mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
129 lines
4.0 KiB
C
129 lines
4.0 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "basetypes.h"
|
||
|
#include "snd_fixedint.h"
|
||
|
|
||
|
#ifndef SOUND_PRIVATE_H
|
||
|
#define SOUND_PRIVATE_H
|
||
|
#pragma once
|
||
|
|
||
|
// Forward declarations
|
||
|
struct portable_samplepair_t;
|
||
|
struct channel_t;
|
||
|
typedef int SoundSource;
|
||
|
class CAudioSource;
|
||
|
struct channel_t;
|
||
|
class CSfxTable;
|
||
|
class IAudioDevice;
|
||
|
|
||
|
// ====================================================================
|
||
|
|
||
|
#define SAMPLE_16BIT_SHIFT 1
|
||
|
|
||
|
void S_Startup (void);
|
||
|
void S_FlushSoundData(int rate);
|
||
|
|
||
|
CAudioSource *S_LoadSound( CSfxTable *s, channel_t *ch );
|
||
|
void S_TouchSound (char *sample);
|
||
|
CSfxTable *S_FindName (const char *name, int *pfInCache);
|
||
|
|
||
|
// spatializes a channel
|
||
|
void SND_Spatialize(channel_t *ch);
|
||
|
void SND_ActivateChannel( channel_t *ch );
|
||
|
|
||
|
// shutdown the DMA xfer.
|
||
|
void SNDDMA_Shutdown(void);
|
||
|
|
||
|
// ====================================================================
|
||
|
// User-setable variables
|
||
|
// ====================================================================
|
||
|
|
||
|
extern int g_paintedtime;
|
||
|
|
||
|
extern bool snd_initialized;
|
||
|
|
||
|
extern class Vector listener_origin;
|
||
|
|
||
|
void S_LocalSound (char *s);
|
||
|
|
||
|
void SND_InitScaletable (void);
|
||
|
|
||
|
void S_AmbientOff (void);
|
||
|
void S_AmbientOn (void);
|
||
|
void S_FreeChannel(channel_t *ch);
|
||
|
|
||
|
// resync the sample-timing adjustment clock (for scheduling a group of waves with precise timing - e.g. machine gun sounds)
|
||
|
extern void S_SyncClockAdjust( clocksync_index_t );
|
||
|
|
||
|
//=============================================================================
|
||
|
|
||
|
// UNDONE: Move this global?
|
||
|
extern IAudioDevice *g_AudioDevice;
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif // __cplusplus
|
||
|
|
||
|
void S_TransferStereo16 (void *pOutput, const portable_samplepair_t *pfront, int lpaintedtime, int endtime);
|
||
|
void S_TransferPaintBuffer(void *pOutput, const portable_samplepair_t *pfront, int lpaintedtime, int endtime);
|
||
|
void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype );
|
||
|
|
||
|
extern void Mix8MonoWavtype( channel_t *pChannel, portable_samplepair_t *pOutput, int *volume, byte *pData, int inputOffset, fixedint rateScaleFix, int outCount );
|
||
|
extern void Mix8StereoWavtype( channel_t *pChannel, portable_samplepair_t *pOutput, int *volume, byte *pData, int inputOffset, fixedint rateScaleFix, int outCount );
|
||
|
extern void Mix16MonoWavtype( channel_t *pChannel, portable_samplepair_t *pOutput, int *volume, short *pData, int inputOffset, fixedint rateScaleFix, int outCount );
|
||
|
extern void Mix16StereoWavtype( channel_t *pChannel, portable_samplepair_t *pOutput, int *volume, short *pData, int inputOffset, fixedint rateScaleFix, int outCount );
|
||
|
|
||
|
extern void SND_MoveMouth8(channel_t *pChannel, CAudioSource *pSource, int count);
|
||
|
extern void SND_CloseMouth(channel_t *pChannel);
|
||
|
extern void SND_InitMouth( channel_t *pChannel );
|
||
|
extern void SND_UpdateMouth( channel_t *pChannel );
|
||
|
extern void SND_ClearMouth( channel_t *pChannel );
|
||
|
extern bool SND_IsMouth( channel_t *pChannel );
|
||
|
extern bool SND_ShouldPause( channel_t *pChannel );
|
||
|
extern bool SND_IsRecording();
|
||
|
|
||
|
void MIX_PaintChannels( int endtime, bool bIsUnderwater );
|
||
|
// Play a big of zeroed out sound
|
||
|
void MIX_PaintNullChannels( int endtime );
|
||
|
|
||
|
bool AllocDsps( bool bLoadPresetFile );
|
||
|
void FreeDsps( bool bReleaseTemplateMemory );
|
||
|
void ForceCleanDspPresets( void );
|
||
|
void CheckNewDspPresets( void );
|
||
|
|
||
|
void DSP_Process( int idsp, portable_samplepair_t *pbfront, portable_samplepair_t *pbrear, portable_samplepair_t *pbcenter, int sampleCount );
|
||
|
void DSP_ClearState();
|
||
|
|
||
|
extern int idsp_room;
|
||
|
extern int idsp_water;
|
||
|
extern int idsp_player;
|
||
|
extern int idsp_facingaway;
|
||
|
extern int idsp_speaker;
|
||
|
extern int idsp_spatial;
|
||
|
|
||
|
extern float g_DuckScale;
|
||
|
|
||
|
// Legacy DSP Routines
|
||
|
|
||
|
void SX_Init (void);
|
||
|
void SX_Free (void);
|
||
|
void SX_ReloadRoomFX();
|
||
|
void SX_RoomFX(int endtime, int fFilter, int fTimefx);
|
||
|
|
||
|
// DSP Routines
|
||
|
|
||
|
void DSP_InitAll(bool bLoadPresetFile);
|
||
|
void DSP_FreeAll(void);
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif // __cplusplus
|
||
|
|
||
|
#endif // SOUND_PRIVATE_H
|