mirror of
https://github.com/nillerusr/source-engine.git
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239 lines
4.8 KiB
C
239 lines
4.8 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef PREFABS_H
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#define PREFABS_H
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#pragma once
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#include <afxtempl.h>
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#pragma warning(push, 1)
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#pragma warning(disable:4701 4702 4530)
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#include <fstream>
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#pragma warning(pop)
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class BoundBox;
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class CMapClass;
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class CPrefab;
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class CPrefabLibrary;
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const POSITION ENUM_START = POSITION(1);
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const int MAX_NOTES = 501;
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enum
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{
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pt3D,
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};
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enum LibraryType_t
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{
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LibType_None,
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LibType_HalfLife,
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LibType_HalfLife2,
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};
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typedef CTypedPtrList<CPtrList, CPrefab*> CPrefabList;
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typedef CTypedPtrList<CPtrList, CPrefabLibrary*> CPrefabLibraryList;
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class CPrefab
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{
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public:
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CPrefab(void);
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virtual ~CPrefab(void);
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// load/save flags:
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enum
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{
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lsRMF = 0x00, // default
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lsMAP = 0x01,
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lsRaw = 0x02,
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lsUpdateFilePos = 0x04
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};
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virtual int Save(LPCTSTR pszFilename, DWORD = 0) = 0;
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virtual int Load(DWORD = 0) = 0;
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// set info:
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void SetName(LPCTSTR pszName)
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{ strcpy(szName, pszName); }
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void SetNotes(LPCTSTR pszNotes)
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{ strcpy(szNotes, pszNotes); }
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// get info:
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LPCTSTR GetName() { return szName; }
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LPCTSTR GetNotes() { return szNotes; }
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// unique id assigned at creation time:
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DWORD GetID() { return dwID; }
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DWORD GetLibraryID() { return dwLibID; }
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// common interface:
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virtual CMapClass *CreateInBox(BoundBox *pBox) = 0;
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virtual int GetType() = 0;
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virtual void FreeData() = 0;
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virtual bool IsLoaded() = 0;
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// filetype determination:
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typedef enum
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{
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pftUnknown,
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pftRMF,
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pftMAP,
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pftScript
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} pfiletype_t;
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// static misc stuff:
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static pfiletype_t CheckFileType(LPCTSTR pszFilename);
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static CPrefab* FindID(DWORD dwID);
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// caching:
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static void AddMRU(CPrefab *pPrefab);
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static void EnableCaching(BOOL = TRUE);
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static void FreeAllData(); // free ALL objects' data
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protected:
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char szName[31];
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char szNotes[MAX_NOTES];
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DWORD dwID;
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DWORD dwLibID; // library id
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DWORD dwFileOffset;
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DWORD dwFileSize; // size in file - for copying purposes
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static CPrefabList PrefabList;
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static CPrefabList MRU;
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static BOOL bCacheEnabled;
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friend class CPrefabLibrary;
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friend class CPrefabLibraryRMF;
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friend class CPrefabLibraryVMF;
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};
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//
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// A collection of prefabs.
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//
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class CPrefabLibrary
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{
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public:
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CPrefabLibrary();
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~CPrefabLibrary();
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virtual int Load(LPCTSTR pszFilename) = 0;
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virtual bool DeleteFile(void) = 0;
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virtual int Save(LPCTSTR pszFilename = NULL, BOOL bIndexOnly = FALSE) = 0;
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virtual bool IsFile(const char *szFile) = 0;
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void SetNameFromFilename(LPCTSTR pszFilename);
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virtual int SetName(const char *pszName) = 0;
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void SetNotes(LPCTSTR pszNotes)
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{
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strcpy(szNotes, pszNotes);
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}
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// get info:
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LPCTSTR GetName() { return m_szName; }
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LPCTSTR GetNotes() { return szNotes; }
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inline bool IsType(LibraryType_t eType);
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// unique id assigned at creation time:
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DWORD GetID() { return dwID; }
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CPrefab * EnumPrefabs(POSITION& p);
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void Add(CPrefab *pPrefab);
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void Remove(CPrefab *pPrefab);
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void Sort();
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static CPrefabLibrary *FindID(DWORD dwID);
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static CPrefabLibrary *EnumLibraries(POSITION &p, LibraryType_t eType = LibType_None);
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static void LoadAllLibraries(void);
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static void FreeAllLibraries(void);
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static CPrefabLibrary *FindOpenLibrary(LPCTSTR pszFilename);
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protected:
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void FreePrefabs();
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static CPrefabLibraryList PrefabLibraryList;
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CPrefabList Prefabs;
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char m_szName[31];
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char szNotes[MAX_NOTES];
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DWORD dwID;
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LibraryType_t m_eType; // HalfLife or HalfLife2 library?
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friend class CPrefab;
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friend class CPrefabRMF;
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friend class CPrefabVMF;
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};
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class CPrefabLibraryRMF : public CPrefabLibrary
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{
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public:
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CPrefabLibraryRMF();
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~CPrefabLibraryRMF();
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bool IsFile(const char *szFile);
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int Load(LPCTSTR pszFilename);
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bool DeleteFile(void);
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int Save(LPCTSTR pszFilename = NULL, BOOL bIndexOnly = FALSE);
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int SetName(const char *pszName);
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std::fstream m_file;
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protected:
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DWORD m_dwDirOffset; // dir offset in open file
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CString m_strOpenFileName; // open file name
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friend class CPrefab;
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};
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class CPrefabLibraryVMF : public CPrefabLibrary
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{
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public:
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CPrefabLibraryVMF();
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~CPrefabLibraryVMF();
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bool IsFile(const char *szFile);
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int Load(LPCTSTR pszFilename);
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bool DeleteFile(void);
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int Save(LPCTSTR pszFilename = NULL, BOOL bIndexOnly = FALSE);
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int SetName(const char *pszName);
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protected:
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char m_szFolderName[MAX_PATH];
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friend class CPrefab;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Returns whether this library is of a given type. Half-Life used
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// .ol files to represent prefab libraries, Half-Life 2 uses a folder
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// of VMF files.
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//-----------------------------------------------------------------------------
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bool CPrefabLibrary::IsType(LibraryType_t eType)
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{
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return(m_eType == eType);
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}
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#endif // PREFABS_H
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