source-engine/game/server/cstrike/cs_autobuy.cpp

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Data for Autobuy and Rebuy
//
//=============================================================================//
#include "cbase.h"
#include "cs_autobuy.h"
// Weapon class information for each weapon including the class name and the buy command alias.
AutoBuyInfoStruct g_autoBuyInfo[] =
{
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "galil", "weapon_galil" }, // galil
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "ak47", "weapon_ak47" }, // ak47
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "scout", "weapon_scout" }, // scout
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "sg552", "weapon_sg552" }, // sg552
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "awp", "weapon_awp" }, // awp
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "g3sg1", "weapon_g3sg1" }, // g3sg1
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "famas", "weapon_famas" }, // famas
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "m4a1", "weapon_m4a1" }, // m4a1
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_RIFLE), "aug", "weapon_aug" }, // aug
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SNIPERRIFLE), "sg550", "weapon_sg550" }, // sg550
{ (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "glock", "weapon_glock" }, // glock
{ (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "usp", "weapon_usp" }, // usp
{ (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "p228", "weapon_p228" }, // p228
{ (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "deagle", "weapon_deagle" }, // deagle
{ (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "elite", "weapon_elite" }, // elites
{ (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_PISTOL), "fn57", "weapon_fiveseven" }, // fn57
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SHOTGUN), "m3", "weapon_m3" }, // m3
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SHOTGUN), "xm1014", "weapon_xm1014" }, // xm1014
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "mac10", "weapon_mac10" }, // mac10
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "tmp", "weapon_tmp" }, // tmp
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "mp5navy", "weapon_mp5navy" }, // mp5navy
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "ump45", "weapon_ump45" }, // ump45
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SMG), "p90", "weapon_p90" }, // p90
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_MACHINEGUN), "m249", "weapon_m249" }, // m249
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_AMMO), "primammo", "primammo" }, // primammo
{ (AutoBuyClassType)(AUTOBUYCLASS_SECONDARY | AUTOBUYCLASS_AMMO), "secammo", "secammo" }, // secmmo
{ (AutoBuyClassType)(AUTOBUYCLASS_ARMOR), "vest", "item_kevlar" }, // vest
{ (AutoBuyClassType)(AUTOBUYCLASS_ARMOR), "vesthelm", "item_assaultsuit" }, // vesthelm
{ (AutoBuyClassType)(AUTOBUYCLASS_GRENADE), "flashbang", "weapon_flashbang" }, // flash
{ (AutoBuyClassType)(AUTOBUYCLASS_GRENADE), "hegrenade", "weapon_hegrenade" }, // hegren
{ (AutoBuyClassType)(AUTOBUYCLASS_GRENADE), "smokegrenade", "weapon_smokegrenade" }, // sgren
{ (AutoBuyClassType)(AUTOBUYCLASS_NIGHTVISION), "nvgs", "nvgs" }, // nvgs
{ (AutoBuyClassType)(AUTOBUYCLASS_DEFUSER), "defuser", "defuser" }, // defuser
{ (AutoBuyClassType)(AUTOBUYCLASS_PRIMARY | AUTOBUYCLASS_SHIELD), "shield", "shield" }, // shield
{ (AutoBuyClassType)0, "", "" } // last one, must be at end.
};