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https://github.com/nillerusr/source-engine.git
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86 lines
1.7 KiB
C
86 lines
1.7 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef MESSAGEWND_H
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#define MESSAGEWND_H
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#pragma once
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#include <afxtempl.h>
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#include "GlobalFunctions.h"
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const int MAX_MESSAGE_WND_LINES = 5000;
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enum
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{
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MESSAGE_WND_MESSAGE_LENGTH = 150
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};
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class CMessageWnd : private CMDIChildWnd
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{
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public:
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static CMessageWnd *CreateMessageWndObject();
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void CreateMessageWindow( CMDIFrameWnd *pwndParent, CRect &rect );
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void ShowMessageWindow();
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void ToggleMessageWindow();
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bool IsVisible();
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void Activate();
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void Resize( CRect &rect );
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DECLARE_DYNCREATE(CMessageWnd)
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protected:
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CMessageWnd(); // protected constructor used by dynamic creation
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struct MWMSGSTRUCT
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{
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MWMSGTYPE type;
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TCHAR szMsg[MESSAGE_WND_MESSAGE_LENGTH];
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int MsgLen; // length of message w/o 0x0
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} ;
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// Attributes
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public:
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void AddMsg(MWMSGTYPE type, TCHAR* msg);
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMessageWnd)
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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virtual ~CMessageWnd();
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void CalculateScrollSize();
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CArray<MWMSGSTRUCT, MWMSGSTRUCT&> MsgArray;
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CFont Font;
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int iCharWidth; // calculated in first paint
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int iNumMsgs;
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// Generated message map functions
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//{{AFX_MSG(CMessageWnd)
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afx_msg void OnPaint();
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afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnClose();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif // MESSAGEWND_H
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