mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
31 lines
855 B
C
31 lines
855 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
//=======================================================================================//
|
||
|
|
||
|
#ifndef IREPLAYFACTORY_H
|
||
|
#define IREPLAYFACTORY_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#include "interface.h"
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
class CReplay;
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
abstract_class IReplayFactory : public IBaseInterface
|
||
|
{
|
||
|
public:
|
||
|
virtual CReplay *Create() = 0;
|
||
|
};
|
||
|
|
||
|
#define INTERFACE_VERSION_REPLAY_FACTORY "IReplayFactory001"
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#endif // IREPLAYFACTORY_H
|