source-engine/game/server/hl2/energy_wave.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef ENERGYWAVE_H
#define ENERGYWAVE_H
#ifdef _WIN32
#pragma once
#endif
#include "basecombatweapon.h"
#include "energy_wave.h"
//-----------------------------------------------------------------------------
// Purpose: Shield
//-----------------------------------------------------------------------------
class CEnergyWave : public CBaseEntity
{
DECLARE_DATADESC();
public:
DECLARE_CLASS( CEnergyWave, CBaseEntity );
DECLARE_SERVERCLASS();
public:
void Spawn( void );
void Precache( void );
public:
static CEnergyWave* Create( CBaseEntity *pentOwner );
};
#endif //ENERGYWAVE_H