mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-27 00:26:50 +00:00
206 lines
6.7 KiB
C++
206 lines
6.7 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#include "cbase.h"
|
||
|
#include "hud.h"
|
||
|
#include "hudelement.h"
|
||
|
#include "hud_macros.h"
|
||
|
#include "iclientmode.h"
|
||
|
#include "vgui_controls/AnimationController.h"
|
||
|
#include "vgui_controls/Label.h"
|
||
|
#include "vgui/ILocalize.h"
|
||
|
#include "vgui/ISurface.h"
|
||
|
#include "text_message.h"
|
||
|
#include "dod_gamerules.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Displays current ammunition level
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CDODReadyRestartLabel : public vgui::Panel, public CHudElement
|
||
|
{
|
||
|
DECLARE_CLASS_SIMPLE( CDODReadyRestartLabel, vgui::Panel );
|
||
|
|
||
|
public:
|
||
|
CDODReadyRestartLabel( const char *pElementName );
|
||
|
|
||
|
virtual void Reset();
|
||
|
virtual void Init();
|
||
|
|
||
|
virtual void PerformLayout();
|
||
|
|
||
|
void FireGameEvent( IGameEvent * event);
|
||
|
|
||
|
protected:
|
||
|
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
|
||
|
virtual void OnThink();
|
||
|
|
||
|
private:
|
||
|
vgui::HFont m_hFont;
|
||
|
Color m_bgColor;
|
||
|
|
||
|
vgui::Label *m_pRestartLabel; // "Round will restart in 0:00"
|
||
|
vgui::Label *m_pAlliesReady; // "Allies are READY"
|
||
|
vgui::Label *m_pAxisReady; // "Axis are NOT READY"
|
||
|
|
||
|
vgui::Label *m_pBackground;
|
||
|
|
||
|
float m_flLastRestartTime;
|
||
|
|
||
|
CPanelAnimationVarAliasType( int, m_iTextX, "text_xpos", "8", "proportional_int" );
|
||
|
CPanelAnimationVarAliasType( int, m_iTextY, "text_ypos", "8", "proportional_int" );
|
||
|
};
|
||
|
|
||
|
DECLARE_HUDELEMENT( CDODReadyRestartLabel );
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Constructor
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CDODReadyRestartLabel::CDODReadyRestartLabel( const char *pElementName ) : BaseClass(NULL, "ReadyRestartLabel"), CHudElement( pElementName )
|
||
|
{
|
||
|
vgui::Panel *pParent = g_pClientMode->GetViewport();
|
||
|
SetParent( pParent );
|
||
|
SetVisible( false );
|
||
|
SetAlpha( 0 );
|
||
|
|
||
|
m_pBackground = new vgui::Label( this, "Background", "" );
|
||
|
|
||
|
wchar_t labelText[128];
|
||
|
g_pVGuiLocalize->ConstructString( labelText, sizeof(labelText), g_pVGuiLocalize->Find( "#clan_game_restart" ), 2, L"0", L"00" );
|
||
|
|
||
|
m_pRestartLabel = new vgui::Label( this, "RoundState_waiting", g_pVGuiLocalize->Find( "#Clan_awaiting_ready" ) );
|
||
|
m_pRestartLabel->SetFgColor( GetFgColor() );
|
||
|
m_pRestartLabel->SizeToContents();
|
||
|
|
||
|
m_pAlliesReady = new vgui::Label( this, "RoundState_allies", L"" );
|
||
|
m_pAlliesReady->SetFgColor( GetFgColor() );
|
||
|
|
||
|
m_pAxisReady = new vgui::Label( this, "RoundState_axis", L"" );
|
||
|
m_pAxisReady->SetFgColor( GetFgColor() );
|
||
|
|
||
|
m_flLastRestartTime = 0;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDODReadyRestartLabel::Reset()
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "ReadyRestartLabelHide" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDODReadyRestartLabel::Init()
|
||
|
{
|
||
|
// listen for events
|
||
|
ListenForGameEvent( "dod_round_start" );
|
||
|
ListenForGameEvent( "dod_ready_restart" );
|
||
|
ListenForGameEvent( "dod_allies_ready" );
|
||
|
ListenForGameEvent( "dod_axis_ready" );
|
||
|
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "ReadyRestartLabelHide" );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDODReadyRestartLabel::ApplySchemeSettings( vgui::IScheme *pScheme )
|
||
|
{
|
||
|
BaseClass::ApplySchemeSettings( pScheme );
|
||
|
|
||
|
SetFgColor( Color(0,0,0,0) );
|
||
|
m_hFont = pScheme->GetFont( "HudHintText", true );
|
||
|
|
||
|
m_pBackground->SetBgColor( GetSchemeColor("HintMessageBg", pScheme) );
|
||
|
m_pBackground->SetPaintBackgroundType( 2 );
|
||
|
|
||
|
SetAlpha( 0 );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Resizes the label
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDODReadyRestartLabel::PerformLayout()
|
||
|
{
|
||
|
BaseClass::PerformLayout();
|
||
|
|
||
|
int wide, tall;
|
||
|
GetSize( wide, tall );
|
||
|
|
||
|
// find the widest line
|
||
|
int labelWide = m_pRestartLabel->GetWide();
|
||
|
|
||
|
// find the total height
|
||
|
int fontTall = vgui::surface()->GetFontTall( m_hFont );
|
||
|
|
||
|
labelWide += m_iTextX*2;
|
||
|
int labelTall = fontTall*3 + m_iTextY*2;
|
||
|
|
||
|
m_pBackground->SetBounds( 0, 0, labelWide, labelTall );
|
||
|
|
||
|
int xOffset = (labelWide - m_pRestartLabel->GetWide())/2;
|
||
|
|
||
|
m_pRestartLabel->SetPos( xOffset, m_iTextY );
|
||
|
m_pAlliesReady->SetPos( xOffset, m_iTextY + fontTall );
|
||
|
m_pAxisReady->SetPos( xOffset, m_iTextY + 2 *fontTall );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Updates the label color each frame
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDODReadyRestartLabel::OnThink()
|
||
|
{
|
||
|
float flRoundRestartTime = DODGameRules()->GetRoundRestartTime();
|
||
|
|
||
|
if( flRoundRestartTime != m_flLastRestartTime )
|
||
|
{
|
||
|
if( flRoundRestartTime > 0 )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "ReadyRestartLabelHide" );
|
||
|
}
|
||
|
m_flLastRestartTime = flRoundRestartTime;
|
||
|
}
|
||
|
|
||
|
m_pBackground->SetFgColor(GetFgColor());
|
||
|
m_pRestartLabel->SetFgColor(GetFgColor());
|
||
|
m_pAlliesReady->SetFgColor(GetFgColor());
|
||
|
m_pAxisReady->SetFgColor(GetFgColor());
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Activates the hint display upon receiving a hint
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDODReadyRestartLabel::FireGameEvent( IGameEvent * event)
|
||
|
{
|
||
|
if( Q_strcmp( "dod_round_start", event->GetName() ) == 0 )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "ReadyRestartLabelHide" );
|
||
|
}
|
||
|
else if( Q_strcmp( "dod_ready_restart", event->GetName() ) == 0 )
|
||
|
{
|
||
|
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( "ReadyRestartLabelShow" );
|
||
|
|
||
|
m_pAlliesReady->SetText( g_pVGuiLocalize->Find( "#clan_allies_not_ready" ) );
|
||
|
m_pAlliesReady->SizeToContents();
|
||
|
|
||
|
m_pAxisReady->SetText( g_pVGuiLocalize->Find( "#clan_axis_not_ready" ) );
|
||
|
m_pAxisReady->SizeToContents();
|
||
|
}
|
||
|
else if( Q_strcmp( "dod_allies_ready", event->GetName() ) == 0 )
|
||
|
{
|
||
|
m_pAlliesReady->SetText( g_pVGuiLocalize->Find( "#clan_allies_ready" ) );
|
||
|
m_pAlliesReady->SizeToContents();
|
||
|
}
|
||
|
else if( Q_strcmp( "dod_axis_ready", event->GetName() ) == 0 )
|
||
|
{
|
||
|
m_pAxisReady->SetText( g_pVGuiLocalize->Find( "#clan_axis_ready" ) );
|
||
|
m_pAxisReady->SizeToContents();
|
||
|
}
|
||
|
}
|