mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-26 08:06:58 +00:00
26 lines
579 B
C
26 lines
579 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: Client's CBaseCombatWeapon entity
|
||
|
//
|
||
|
// $Workfile: $
|
||
|
// $Date: $
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
#ifndef C_BASECOMBATWEAPON_H
|
||
|
#define C_BASECOMBATWEAPON_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "basecombatweapon_shared.h"
|
||
|
#include "weapons_resource.h"
|
||
|
|
||
|
class CViewSetup;
|
||
|
class C_BaseViewModel;
|
||
|
|
||
|
// Accessors for local weapons
|
||
|
C_BaseCombatWeapon *GetActiveWeapon( void );
|
||
|
|
||
|
|
||
|
#endif // C_BASECOMBATWEAPON
|