mirror of
https://github.com/nillerusr/source-engine.git
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23 lines
1.1 KiB
Plaintext
23 lines
1.1 KiB
Plaintext
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//=============================================================================
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// CHARLIE:
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DONE: just rename files from .c to .cpp in source safe so history is kept
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converting files of to .cpp files -- just get stuff recompiling first
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make sure all common files and external dependencies handle .cpp files
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add the dispmap class
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add the dispface class
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get rid of patches.c or patches.cpp as the case may be
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DONE: create a parallel array for visited displacement faces
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change the visited array to a flag in the "bsp" ddispface_t structure
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DONE: add reset visited displacement face functionality
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DONE: visited neighbor flags
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DONE: reset visited neighbor flags
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DONE: move the radial_t structure and some of its functionality to a more global scope
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DONE: create a finallightdispface
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DONE: generate luxels for displacement face
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DONE: fix precomplightmapoffsets to take displacement faces into account
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fill in luxel data from sample data
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modify the GetPhongNormal and GatherSampleLight functions to use displacement face normals at "spot"
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make a lightinfo list? -- so we don't regenerate initlightinfo so many times?
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