source-engine/utils/vkeyedit/vkeyeditDoc.cpp

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// vkeyeditDoc.cpp : implementation of the CVkeyeditDoc class
//
#include "stdafx.h"
#include "vkeyedit.h"
#include "vkeyeditDoc.h"
/////////////////////////////////////////////////////////////////////////////
// CVkeyeditDoc
IMPLEMENT_DYNCREATE(CVkeyeditDoc, CDocument)
BEGIN_MESSAGE_MAP(CVkeyeditDoc, CDocument)
//{{AFX_MSG_MAP(CVkeyeditDoc)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CVkeyeditDoc construction/destruction
CVkeyeditDoc::CVkeyeditDoc()
{
// TODO: add one-time construction code here
m_pKeyValues = NULL;
}
CVkeyeditDoc::~CVkeyeditDoc()
{
m_pKeyValues->deleteThis();
}
BOOL CVkeyeditDoc::OnNewDocument()
{
if (!CDocument::OnNewDocument())
return FALSE;
// TODO: add reinitialization code here
// (SDI documents will reuse this document)
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CVkeyeditDoc serialization
void CVkeyeditDoc::Serialize(CArchive& ar)
{
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CVkeyeditDoc diagnostics
#ifdef _DEBUG
void CVkeyeditDoc::AssertValid() const
{
CDocument::AssertValid();
}
void CVkeyeditDoc::Dump(CDumpContext& dc) const
{
CDocument::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CVkeyeditDoc commands
BOOL CVkeyeditDoc::OnOpenDocument(LPCTSTR lpszPathName)
{
if (!CDocument::OnOpenDocument(lpszPathName))
return FALSE;
if ( m_pKeyValues != NULL )
{
m_pKeyValues->deleteThis();
}
const char *filename = lpszPathName;
m_pKeyValues = new KeyValues( filename );
m_pKeyValues->LoadFromFile( g_pFileSystem, filename );
UpdateAllViews( NULL, 1, (CObject*)m_pKeyValues );
// TODO: Add your specialized creation code here
return TRUE;
}