mirror of
https://github.com/nillerusr/source-engine.git
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356 lines
8.0 KiB
C++
356 lines
8.0 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "vgui_controls/KeyBindingHelpDialog.h"
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#include "vgui_controls/ListPanel.h"
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#include "vgui/ISurface.h"
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#include "vgui/IVGui.h"
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#include "vgui/ILocalize.h"
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#include "vgui/IInput.h"
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#include "vgui/ISystem.h"
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#include "KeyValues.h"
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#include "vgui/Cursor.h"
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#include "tier1/utldict.h"
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#include "vgui_controls/KeyBoardEditorDialog.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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using namespace vgui;
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// If the user holds the key bound to help down for this long, then the dialog will stay on automatically
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#define KB_HELP_CONTINUE_SHOWING_TIME 1.0
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static bool BindingLessFunc( KeyValues * const & lhs, KeyValues * const &rhs )
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{
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KeyValues *p1, *p2;
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p1 = const_cast< KeyValues * >( lhs );
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p2 = const_cast< KeyValues * >( rhs );
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return ( Q_stricmp( p1->GetString( "Action" ), p2->GetString( "Action" ) ) < 0 ) ? true : false;
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}
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CKeyBindingHelpDialog::CKeyBindingHelpDialog( Panel *parent, Panel *panelToView, KeyBindingContextHandle_t handle, KeyCode code, int modifiers )
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: BaseClass( parent, "KeyBindingHelpDialog" ),
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m_Handle( handle ),
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m_KeyCode( code ),
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m_Modifiers( modifiers ),
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m_bPermanent( false )
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{
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Assert( panelToView );
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m_hPanel = panelToView;
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m_pList = new ListPanel( this, "KeyBindings" );
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m_pList->SetIgnoreDoubleClick( true );
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m_pList->AddColumnHeader(0, "Action", "#KBEditorBindingName", 175, 0);
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m_pList->AddColumnHeader(1, "Binding", "#KBEditorBinding", 175, 0);
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m_pList->AddColumnHeader(2, "Description", "#KBEditorDescription", 300, 0);
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LoadControlSettings( "resource/KeyBindingHelpDialog.res" );
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if ( panelToView && panelToView->GetName() && panelToView->GetName()[0] )
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{
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SetTitle( panelToView->GetName(), true );
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}
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else
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{
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SetTitle( "#KBHelpDialogTitle", true );
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}
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SetSmallCaption( true );
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SetMinimumSize( 400, 400 );
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SetMinimizeButtonVisible( false );
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SetMaximizeButtonVisible( false );
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SetSizeable( true );
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SetMoveable( true );
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SetMenuButtonVisible( false );
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SetVisible( true );
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MoveToCenterOfScreen();
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PopulateList();
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m_flShowTime = system()->GetCurrentTime();
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ivgui()->AddTickSignal( GetVPanel(), 0 );
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input()->SetAppModalSurface( GetVPanel() );
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}
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CKeyBindingHelpDialog::~CKeyBindingHelpDialog()
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{
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if ( input()->GetAppModalSurface() == GetVPanel() )
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{
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input()->SetAppModalSurface( 0 );
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}
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}
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void CKeyBindingHelpDialog::OnTick()
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{
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BaseClass::OnTick();
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bool keyStillDown = IsHelpKeyStillBeingHeld();
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double curtime = system()->GetCurrentTime();
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double elapsed = curtime - m_flShowTime;
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// After a second of holding the key, releasing the key will close the dialog
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if ( elapsed > KB_HELP_CONTINUE_SHOWING_TIME )
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{
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if ( !keyStillDown )
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{
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MarkForDeletion();
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return;
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}
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}
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// Otherwise, if they tapped the key within a second and now have released...
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else if ( !keyStillDown )
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{
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// Continue showing dialog indefinitely
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ivgui()->RemoveTickSignal( GetVPanel() );
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m_bPermanent = true;
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}
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}
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// The key originally bound to help was pressed
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void CKeyBindingHelpDialog::HelpKeyPressed()
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{
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// Don't kill while editor is being shown...
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if ( m_hKeyBindingsEditor.Get() )
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return;
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if ( m_bPermanent )
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{
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MarkForDeletion();
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}
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}
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bool CKeyBindingHelpDialog::IsHelpKeyStillBeingHeld()
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{
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bool keyDown = input()->IsKeyDown( m_KeyCode );
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if ( !keyDown )
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return false;
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bool shift = (input()->IsKeyDown(KEY_LSHIFT) || input()->IsKeyDown(KEY_RSHIFT));
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bool ctrl = (input()->IsKeyDown(KEY_LCONTROL) || input()->IsKeyDown(KEY_RCONTROL));
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bool alt = (input()->IsKeyDown(KEY_LALT) || input()->IsKeyDown(KEY_RALT));
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int modifiers = 0;
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if ( shift )
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{
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modifiers |= MODIFIER_SHIFT;
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}
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if ( ctrl )
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{
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modifiers |= MODIFIER_CONTROL;
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}
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if ( alt )
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{
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modifiers |= MODIFIER_ALT;
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}
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if ( modifiers != m_Modifiers )
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{
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return false;
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}
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return true;
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}
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void CKeyBindingHelpDialog::OnCommand( char const *cmd )
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{
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if ( !Q_stricmp( cmd, "OK" ) ||
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!Q_stricmp( cmd, "cancel" ) ||
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!Q_stricmp( cmd, "Close" ) )
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{
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MarkForDeletion();
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}
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else if ( !Q_stricmp( cmd, "edit" ) )
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{
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// Show the keybindings edit dialog
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if ( m_hKeyBindingsEditor.Get() )
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{
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delete m_hKeyBindingsEditor.Get();
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}
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// Don't delete panel if H key is released...
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m_hKeyBindingsEditor = new CKeyBoardEditorDialog( this, m_hPanel, m_Handle );
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m_hKeyBindingsEditor->DoModal();
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ivgui()->RemoveTickSignal( GetVPanel() );
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m_bPermanent = true;
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}
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else
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{
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BaseClass::OnCommand( cmd );
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}
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}
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void CKeyBindingHelpDialog::OnKeyCodeTyped(vgui::KeyCode code)
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{
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BaseClass::OnKeyCodeTyped( code );
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}
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void CKeyBindingHelpDialog::GetMappingList( Panel *panel, CUtlVector< PanelKeyBindingMap * >& maps )
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{
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PanelKeyBindingMap *map = panel->GetKBMap();
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while ( map )
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{
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maps.AddToTail( map );
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map = map->baseMap;
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}
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}
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void CKeyBindingHelpDialog::AnsiText( char const *token, char *out, size_t buflen )
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{
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out[ 0 ] = 0;
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wchar_t *str = g_pVGuiLocalize->Find( token );
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if ( !str )
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{
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Q_strncpy( out, token, buflen );
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}
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else
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{
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g_pVGuiLocalize->ConvertUnicodeToANSI( str, out, buflen );
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}
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}
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struct ListInfo_t
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{
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PanelKeyBindingMap *m_pMap;
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Panel *m_pPanel;
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};
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void CKeyBindingHelpDialog::PopulateList()
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{
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m_pList->DeleteAllItems();
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int i, j;
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CUtlVector< ListInfo_t > maps;
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vgui::Panel *pPanel = m_hPanel;
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while ( pPanel->IsKeyBindingChainToParentAllowed() )
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{
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PanelKeyBindingMap *map = pPanel->GetKBMap();
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while ( map )
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{
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int k;
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int c = maps.Count();
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for ( k = 0; k < c; ++k )
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{
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if ( maps[k].m_pMap == map )
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break;
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}
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if ( k == c )
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{
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int iMap = maps.AddToTail( );
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maps[iMap].m_pMap = map;
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maps[iMap].m_pPanel = pPanel;
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}
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map = map->baseMap;
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}
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pPanel = pPanel->GetParent();
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if ( !pPanel )
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break;
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}
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CUtlRBTree< KeyValues *, int > sorted( 0, 0, BindingLessFunc );
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// add header item
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int c = maps.Count();
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for ( i = 0; i < c; ++i )
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{
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PanelKeyBindingMap *m = maps[ i ].m_pMap;
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pPanel = maps[i].m_pPanel;
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Assert( m );
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int bindings = m->boundkeys.Count();
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for ( j = 0; j < bindings; ++j )
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{
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BoundKey_t *kbMap = &m->boundkeys[ j ];
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Assert( kbMap );
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// Create a new: blank item
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KeyValues *item = new KeyValues( "Item" );
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// Fill in data
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char loc[ 128 ];
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Q_snprintf( loc, sizeof( loc ), "#%s", kbMap->bindingname );
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char ansi[ 256 ];
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AnsiText( loc, ansi, sizeof( ansi ) );
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item->SetString( "Action", ansi );
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item->SetWString( "Binding", Panel::KeyCodeModifiersToDisplayString( (KeyCode)kbMap->keycode, kbMap->modifiers ) );
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// Find the binding
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KeyBindingMap_t *bindingMap = pPanel->LookupBinding( kbMap->bindingname );
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if ( bindingMap &&
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bindingMap->helpstring )
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{
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AnsiText( bindingMap->helpstring, ansi, sizeof( ansi ) );
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item->SetString( "Description", ansi );
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}
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item->SetPtr( "Item", kbMap );
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sorted.Insert( item );
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}
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// Now try and find any "unbound" keys...
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int mappings = m->entries.Count();
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for ( j = 0; j < mappings; ++j )
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{
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KeyBindingMap_t *kbMap = &m->entries[ j ];
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// See if it's bound
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CUtlVector< BoundKey_t * > list;
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pPanel->LookupBoundKeys( kbMap->bindingname, list );
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if ( list.Count() > 0 )
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continue;
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// Not bound, add a placeholder entry
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// Create a new: blank item
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KeyValues *item = new KeyValues( "Item" );
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// fill in data
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char loc[ 128 ];
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Q_snprintf( loc, sizeof( loc ), "#%s", kbMap->bindingname );
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char ansi[ 256 ];
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AnsiText( loc, ansi, sizeof( ansi ) );
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item->SetString( "Action", ansi );
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item->SetWString( "Binding", L"" );
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if ( kbMap->helpstring )
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{
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AnsiText( kbMap->helpstring, ansi, sizeof( ansi ) );
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item->SetString( "Description", ansi );
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}
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item->SetPtr( "Unbound", kbMap );
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sorted.Insert( item );
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}
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}
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for ( j = sorted.FirstInorder() ; j != sorted.InvalidIndex(); j = sorted.NextInorder( j ) )
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{
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KeyValues *item = sorted[ j ];
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// Add to list
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m_pList->AddItem( item, 0, false, false );
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item->deleteThis();
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}
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sorted.RemoveAll();
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}
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