetY ) ;
pNewLayoutInfo - > bAdvanced = bAdvanced ;
// Add to the list
m_lstControls . AddToTail ( pNewLayoutInfo ) ;
}
void CReplayRenderDialog : : SetValuesFromQualityPreset ( )
{
const ReplayQualityPreset_t & preset = ReplayVideo_GetQualityPreset ( m_iQualityPreset ) ;
replay_rendersetting_motionblurquality . SetValue ( preset . m_iMotionBlurQuality ) ;
replay_rendersetting_motionblurenabled . SetValue ( ( int ) preset . m_bMotionBlurEnabled ) ;
replay_rendersetting_encodingquality . SetValue ( preset . m_iQuality ) ;
for ( int i = 0 ; i < ReplayVideo_GetCodecCount ( ) ; + + i )
{
const ReplayCodec_t & CurCodec = ReplayVideo_GetCodec ( i ) ;
if ( CurCodec . m_nCodecId = = preset . m_nCodecId )
{
m_pCodecCombo - > ActivateItem ( m_pCodecCombo - > GetItemIDFromRow ( i ) ) ;
break ;
}
}
UpdateControlsValues ( ) ;
InvalidateLayout ( ) ;
}
void CReplayRenderDialog : : ApplySchemeSettings ( vgui : : IScheme * pScheme )
{
int i ;
// Link in TF scheme
extern IEngineVGui * enginevgui ;
vgui : : HScheme pTFScheme = vgui : : scheme ( ) - > LoadSchemeFromFileEx ( enginevgui - > GetPanel ( PANEL_CLIENTDLL ) , " resource/ClientScheme.res " , " ClientScheme " ) ;
SetScheme ( pTFScheme ) ;
SetProportional ( true ) ;
BaseClass : : ApplySchemeSettings ( vgui : : scheme ( ) - > GetIScheme ( pTFScheme ) ) ;
LoadControlSettings ( " Resource/UI/replaybrowser/renderdialog.res " , " GAME " ) ;
// retrieve controls
m_pPlayVoiceCheck = dynamic_cast < CheckButton * > ( FindChildByName ( " PlayVoice " ) ) ;
m_pShowAdvancedOptionsCheck = dynamic_cast < CheckButton * > ( FindChildByName ( " ShowAdvancedOptions " ) ) ;
m_pQuitWhenDoneCheck = dynamic_cast < CheckButton * > ( FindChildByName ( " QuitWhenDone " ) ) ;
m_pExportRawCheck = dynamic_cast < CheckButton * > ( FindChildByName ( " ExportRaw " ) ) ;
m_pTitleText = dynamic_cast < TextEntry * > ( FindChildByName ( " TitleInput " ) ) ;
m_pResolutionNoteLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " ResolutionNoteLabel " ) ) ;
m_pEnterANameLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " EnterANameLabel " ) ) ;
m_pVideoModeLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " VideoModeLabel " ) ) ;
m_pCodecLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " CodecLabel " ) ) ;
m_pMotionBlurLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " MotionBlurLabel " ) ) ;
m_pMotionBlurSlider = dynamic_cast < Slider * > ( FindChildByName ( " MotionBlurSlider " ) ) ;
m_pQualityLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " QualityLabel " ) ) ;
m_pQualitySlider = dynamic_cast < Slider * > ( FindChildByName ( " QualitySlider " ) ) ;
m_pTitleLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " TitleLabel " ) ) ;
m_pRenderButton = dynamic_cast < CExButton * > ( FindChildByName ( " RenderButton " ) ) ;
m_pCancelButton = dynamic_cast < CExButton * > ( FindChildByName ( " CancelButton " ) ) ;
m_pBgPanel = dynamic_cast < EditablePanel * > ( FindChildByName ( " BGPanel " ) ) ;
m_pMotionBlurCheck = dynamic_cast < CheckButton * > ( FindChildByName ( " MotionBlurEnabled " ) ) ;
m_pQualityPresetLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " QualityPresetLabel " ) ) ;
m_pQualityPresetCombo = dynamic_cast < vgui : : ComboBox * > ( FindChildByName ( " QualityPresetCombo " ) ) ;
m_pCodecCombo = dynamic_cast < vgui : : ComboBox * > ( FindChildByName ( " CodecCombo " ) ) ;
m_pVideoModesCombo = dynamic_cast < vgui : : ComboBox * > ( FindChildByName ( " VideoModeCombo " ) ) ;
m_pEstimateTimeLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " EstimateTimeLabel " ) ) ;
m_pEstimateFileLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " EstimateFileLabel " ) ) ;
m_pSeparator = FindChildByName ( " SeparatorLine " ) ;
m_pGlowEnabledCheck = dynamic_cast < CheckButton * > ( FindChildByName ( " GlowEnabled " ) ) ;
m_pLockWarningLabel = dynamic_cast < CExLabel * > ( FindChildByName ( " LockWarningLabel " ) ) ;
# if defined( TF_CLIENT_DLL )
if ( m_pBgPanel )
{
m_pBgPanel - > SetPaintBackgroundType ( 2 ) ; // Rounded.
}
# endif
AddControlToAutoLayout ( m_pTitleLabel , false ) ;
// The replay may be REPLAY_HANDLE_INVALID in the case that we are about to render all unrendered replays
if ( m_hReplay ! = REPLAY_HANDLE_INVALID )
{
CGenericClassBasedReplay * pReplay = GetGenericClassBasedReplay ( m_hReplay ) ;
m_pTitleText - > SetText ( pReplay - > m_wszTitle ) ;
m_pTitleText - > SetVisible ( true ) ;
m_pTitleLabel - > SetText ( " #Replay_RenderReplay " ) ;
m_pEnterANameLabel - > SetVisible ( true ) ;
AddControlToAutoLayout ( m_pEnterANameLabel , false ) ;
}
else
{
m_pTitleLabel - > SetText ( " #Replay_RenderReplays " ) ;
}
m_pTitleText - > SelectAllOnFocusAlways ( true ) ;
AddControlToAutoLayout ( m_pTitleText , false ) ;
// Update controls based on preset
SetValuesFromQualityPreset ( ) ;
// Set quit button if necessary
if ( m_bSetQuit )
{
m_pQuitWhenDoneCheck - > SetSelected ( true ) ;
}
m_pPlayVoiceCheck - > SetProportional ( false ) ;
m_pQuitWhenDoneCheck - > SetProportional ( false ) ;
m_pShowAdvancedOptionsCheck - > SetProportional ( false ) ;
m_pMotionBlurCheck - > SetProportional ( false ) ;
m_pMotionBlurSlider - > InvalidateLayout ( false , true ) ; // Without this, the range labels show up with "..." because of an invalid font in TextImage::ApplySchemeSettings().
m_pExportRawCheck - > SetProportional ( false ) ;
m_pQualitySlider - > InvalidateLayout ( false , true ) ; // Without this, the range labels show up with "..." because of an invalid font in TextImage::ApplySchemeSettings().
if ( m_pGlowEnabledCheck )
{
m_pGlowEnabledCheck - > SetProportional ( false ) ;
}
// Fill in combo box with preset quality levels
const int nQualityPresetCount = ReplayVideo_GetQualityPresetCount ( ) ;
m_pQualityPresetCombo - > SetNumberOfEditLines ( nQualityPresetCount ) ;
for ( i = 0 ; i < nQualityPresetCount ; + + i )
{
const ReplayQualityPreset_t & CurQualityPreset = ReplayVideo_GetQualityPreset ( i ) ;
m_pQualityPresetCombo - > AddItem ( CurQualityPreset . m_pName , NULL ) ;
m_pQualityPresetCombo - > SetItemEnabled ( i , true ) ;
}
m_pQualityPresetCombo - > ActivateItem ( m_pQualityPresetCombo - > GetItemIDFromRow ( m_iQualityPreset ) ) ;
// Fill in combo box with video modes
int nScreenW = ScreenWidth ( ) ;
int nScreenH = ScreenHeight ( ) ;
const int nVidModeCount = ReplayVideo_GetVideoModeCount ( ) ;
m_pVideoModesCombo - > SetNumberOfEditLines ( nVidModeCount ) ;
bool bAtLeastOneVideoModeAdded = false ;
bool bEnable = false ;
bool bSkipped = false ;
for ( i = 0 ; i < nVidModeCount ; + + i )
{
// Only offer display modes less than the current window size
const ReplayVideoMode_t & CurVideoMode = ReplayVideo_GetVideoMode ( i ) ;
int nMw = CurVideoMode . m_nWidth ;
int nMh = CurVideoMode . m_nHeight ;
// Only display modes that fit in the current window
bEnable = ( nMw < = nScreenW & & nMh < = nScreenH ) ;
if ( ! bEnable )
bSkipped = true ;
m_pVideoModesCombo - > AddItem ( CurVideoMode . m_pName , NULL ) ;
m_pVideoModesCombo - > SetItemEnabled ( i , bEnable ) ;
if ( bEnable )
bAtLeastOneVideoModeAdded = true ;
}
if ( bAtLeastOneVideoModeAdded )
{
m_pVideoModesCombo - > ActivateItem ( m_pVideoModesCombo - > GetItemIDFromRow ( 0 ) ) ;
}
// fill in the combo box with codecs
const int nNumCodecs = ReplayVideo_GetCodecCount ( ) ;
m_pCodecCombo - > SetNumberOfEditLines ( nNumCodecs ) ;
for ( i = 0 ; i < nNumCodecs ; + + i )
{
const ReplayCodec_t & CurCodec = ReplayVideo_GetCodec ( i ) ;
m_pCodecCombo - > AddItem ( CurCodec . m_pName , NULL ) ;
m_pCodecCombo - > SetItemEnabled ( i , true ) ;
}
m_pCodecCombo - > ActivateItem ( m_pCodecCombo - > GetItemIDFromRow ( 0 ) ) ;
// now layout
// simplified options
AddControlToAutoLayout ( m_pVideoModeLabel , false ) ;
AddControlToAutoLayout ( m_pVideoModesCombo , false ) ;
// Show the note about "not all resolutions are available?"
if ( bSkipped & & m_pResolutionNoteLabel )
{
m_pResolutionNoteLabel - > SetVisible ( true ) ;
AddControlToAutoLayout ( m_pResolutionNoteLabel , false ) ;
}
// other simplified options
AddControlToAutoLayout ( m_pQualityPresetLabel , false ) ;
AddControlToAutoLayout ( m_pQualityPresetCombo , false ) ;
AddControlToAutoLayout ( m_pEstimateTimeLabel , false ) ;
AddControlToAutoLayout ( m_pEstimateFileLabel , false ) ;
AddControlToAutoLayout ( m_pPlayVoiceCheck , false ) ;
AddControlToAutoLayout ( m_pShowAdvancedOptionsCheck , false ) ;
AddControlToAutoLayout ( m_pQuitWhenDoneCheck , false ) ;
AddControlToAutoLayout ( m_pLockWarningLabel , false ) ;
// now advanced options
AddControlToAutoLayout ( m_pSeparator , true ) ;
AddControlToAutoLayout ( m_pCodecLabel , true ) ;
AddControlToAutoLayout ( m_pCodecCombo , true ) ;
if ( replay_rendersetting_motionblur_can_toggle . GetBool ( ) )
{
AddControlToAutoLayout ( m_pMotionBlurCheck , true ) ;
}
else
{
m_pMotionBlurCheck - > SetVisible ( false ) ;
}
AddControlToAutoLayout ( m_pMotionBlurLabel , true ) ;
AddControlToAutoLayout ( m_pMotionBlurSlider , true ) ;
AddControlToAutoLayout ( m_pQualityLabel , true ) ;
AddControlToAutoLayout ( m_pQualitySlider , true ) ;
AddControlToAutoLayout ( m_pExportRawCheck , true ) ;
if ( m_pGlowEnabledCheck )
{
AddControlToAutoLayout ( m_pGlowEnabledCheck , true ) ;
}
// these buttons always show up
AddControlToAutoLayout ( m_pRenderButton , false ) ;
AddControlToAutoLayout ( m_pCancelButton , false ) ;
}
void CReplayRenderDialog : : PerformLayout ( )
{
BaseClass : : PerformLayout ( ) ;
m_pResolutionNoteLabel - > SizeToContents ( ) ; // Get the proper height
int nY = m_nStartY ;
Panel * pPrevPanel = NULL ;
int nLastCtrlHeight = 0 ;
FOR_EACH_LL ( m_lstControls , i )
{
LayoutInfo_t * pLayoutInfo = m_lstControls [ i ] ;
Panel * pPanel = pLayoutInfo - > pPanel ;
// should an advanced option be shown?
if ( pLayoutInfo - > bAdvanced )
{
if ( pPanel - > IsVisible ( ) ! = m_bShowAdvancedOptions )
{
pPanel - > SetVisible ( m_bShowAdvancedOptions ) ;
}
}
if ( ! pPanel - > IsVisible ( ) )
continue ;
if ( pPrevPanel & & pLayoutInfo - > nOffsetY > = 0 )
{
nY + = pPrevPanel - > GetTall ( ) + pLayoutInfo - > nOffsetY + m_nVerticalBuffer ;
}
pPanel - > SetPos ( pLayoutInfo - > nOffsetX ? pLayoutInfo - > nOffsetX : m_nDefaultX , nY ) ;
pPrevPanel = pPanel ;
nLastCtrlHeight = pPanel - > GetTall ( ) ;
}
m_pBgPanel - > SetTall ( nY + nLastCtrlHeight + 2 * m_nVerticalBuffer ) ;
}
void CReplayRenderDialog : : Close ( )
{
SetVisible ( false ) ;
MarkForDeletion ( ) ;
TFModalStack ( ) - > PopModal ( this ) ;
}
void CReplayRenderDialog : : OnCommand ( const char * pCommand )
{
if ( FStrEq ( pCommand , " cancel " ) )
{
Close ( ) ;
}
else if ( FStrEq ( pCommand , " render " ) )
{
Close ( ) ;
Render ( ) ;
}
else
{
engine - > ClientCmd ( const_cast < char * > ( pCommand ) ) ;
}
BaseClass : : OnCommand ( pCommand ) ;
}
void CReplayRenderDialog : : Render ( )
{
// Only complain about QuickTime if we aren't exporting raw TGA's/WAV
if ( ! m_pExportRawCheck - > IsSelected ( ) )
{
# ifndef USE_WEBM_FOR_REPLAY
if ( ! g_pVideo | | ! g_pVideo - > IsVideoSystemAvailable ( VideoSystem : : QUICKTIME ) )
{
ShowMessageBox ( " #Replay_QuicktimeTitle " , " #Replay_NeedQuicktime " , " #GameUI_OK " ) ;
return ;
}
if ( g_pVideo - > GetVideoSystemStatus ( VideoSystem : : QUICKTIME ) ! = VideoSystemStatus : : OK )
{
if ( g_pVideo - > GetVideoSystemStatus ( VideoSystem : : QUICKTIME ) = = VideoSystemStatus : : NOT_CURRENT_VERSION )
{
ShowMessageBox ( " #Replay_QuicktimeTitle " , " #Replay_NeedQuicktimeNewer " , " #GameUI_OK " ) ;
return ;
}
ShowMessageBox ( " #Replay_QuicktimeTitle " , " #Replay_Err_QT_FailedToLoad " , " #GameUI_OK " ) ;
return ;
}
# endif
}
// Update convars from settings
const int nMotionBlurQuality = clamp ( m_pMotionBlurSlider - > GetValue ( ) , 0 , MAX_MOTION_BLUR_QUALITY ) ;
replay_rendersetting_quitwhendone . SetValue ( ( int ) m_pQuitWhenDoneCheck - > IsSelected ( ) ) ;
replay_rendersetting_exportraw . SetValue ( ( int ) m_pExportRawCheck - > IsSelected ( ) ) ;
replay_rendersetting_motionblurquality . SetValue ( nMotionBlurQuality ) ;
replay_rendersetting_motionblurenabled . SetValue ( replay_rendersetting_motionblur_can_toggle . GetBool ( ) ? ( int ) m_pMotionBlurCheck - > IsSelected ( ) : 1 ) ;
replay_rendersetting_encodingquality . SetValue ( clamp ( m_pQualitySlider - > GetValue ( ) * ReplayVideo_GetQualityInterval ( ) , 0 , 100 ) ) ;
if ( m_pGlowEnabledCheck )
{
replay_rendersetting_renderglow . SetValue ( m_pGlowEnabledCheck - > IsSelected ( ) ) ;
}
ConVarRef replay_voice_during_playback ( " replay_voice_during_playback " ) ;
if ( replay_voice_during_playback . IsValid ( ) & & m_pPlayVoiceCheck - > IsEnabled ( ) )
{
replay_voice_during_playback . SetValue ( ( int ) m_pPlayVoiceCheck - > IsSelected ( ) ) ;
}
// Setup parameters for render
RenderMovieParams_t params ;
params . m_hReplay = m_hReplay ;
params . m_iPerformance = m_iPerformance ; // Use performance passed in from details panel
params . m_bQuitWhenFinished = m_pQuitWhenDoneCheck - > IsSelected ( ) ;
params . m_bExportRaw = m_pExportRawCheck - > IsSelected ( ) ;
m_pTitleText - > GetText ( params . m_wszTitle , sizeof ( params . m_wszTitle ) ) ;
# ifdef USE_WEBM_FOR_REPLAY
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V_strcpy ( params . m_szExtension , " .webm " ) ; // Use .webm
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# else
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V_strcpy ( params . m_szExtension , " .mov " ) ; // Use .mov for Quicktime
2020-04-22 16:56:21 +00:00
# endif
const int iRes = m_pVideoModesCombo - > GetActiveItem ( ) ;
const ReplayVideoMode_t & VideoMode = ReplayVideo_GetVideoMode ( iRes ) ;
params . m_Settings . m_bMotionBlurEnabled = replay_rendersetting_motionblurenabled . GetBool ( ) ;
params . m_Settings . m_bAAEnabled = replay_rendersetting_motionblurenabled . GetBool ( ) ;
params . m_Settings . m_nMotionBlurQuality = nMotionBlurQuality ;
params . m_Settings . m_nWidth = VideoMode . m_nWidth ;
params . m_Settings . m_nHeight = VideoMode . m_nHeight ;
params . m_Settings . m_FPS . SetFPS ( VideoMode . m_nBaseFPS , VideoMode . m_bNTSCRate ) ;
params . m_Settings . m_Codec = ReplayVideo_GetCodec ( m_pCodecCombo - > GetActiveItem ( ) ) . m_nCodecId ;
params . m_Settings . m_nEncodingQuality = replay_rendersetting_encodingquality . GetInt ( ) ;
params . m_Settings . m_bRaw = m_pExportRawCheck - > IsSelected ( ) ;
// Calculate the framerate for the engine - for each engine frame, we need the # of motion blur timesteps,
// x 2, since the shutter is open for nNumMotionBlurTimeSteps and closed for nNumMotionBlurTimeSteps,
// with the engine frame centered in the shutter open state (ie when we're half way through the motion blur
// timesteps). Antialiasing does not factor in here because it doesn't require extra frames - the AA jitter
// is interwoven in with the motion sub-frames.
const int nNumMotionBlurTimeSteps = ( params . m_Settings . m_bMotionBlurEnabled ) ? CReplayRenderer : : GetNumMotionBlurTimeSteps ( params . m_Settings . m_nMotionBlurQuality ) : 1 ;
if ( params . m_Settings . m_bMotionBlurEnabled )
{
params . m_flEngineFps = 2 * nNumMotionBlurTimeSteps * params . m_Settings . m_FPS . GetFPS ( ) ;
}
else
{
Assert ( nNumMotionBlurTimeSteps = = 1 ) ;
params . m_flEngineFps = params . m_Settings . m_FPS . GetFPS ( ) ;
}
// Close the browser
extern void ReplayUI_CloseReplayBrowser ( ) ;
ReplayUI_CloseReplayBrowser ( ) ;
// Hide the console
engine - > ExecuteClientCmd ( " hideconsole " ) ;
// Stats tracking.
GetReplayGameStatsHelper ( ) . SW_ReplayStats_WriteRenderDataStart ( params , this ) ;
// Render the movie
g_pReplayMovieManager - > RenderMovie ( params ) ;
}
void CReplayRenderDialog : : OnKeyCodeTyped ( vgui : : KeyCode code )
{
if ( code = = KEY_ENTER )
{
OnCommand ( " render " ) ;
}
else if ( code = = KEY_ESCAPE )
{
MarkForDeletion ( ) ;
}
else
{
BaseClass : : OnKeyCodeTyped ( code ) ;
}
}
void CReplayRenderDialog : : OnThink ( )
{
if ( m_pEstimateTimeLabel = = NULL | | m_pEstimateFileLabel = = NULL )
return ;
// The replay may be NULL if this dialog is created by 'save all' from the quit confirmation dialog. In this
// case, we don't want to a replay-specific time estimate anyway, so we can just early out here.
CGenericClassBasedReplay * pReplay = ToGenericClassBasedReplay ( g_pReplayManager - > GetReplay ( m_hReplay ) ) ;
if ( ! pReplay )
return ;
const int nMotionBlurQuality = clamp ( m_pMotionBlurSlider - > GetValue ( ) , 0 , MAX_MOTION_BLUR_QUALITY ) ;
const int nCodecQuality = clamp ( m_pQualitySlider - > GetValue ( ) , 0 , ReplayVideo_GetQualityRange ( ) ) ;
VideoEncodeCodec : : EVideoEncodeCodec_t eCodec = ReplayVideo_GetCodec ( m_pCodecCombo - > GetActiveItem ( ) ) . m_nCodecId ;
// fFrameSize is the scale factor based on the size of the rendered frame.
const int iRes = m_pVideoModesCombo - > GetActiveItem ( ) ;
const ReplayVideoMode_t & VideoMode = ReplayVideo_GetVideoMode ( iRes ) ;
float fFrameSize = ( float ) ( VideoMode . m_nWidth * VideoMode . m_nHeight ) / ( float ) ( 640 * 480 ) ;
float flEstimatedFileSize = 0 ;
float flEstimatedRenderTime_Min = 0 ;
static float mjpegToMotionBlurMultiplierTable [ ] = { 2.0f , 3.0f , 5.5f , 12.0f } ;
static float h264ToMotionBlurMultiplierTable [ ] = { 2.8f , 4.2f , 6.4f , 13.0f } ;
static float webmToMotionBlurMultiplierTable [ ] = { 2.8f , 4.2f , 6.4f , 13.0f } ;
static float mjpegToQualityMultiplierTable [ ] = { 620.0f , 736.0f , 1284.0f , 2115.0f , 3028.0f } ;
static float h264ToQualityMultiplierTable [ ] = { 276.0f , 384.0f , 595.0f , 1026.0f , 1873.0f } ;
static float webmToQualityMultiplierTable [ ] = { 125.0f , 250.0f , 312.0f , 673.0f , 1048.0f } ;
switch ( eCodec )
{
case VideoEncodeCodec : : WEBM_CODEC :
flEstimatedFileSize = pReplay - > m_flLength * webmToQualityMultiplierTable [ nCodecQuality ] * fFrameSize ;
flEstimatedRenderTime_Min = pReplay - > m_flLength * webmToMotionBlurMultiplierTable [ nMotionBlurQuality ] ;
break ;
case VideoEncodeCodec : : H264_CODEC :
flEstimatedFileSize = pReplay - > m_flLength * h264ToQualityMultiplierTable [ nCodecQuality ] ;
flEstimatedRenderTime_Min = pReplay - > m_flLength * h264ToMotionBlurMultiplierTable [ nMotionBlurQuality ] ;
break ;
case VideoEncodeCodec : : MJPEG_A_CODEC :
flEstimatedFileSize = pReplay - > m_flLength * mjpegToQualityMultiplierTable [ nCodecQuality ] ;
flEstimatedRenderTime_Min = pReplay - > m_flLength * mjpegToMotionBlurMultiplierTable [ nMotionBlurQuality ] ;
break ;
}
float flEstimatedRenderTime_Max = flEstimatedRenderTime_Min * 3.0f ;
// @todo Tom Bui: if this goes into hours, we are in trouble...
wchar_t wzFileSize [ 64 ] ;
_snwprintf ( wzFileSize , ARRAYSIZE ( wzFileSize ) , L " %d " , ( int ) flEstimatedFileSize ) ;
wchar_t wzTimeMin [ 64 ] ;
wchar_t wzTimeMax [ 64 ] ;
g_pVGuiLocalize - > ConvertANSIToUnicode ( CReplayTime : : FormatTimeString ( flEstimatedRenderTime_Min ) , wzTimeMin , sizeof ( wzTimeMin ) ) ;
g_pVGuiLocalize - > ConvertANSIToUnicode ( CReplayTime : : FormatTimeString ( flEstimatedRenderTime_Max ) , wzTimeMax , sizeof ( wzTimeMax ) ) ;
wchar_t wzText [ 256 ] = L " " ;
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g_pVGuiLocalize - > ConstructString ( wzText , sizeof ( wzText ) , g_pVGuiLocalize - > Find ( " #Replay_RenderEstimate_File " ) , 1 ,
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wzFileSize ,
wzTimeMin ,
wzTimeMax ) ;
m_pEstimateFileLabel - > SetText ( wzText ) ;
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g_pVGuiLocalize - > ConstructString ( wzText , sizeof ( wzText ) , g_pVGuiLocalize - > Find ( " #Replay_RenderEstimate_Time " ) , 2 ,
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wzTimeMin ,
wzTimeMax ) ;
m_pEstimateTimeLabel - > SetText ( wzText ) ;
}
void CReplayRenderDialog : : OnTextChanged ( KeyValues * data )
{
Panel * pPanel = reinterpret_cast < vgui : : Panel * > ( data - > GetPtr ( " panel " ) ) ;
vgui : : ComboBox * pComboBox = dynamic_cast < vgui : : ComboBox * > ( pPanel ) ;
if ( pComboBox = = m_pQualityPresetCombo )
{
m_iQualityPreset = m_pQualityPresetCombo - > GetActiveItem ( ) ;
SetValuesFromQualityPreset ( ) ;
}
}
void CReplayRenderDialog : : OnCheckButtonChecked ( vgui : : Panel * panel )
{
if ( panel = = m_pShowAdvancedOptionsCheck )
{
m_bShowAdvancedOptions = m_pShowAdvancedOptionsCheck - > IsSelected ( ) ;
InvalidateLayout ( true , false ) ;
}
}
void CReplayRenderDialog : : OnSetFocus ( )
{
m_pTitleText - > RequestFocus ( ) ;
}
void ReplayUI_ShowRenderDialog ( Panel * pParent , ReplayHandle_t hReplay , bool bSetQuit , int iPerformance )
{
CReplayRenderDialog * pRenderDialog = vgui : : SETUP_PANEL ( new CReplayRenderDialog ( pParent , hReplay , bSetQuit , iPerformance ) ) ;
pRenderDialog - > SetVisible ( true ) ;
pRenderDialog - > MakePopup ( ) ;
pRenderDialog - > MoveToFront ( ) ;
pRenderDialog - > SetKeyBoardInputEnabled ( true ) ;
pRenderDialog - > SetMouseInputEnabled ( true ) ;
TFModalStack ( ) - > PushModal ( pRenderDialog ) ;
}
# endif