mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Dme version of a hitbox
|
||
|
//
|
||
|
//===========================================================================//
|
||
|
|
||
|
#include "mdlobjects/dmelodlist.h"
|
||
|
#include "datamodel/dmelementfactoryhelper.h"
|
||
|
#include "mdlobjects/dmelod.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Expose this class to the scene database
|
||
|
//-----------------------------------------------------------------------------
|
||
|
IMPLEMENT_ELEMENT_FACTORY( DmeLODList, CDmeLODList );
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDmeLODList::OnConstruction()
|
||
|
{
|
||
|
m_LODs.Init( this, "lods" );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CDmeLODList::OnDestruction()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the number of LODs in this body part, can be 0
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CDmeLODList::LODCount() const
|
||
|
{
|
||
|
return m_LODs.Count();
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the root LOD. This is the one with the switch metric 0
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CDmeLOD* CDmeLODList::GetRootLOD()
|
||
|
{
|
||
|
int nCount = m_LODs.Count();
|
||
|
int nMinIndex = -1;
|
||
|
float flMinMetric = FLT_MAX;
|
||
|
for ( int i = 0; i < nCount; ++i )
|
||
|
{
|
||
|
if ( m_LODs[i]->m_flSwitchMetric < flMinMetric )
|
||
|
{
|
||
|
nMinIndex = i;
|
||
|
flMinMetric = m_LODs[i]->m_flSwitchMetric;
|
||
|
if ( flMinMetric == 0.0f )
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
return ( nMinIndex >= 0 ) ? m_LODs[nMinIndex] : NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Returns the shadow LOD
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CDmeLOD* CDmeLODList::GetShadowLOD()
|
||
|
{
|
||
|
int nCount = m_LODs.Count();
|
||
|
for ( int i = 0; i < nCount; ++i )
|
||
|
{
|
||
|
if ( m_LODs[i]->m_bIsShadowLOD )
|
||
|
return m_LODs[i];
|
||
|
}
|
||
|
return NULL;
|
||
|
}
|