mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
51 lines
1.4 KiB
C
51 lines
1.4 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef INPUTVAR_H
|
||
|
#define INPUTVAR_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "baseentity.h"
|
||
|
#include "entitylist.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Used to request a value, or a set of values, from a set of entities.
|
||
|
// used when a multi-input variable needs to refresh it's inputs
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CMultiInputVar
|
||
|
{
|
||
|
public:
|
||
|
CMultiInputVar() : m_InputList(NULL) {}
|
||
|
~CMultiInputVar();
|
||
|
|
||
|
struct inputitem_t
|
||
|
{
|
||
|
variant_t value; // local copy of variable (maybe make this a variant?)
|
||
|
int outputID; // the ID number of the output that sent this
|
||
|
inputitem_t *next;
|
||
|
|
||
|
// allocate and free from MPool memory
|
||
|
static void *operator new( size_t stAllocBlock );
|
||
|
static void *operator new( size_t stAllocateBlock, int nBlockUse, const char *pFileName, int nLine );
|
||
|
static void operator delete( void *pMem );
|
||
|
static void operator delete( void *pMem, int nBlockUse, const char *pFileName, int nLine ) { operator delete(pMem); }
|
||
|
};
|
||
|
|
||
|
inputitem_t *m_InputList; // list of data
|
||
|
int m_bUpdatedThisFrame;
|
||
|
|
||
|
void AddValue( variant_t newVal, int outputID );
|
||
|
|
||
|
DECLARE_SIMPLE_DATADESC();
|
||
|
};
|
||
|
|
||
|
#endif // INPUTVAR_H
|