source-engine/game/shared/tf/tf_weapon_boomerang.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef TF_WEAPON_BOOMERANG_H
#define TF_WEAPON_BOOMERANG_H
#ifdef _WIN32
#pragma once
#endif
#include "tf_weaponbase_melee.h"
#ifdef CLIENT_DLL
#define CTFBoomerang C_TFBoomerang
#endif
//=============================================================================
//
// Boomerang class.
//
class CTFBoomerang : public CTFWeaponBaseMelee
{
public:
DECLARE_CLASS( CTFBoomerang, CTFWeaponBaseMelee );
DECLARE_NETWORKCLASS();
DECLARE_PREDICTABLE();
CTFBoomerang();
virtual int GetWeaponID( void ) const { return TF_WEAPON_BOOMERANG; }
private:
CTFBoomerang( const CTFBoomerang & ) {}
};
#endif // TF_WEAPON_BOOMERANG_H