source-engine/game/shared/shared_classnames.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef SHARED_CLASSNAMES_H
#define SHARED_CLASSNAMES_H
#ifdef _WIN32
#pragma once
#endif
// Hacky macros to allow shared code to work without even worse macro-izing
#if defined( CLIENT_DLL )
#define CBaseEntity C_BaseEntity
#define CBaseCombatCharacter C_BaseCombatCharacter
#define CBaseAnimating C_BaseAnimating
#define CBasePlayer C_BasePlayer
#endif
#endif // SHARED_CLASSNAMES_H