source-engine/game/server/vgui_gamedll_int.h

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2023-10-03 14:23:56 +00:00
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#if !defined( VGUI_GAMEDLL_INT_H )
#define VGUI_GAMEDLL_INT_H
#ifdef _WIN32
#pragma once
#endif
#include "interface.h"
#include <vgui/VGUI.h>
namespace vgui
{
class Panel;
}
bool VGui_Startup( CreateInterfaceFn appSystemFactory );
bool VGui_PostInit();
void VGui_Shutdown( void );
void VGui_CreateGlobalPanels( void );
vgui::VPANEL VGui_GetGameDLLRootPanel( void );
void VGUI_CreateGameDLLRootPanel( void );
void VGUI_DestroyGameDLLRootPanel( void );
//void VGui_PreRender();
void ShowGameDLLPanel( vgui::Panel *panel );
#endif // VGUI_GAMEDLL_INT_H