source-engine/materialsystem/stdshaders/unlitgeneric_notexture_ps11.fxc

9 lines
105 B
Plaintext
Raw Normal View History

2020-04-22 16:56:21 +00:00
struct PS_INPUT
{
float4 vColor0 : COLOR0;
};
float4 main( PS_INPUT i ) : COLOR
{
return i.vColor0;
}